Von Rom
Posts: 1705
Joined: 5/12/2000 Status: offline
|
I just downloaded Carrier Strike this week along with the expansion pack from underdogs and it plays fine on my P350 with Win'98.
After playing all the flashy high-end games, I am surprised how much I love this game. The graphics are so simple, but the gameplay is quite involving. There is nothing like trying to load up your planes, and get them airborne, before the IJN hit you.
Currently, I've started a campaign and just finished Midway. Folks, it was not pretty. A real blood-bath. Playing as the Americans, I lost two fleet carriers (Yorktown and Hornet) and a destroyer, with another fleet carrier badly damaged and out of commission for a month.
The IJN lost one heavy and one light carrier, with one battleship damaged.
Both the Americans and the Japs lost well over one hundred aircraft each.
Needless to say, when night fell, my poor forces limped away, heading east of Midway, with smoke billowing into the moonlit sky from the damaged Enterprise.
I love this game. I can't wait until I steam up to Port Moresby and deal out a little retribution.
It would be great if an update for this game was available, or if a new carrier game came out.
I never expected to be hooked like this on a 9 year old game. It goes to show you. . .
As for CAP, I found this works well: say you have 20 fighters. Instead of placing them on CAP in just one group, place them in four groups of five fighters. This can be done in flight operations, while the fighters are still on deck. Launch 5 fighters on CAP, then cycle through the missions, until you come to CAP again, and you'll notice a empty air group slot becomes available. Now launch the secod wave of 5 fighters, and cycle through the missions until you come to CAP again, and launch a third wave of 5 fighters, and so on. . .
This means that the Japs have to pass through each group of fighters before they can hit my TF. With just 20 fighters on CAP in 4 groups of 5 planes each, I took out 25 Jap planes before they were able to attack my carriers. And CAP also causes disruption to the attacking Jap planes so they aren't as accurate as they would be otherwise.
Great game. . .
[ August 28, 2001: Message edited by: Von Rom ]
_____________________________
|