Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: WEST FRONT update 2010-2011

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> RE: WEST FRONT update 2010-2011 Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: WEST FRONT update 2010-2011 - 8/15/2008 7:20:09 PM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline

quote:

ORIGINAL: barker
Scenatios cannot be created in Rising sun so a third of the software is non working


I'll double check the error this evening, anyone else have a moment to open the Rising Sun ORG editor?

The unit being flagged in your report should work, so puzzled why it isn't.

Jason Petho


_____________________________


(in reply to marcbarker)
Post #: 61
RE: WEST FRONT update 2010-2011 - 8/15/2008 7:22:35 PM   
marcbarker


Posts: 1213
Joined: 7/6/2008
Status: offline
DCG are another function that is not working correctly, OOB's need a bunch of work, mortar's and below need fixing for blowouts on armor, again the assault issues, incorrect bump files loading for graphic representation Help file is non helpful in that respect does not include a how to section for the main updates. OB planes non esistant in DCG's Fuel and Supply dumps non existant in DCG, all the wiz bangs are scenario specific not global Dynamic Campaigns.

(in reply to marcbarker)
Post #: 62
RE: WEST FRONT update 2010-2011 - 8/15/2008 7:23:21 PM   
MartNick


Posts: 270
Joined: 7/22/2004
From: Napier, NZ
Status: offline
I forward, nitpicking and hairsplitting to be an Olympic sport in 2012 in London, where I will be a spectator

(in reply to marcbarker)
Post #: 63
RE: WEST FRONT update 2010-2011 - 8/15/2008 7:23:49 PM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline

quote:

ORIGINAL: barker
all the wiz bangs are scenario specific not global Dynamic Campaigns.


The "wiz bangs" were never intended for Dynamic Campaigns.

Jason Petho


_____________________________


(in reply to marcbarker)
Post #: 64
RE: WEST FRONT update 2010-2011 - 8/15/2008 7:25:04 PM   
marcbarker


Posts: 1213
Joined: 7/6/2008
Status: offline
Nice to know that now after the purchase...does not state that in the product description

(in reply to Jason Petho)
Post #: 65
RE: WEST FRONT update 2010-2011 - 8/15/2008 7:26:12 PM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline

quote:

ORIGINAL: barker

Nice to know that now after the purchase...does not state that in the product description


Does it need to?

If you want them in the Dynamic Campaigns, you can edit the Dynamic Campaign OOB's to include them.

Jason Petho


_____________________________


(in reply to marcbarker)
Post #: 66
RE: WEST FRONT update 2010-2011 - 8/15/2008 7:31:24 PM   
marcbarker


Posts: 1213
Joined: 7/6/2008
Status: offline
Product Data Sheet


  • Complexity: Intermediate
  • Field of Play: Tactical / Operational
  • Historical Period: 20th Century Modern
  • Theater: World War Two
  • Unit Scale: Platoons to Companies
  • Turn Play: Turn-Based IGOUGO
  • Players: 1 - 8
  • AI: Yes, either side
  • TCP/IP: Yes
  • PBEM: Yes
  • Game Editor: Full editors for Scenario, Game Map, and Order of Battle creation and editing.
  • Resolution: Supports Multiple Resolutions Min: 800x600
    Manual: PDF(Download) & B&W Printed(Physical), 140 pages

    (in reply to Jason Petho)
  • Post #: 67
    RE: WEST FRONT update 2010-2011 - 8/15/2008 7:33:36 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    Why should I have to edit it to include, it should be part of the product itself when playing.

    (in reply to marcbarker)
    Post #: 68
    RE: WEST FRONT update 2010-2011 - 8/15/2008 7:34:30 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker
  • Order of Battle creation and editing.


  • Using the Org Editor.

    Well done!

    Jason Petho


    _____________________________


    (in reply to marcbarker)
    Post #: 69
    RE: WEST FRONT update 2010-2011 - 8/15/2008 7:35:10 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    Why should I have to edit it to include, it should be part of the product itself when playing.


    They are included in scenarios, as was their intention.

    Jason Petho

    _____________________________


    (in reply to marcbarker)
    Post #: 70
    RE: WEST FRONT update 2010-2011 - 8/15/2008 7:37:10 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    Since you don't want the editing done on the weapons and platoons , I want the product to work, no tweaking on part. You are Tech Support so I want a Product Error Ticket Number for these problems. So I can track the progress. As a product it should have been golden as soon as I purchased it. Battleground was. The Civil Brand of this. Forge of Freedom was no problems. Korsun Pocket and Highy to the Reich no problems.

    (in reply to Jason Petho)
    Post #: 71
    RE: WEST FRONT update 2010-2011 - 8/15/2008 7:42:21 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    it says scale of units Platoons, and editing the OOB's I was to take it Platoons can be edited. They were, but then you took that out so I guess this is a bit of a nudge of truth...you can edit but not platoons even though the scale is Platoon, you can't touch them

    (in reply to marcbarker)
    Post #: 72
    RE: WEST FRONT update 2010-2011 - 8/15/2008 7:48:48 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    it says scale of units Platoons, and editing the OOB's I was to take it Platoons can be edited. They were, but then you took that out so I guess this is a bit of a nudge of truth...you can edit but not platoons even though the scale is Platoon, you can't touch them


    Wrong

    They were never able to edit in the Talonsoft editors.

    You had to use a third party encryptor to do so.

    Jason Petho

    _____________________________


    (in reply to marcbarker)
    Post #: 73
    RE: WEST FRONT update 2010-2011 - 8/15/2008 7:50:20 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline
    Furthermore, you can edit some elements of the platoon in the Editors.

    Strength
    Morale
    Disruption
    Fatigue

    That has always been the case.

    Jason Petho


    _____________________________


    (in reply to Jason Petho)
    Post #: 74
    RE: WEST FRONT update 2010-2011 - 8/15/2008 8:01:15 PM   
    1925frank

     

    Posts: 1039
    Joined: 6/20/2006
    Status: offline

    quote:

    ORIGINAL: barker

    Product Data Sheet


  • Complexity: Intermediate
  • Field of Play: Tactical / Operational
  • Historical Period: 20th Century Modern
  • Theater: World War Two
  • Unit Scale: Platoons to Companies
  • Turn Play: Turn-Based IGOUGO
  • Players: 1 - 8
  • AI: Yes, either side
  • TCP/IP: Yes
  • PBEM: Yes
  • Game Editor: Full editors for Scenario, Game Map, and Order of Battle creation and editing.
  • Resolution: Supports Multiple Resolutions Min: 800x600
    Manual: PDF(Download) & B&W Printed(Physical), 140 pages


  • As I read this, the unit scale is platoon. This has nothing to do with the editors.

    The editors are for (1) scenario, (2) map, and (3) order of battle. As I read this, the order of battle editor allows you to put together an order of battle, which is precisely what the OOB editor does. This doesn't say the game provides a unit editor.

    The "and editing" seems like surplusage. In any event, it doesn't say, "and unit editing." The way I read "and editing," it means that once you've created a scenario, a map, and an order of battle, you can go back and edit the scenario, map, and OOB files you created.

    (in reply to marcbarker)
    Post #: 75
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:06:59 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    I am an idiot so I take things for how they read and not what the intention is. It say full editor, Platoons, so I am reading as Platoon editing....so there is no problem I need to fully edit the platoon editing true? As the product reads not what your opinion is. If there is opposite written instructions in a sealed box or download then what the product data sheet says isn't that a problem?

    (in reply to 1925frank)
    Post #: 76
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:11:34 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    I am an idiot so I take things for how they read and not what the intention is. It say full editor, Platoons, so I am reading as Platoon editing


    Where does it say platoon editing in this line?

    quote:

  • Game Editor: Full editors for Scenario, Game Map, and Order of Battle creation and editing.


  • Jason Petho

    _____________________________


    (in reply to marcbarker)
    Post #: 77
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:12:49 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    Full editors for Scenario, Game Map, and Order of Battle creation and editing

    (in reply to Jason Petho)
    Post #: 78
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:13:47 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    Full editors for Scenario, Game Map, and Order of Battle creation and editing


    Order of Battle creation and editing.

    Nothing about unit creation or platoon editing.

    Apples and oranges.

    Jason Petho

    _____________________________


    (in reply to marcbarker)
    Post #: 79
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:18:26 PM   
    MartNick


    Posts: 270
    Joined: 7/22/2004
    From: Napier, NZ
    Status: offline
    What is it you are wanting exactly? The thread started with a complaint that the support for JTSC will continue in 2010 after patch 1.04 (is that bad? ... no the game gets continued support, plus new titles), now we are at platoon level editing questions?

    Please keep in mind that Jason and the Beta Brigade provide their time and support FREE. This kind of mindless whingeing could end up with them saying 'OK you go fix it' which I don't think is what we want.

    Constructive criticism is fine but this level of complaint is silly and childish.

    (in reply to marcbarker)
    Post #: 80
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:25:07 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    Not my problem if they do it for free...granted very admirable....with no support I want the ability to add platoons and edit the weapons file...that simple. no more no less...the product sheet says Platoons and Companies...thenstates full editing...so I take it I can edit atleast the full Platoon file...that is how this dense head is. I ain't the sharpest tool and never claim to be. If they cannot do that then I want the game fixed so it does what it states it can do no more and no less...I did not know I could Edit this stuff till I bought it. I bought it according to the old style of talonsoft. Which great that it is being supported. Now after the release it gets locked down and not supported in that way until 2010 or 2011....that is junk. Should have spent that money on something useful.....like hmmmmm lunch

    (in reply to MartNick)
    Post #: 81
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:31:12 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    the product sheet says Platoons and Companies...then states full editing...so I take it I can edit atleast the full Platoon file


    For someone who states:

    quote:

    I take things for how they read and not what the intention is.


    You are placing intention where there is none.

    And by your own findings:

    quote:

    ORIGINAL: barker
    YOU MAY NOT RENT OR LEASE IT, DISASSEMBLE, DECOMPILE, REVERSE ENGINEER, OR MODIFY THE SOFTWARE IN ANY WAY.


    The situation is mute.

    Jason Petho



    _____________________________


    (in reply to marcbarker)
    Post #: 82
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:35:48 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    i ain't renting dissasembling, this was in the manual after purchase of the product. the product data sheet on the page you buy this game is full editing. Not Jason approved editing

    (in reply to Jason Petho)
    Post #: 83
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:38:09 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    i ain't renting dissasembling, this was in the manual after purchase of the product. the product data sheet on the page you buy this game is full editing. Not Jason approved editing


    Order of Battle creation and editing.

    Nothing about unit creation or platoon editing.

    Apples and oranges.

    Jason Petho


    _____________________________


    (in reply to marcbarker)
    Post #: 84
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:39:19 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    I am stupid so I see it differently and you are not matrix you said so yourself....so you may want to get someone involved

    (in reply to Jason Petho)
    Post #: 85
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:41:16 PM   
    marcbarker


    Posts: 1213
    Joined: 7/6/2008
    Status: offline
    It is very simple Jason, You had the files open prior to 1.03 so all I ask is to maintain that...that hard? Nope it isn't

    (in reply to marcbarker)
    Post #: 86
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:41:53 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    I am stupid so I see it differently and you are not matrix you said so yourself....so you may want to get someone involved


    Hasn't been necessary.

    Although, you can post in the General Forum at the top of the Forums page if you have any Matrix specific questions.

    Jason Petho

    _____________________________


    (in reply to marcbarker)
    Post #: 87
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:42:40 PM   
    Jason Petho


    Posts: 15009
    Joined: 6/22/2004
    From: Terrace, BC, Canada
    Status: offline

    quote:

    ORIGINAL: barker

    It is very simple Jason, You had the files open prior to 1.03 so all I ask is to maintain that...that hard? Nope it isn't


    You asked.

    Maybe add it to the wishlist!

    Jason Petho

    _____________________________


    (in reply to marcbarker)
    Post #: 88
    RE: WEST FRONT update 2010-2011 - 8/15/2008 9:46:47 PM   
    MartNick


    Posts: 270
    Joined: 7/22/2004
    From: Napier, NZ
    Status: offline
    I want I want I want.

    Are you wanting to create a killer mod for the whole community or just being mischievious with all the different complaints?

    Instead of being honest and saying when things will get done, maybe Jason should say this feature fix will be looked at sometime in the future, and leave it at that.

    (in reply to marcbarker)
    Post #: 89
    RE: WEST FRONT update 2010-2011 - 8/15/2008 10:04:00 PM   
    Warhorse


    Posts: 5712
    Joined: 5/12/2000
    From: Birdsboro, PA, USA
    Status: offline
    Jeez, seems more like adding up posts to me... Always has to be one. Say it once, Jason, the Beta Brigade are operating under the wishes of David Heath, the owner of Matrix, who I happen to know now for many years, we aren't doing anything covert, everything is ok'd by him ultimately. What exactly are these uber modifications you are so bent on making, that you can't just get withthe damn program and send to Jason as suggested? Jason is the front man as it were for Campaign Series. Insulting him, and us with all this will get you nowhere. As he said, you don't like 1.03, go back, whatever. Sorry man, I like you, but getting tired of all this attacking.

    Best regards,

    Mike


    _____________________________

    Mike Amos

    Meine Ehre heißt Treue
    www.cslegion.com

    (in reply to MartNick)
    Post #: 90
    Page:   <<   < prev  1 2 [3] 4 5   next >   >>
    All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> RE: WEST FRONT update 2010-2011 Page: <<   < prev  1 2 [3] 4 5   next >   >>
    Jump to:





    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts


    Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

    0.703