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.x files - 8/18/2008 8:14:50 PM   
Breeze

 

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Every stadium I've downloaded works fine in the game, but a couple of the .x files (Central Stadium and Spike Bowl) won't open in Truespace. Anyone else have this problem?
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RE: .x files - 8/18/2008 9:42:57 PM   
Mykal


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never opened a stadium in truespace sorry bro

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RE: .x files - 8/18/2008 11:09:31 PM   
therhino

 

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No they wont and I was about to make a post about that. I have Game Space as well and they don't work with that either.

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RE: .x files - 8/18/2008 11:24:46 PM   
garysorrell


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I'm pretty sure David used Truespace6 for the game. Which is probably what Gamespace is built on. Older versions of truespace like 3, and the newer 7, dont work well with the stuff.



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RE: .x files - 8/19/2008 1:41:55 AM   
Breeze

 

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Hmm...it's weird, some files open, some don't.  And I always have to select "TS6 files" before I can open them.

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RE: .x files - 8/19/2008 1:43:46 AM   
therhino

 

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The only person who knows is Gil since He made the stadium so I would suggest talking to him.

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RE: .x files - 8/19/2008 10:37:37 AM   
bneil

 

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What folder are the .x files located in?

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RE: .x files - 8/19/2008 11:11:33 AM   
Mykal


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.x files are located in the stadium folders
each stadium has it own .x file

< Message edited by Mykal -- 8/19/2008 11:12:16 AM >


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RE: .x files - 8/19/2008 8:18:08 PM   
local8h


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Hey Fellas,

Unfortunately its not readable on GameSpace,Truespace,Blender and Maya after i reduce the Polys using a poly reducing program.




< Message edited by local8h -- 8/19/2008 8:19:51 PM >


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RE: .x files - 8/19/2008 9:04:17 PM   
therhino

 

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Do you have a high poly version of those stadiums? I would love to edit them a little bit and make them 50 yard field stadiums.

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RE: .x files - 8/19/2008 10:25:44 PM   
Breeze

 

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I second Rhino's question.  I was hoping to try taking a couple of stadiums and putting them together to make triple deckers.

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RE: .x files - 8/20/2008 12:02:22 AM   
therhino

 

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That is what I am currently doing for Mykal's Olympic Mod. I made a quad deck field, but I would love to edit Spike Bowl 

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RE: .x files - 8/20/2008 1:22:06 AM   
Mykal


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Spike bowls no good for me, even poly reduced it never works
I'm guessing I'm not the only one either,

even when I get that new PC, I dont really wanna use Stadia that are not usable by everyone
thats not to say you cant do it for ya'self Rhino, who am I to stop ya'.

< Message edited by Mykal -- 8/20/2008 1:23:02 AM >


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RE: .x files - 8/20/2008 1:35:26 AM   
Tbird


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Use Deep Exploration to view the files

Go to www.righthemisphere.com then you can convert to any other format

I'm not sure if it's still the same tho because they have another app called Deep View that's Free so you might just need that app.


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RE: .x files - 8/20/2008 2:03:52 AM   
therhino

 

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quote:

ORIGINAL: Mykal
even when I get that new PC, I dont really wanna use Stadia that are not usable by everyone
thats not to say you cant do it for ya'self Rhino, who am I to stop ya'.

Mykal, I was going to edit that one for my personal use not the mod.

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Post #: 15
RE: .x files - 8/20/2008 3:38:07 AM   
Mykal


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It's kewl Bro,

dont know wether I should set a league file or leave it to the individual
what ya' think Rhino ?

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Post #: 16
RE: .x files - 8/20/2008 4:03:55 AM   
therhino

 

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Set up a league file with all the teams you plan on making in it. I would say 4 teams in each division would be good.

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Post #: 17
RE: .x files - 8/20/2008 4:18:09 AM   
Mykal


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well so far we have 24 teams planned
so I was thinking 4 divisions of 6
top 2 teams in each division qualify for the knock out competion,
the math is easier that way

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Post #: 18
RE: .x files - 8/20/2008 4:24:16 AM   
therhino

 

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Perfect can't wait to download the league file.

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