Joel Billings
Posts: 32265
Joined: 9/20/2000 From: Santa Rosa, CA Status: offline
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quote:
ORIGINAL: heroldje Two part question, first for staff, second for others. I am making a mod of the game to tweak a few things. I was curious if there was any way to change the following things: -Is it possible to edit which regions can be fortified at different levels? Yes, add fortbuild,2 in the regions file. -How do you assign initiative to units on the map for the opening turn? I think this is hardcoded. -Is there a way to edit a region's allegiance? i.e. make Knoxville a union territory, so confederates get partisans if they dont occupy it You can set an area's control in the regions file, however I'm not sure if it will work while Kentucky is neutral. -Is there a way to edit promotion points or promotion delay? Yes for promotion delay (leader file), but no for promotion points. -How does population work? If i increase a regions population, is that permanent or does it go down as its 'used' You can change the population of an area, which determines how much gets generated each turn (in regions file). -Is there a way to set/edit the draft delay? Don't think so. Thanks in advance! Part #2 . In the mod I've made the following changes 1. Start in April 61, with very few troops and leaders. The union has historic levels of troops, by region, in the 'pipeline' per the 75,000 man call up, so they will be available in May 61. 2. I have combined east and western generals to all be in the same pool. All generals are defaulted to washington or richmond. I'm not sure I like this yet, but the idea was that whether a general served in the east or west shouldn't be predetermined. 3. General Changes: I have removed Jacksons -1 army modifier, and reduced his defense to 3. He starts in Harpers Ferry with 1 militia. R.E. Lee begins as Theatre commander in the east Twiggs begins in Texas Cleburnes army mod is reduced Beaugard starts in Charleston with 3 militia and 1 artillery. His attributes have been reduced. The early lack of USA troops causes a lot of partisan damage (i.e. baltimore) I have reduced a lot of leaders command ratings. The idea being they have to earn battlefield promotions. I have modified many leaders to be available earlier, at lower rank and lower command points. 4. Dispositions Union - St Louis - Fremont as TC, Lyon in charge of 2 militia Frederick - Patterson w/ 1 militia Washington - Scott as TC Cincinatti - McClellan with 2 militia 36 militia in pipeline Confederate - Harpers Ferry - Jackson w/ 1 militia Norfolk - Huger w/ 1 militia Manassas - Bonham w/ 1 militia Galveston - Twiggs w/ 1 militia Charleston - Beaugard, Bartow 3 Militia 1 artillery My question is 1 thoughts for improvement and 2 any help or insight anyone has on dispositions of men and leaders.
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