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Re-Activating Combat Animations

 
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Re-Activating Combat Animations - 8/27/2008 3:14:38 PM   
JVSFugitive


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From: Halifax, Canada
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I am playing a pbem game in which I initially turned of the combat animations. I turned combat animations back on through the settings GUI but when replaying the combat file, the animations did not happen.

Leads me to believe the settings are saved in the saved game file. Is their a way to edit the file manually to re-enable?
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RE: Re-Activating Combat Animations - 8/27/2008 3:22:25 PM   
n01487477


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No, there is no way to manually edit the file...

If you have this problem, make sure that on the Map view preferences the animations are on, end the turn, and the next time you get it back from your PBEM partner it should work fine. Make sure he checks this setting too ...


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RE: Re-Activating Combat Animations - 8/27/2008 5:14:50 PM   
USSAmerica


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Joined: 10/28/2002
From: Graham, NC, USA
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quote:

ORIGINAL: n01487477

No, there is no way to manually edit the file...

If you have this problem, make sure that on the Map view preferences the animations are on, end the turn, and the next time you get it back from your PBEM partner it should work fine. Make sure he checks this setting too ...




...yes, both players must have these settings turned on.

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RE: Re-Activating Combat Animations - 8/27/2008 6:12:04 PM   
Yamato hugger

 

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quote:

ORIGINAL: JVSFugitive

I am playing a pbem game in which I initially turned of the combat animations. I turned combat animations back on through the settings GUI but when replaying the combat file, the animations did not happen.

Leads me to believe the settings are saved in the saved game file. Is their a way to edit the file manually to re-enable?


Are you the Jap? His setting are the ones that matter and it takes a turn before they take effect.

(in reply to JVSFugitive)
Post #: 4
RE: Re-Activating Combat Animations - 8/28/2008 11:51:09 AM   
JVSFugitive


Posts: 29
Joined: 4/2/2004
From: Halifax, Canada
Status: offline

quote:

ORIGINAL: Yamato hugger


quote:

ORIGINAL: JVSFugitive

I am playing a pbem game in which I initially turned of the combat animations. I turned combat animations back on through the settings GUI but when replaying the combat file, the animations did not happen.

Leads me to believe the settings are saved in the saved game file. Is their a way to edit the file manually to re-enable?


Are you the Jap? His setting are the ones that matter and it takes a turn before they take effect.

Yes I am the Japanese player. I will ask my opponent, thanks.

(in reply to Yamato hugger)
Post #: 5
RE: Re-Activating Combat Animations - 8/28/2008 12:07:17 PM   
n01487477


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It is Not the setting GUI that you need to worry about, it is the preferences once the turn is loaded on the map screen, and if you set them, he should get the same, but get him to check it anyway ...

(in reply to JVSFugitive)
Post #: 6
RE: Re-Activating Combat Animations - 8/30/2008 9:40:31 AM   
Bogo Mil

 

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Joined: 1/28/2008
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I had the same problem in my game against Drew. I (Japs) turned off combat animations for some testing against the AI, then I did my turn and forgot to undo the change. This turn we both didn't have combat animations, and it was impossible to activate them again (at least we didn't manage to do so). But then I made the next turn with animations set to on, and they came back the next turn.

Thus I think it works this way: Allied settings are ignored, and changes in the Japanese settings won't have any effect before the next turn.


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