Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

For all you ohka unbelievers....

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> For all you ohka unbelievers.... Page: [1]
Login
Message << Older Topic   Newer Topic >>
For all you ohka unbelievers.... - 9/2/2008 9:00:39 AM   
wild_Willie2


Posts: 2934
Joined: 10/8/2004
From: Arnhem (holland) yes a bridge to far...
Status: offline
They do work.....

The hit rate is something like 1/20, but they work......





Attachment (1)

_____________________________

In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.
Post #: 1
RE: For all you ohka unbelievers.... - 9/2/2008 11:49:28 AM   
Fishbed

 

Posts: 1822
Joined: 11/21/2005
From: Beijing, China - Paris, France
Status: offline
Ho man...
such a wet dream...

(in reply to wild_Willie2)
Post #: 2
RE: For all you ohka unbelievers.... - 9/2/2008 12:02:35 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Yes, we know they work...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to wild_Willie2)
Post #: 3
RE: For all you ohka unbelievers.... - 9/2/2008 12:20:16 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: wild_Willie2

They do work.....

The hit rate is something like 1/20, but they work......







so you get 1 hit every second month with a production rate of 9/month. Did you adjust your production?

_____________________________


(in reply to wild_Willie2)
Post #: 4
RE: For all you ohka unbelievers.... - 9/3/2008 12:29:36 AM   
norsemanjs

 

Posts: 145
Joined: 5/11/2000
From: Enderlin, ND, USA
Status: offline
I've never seen more than 2 or 3 ohka hits. They are devastating.

Scuttled 3 BB's in Karachi!!! What's up with that?

(in reply to wild_Willie2)
Post #: 5
RE: For all you ohka unbelievers.... - 9/3/2008 12:30:34 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Well, Karachi was most likely taken.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to norsemanjs)
Post #: 6
RE: For all you ohka unbelievers.... - 9/3/2008 1:05:49 AM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline

quote:

ORIGINAL: wild_Willie2

They do work.....

The hit rate is something like 1/20, but they work......


I have yet to score with one but I have a game where I have stockpiled nearly 100 and I would love to get even a few hits with them. Do you have any advice or observations on how to maximize the chances for a successful attack?

_____________________________


(in reply to wild_Willie2)
Post #: 7
RE: For all you ohka unbelievers.... - 9/3/2008 1:31:29 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Pray to Benzaiten...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to Cuttlefish)
Post #: 8
RE: For all you ohka unbelievers.... - 9/3/2008 2:02:06 AM   
BrucePowers


Posts: 12094
Joined: 7/3/2004
Status: offline

(in reply to Terminus)
Post #: 9
RE: For all you ohka unbelievers.... - 9/3/2008 5:35:02 AM   
wild_Willie2


Posts: 2934
Joined: 10/8/2004
From: Arnhem (holland) yes a bridge to far...
Status: offline
This is indeed an AI game, it had to scuttle a lot of ships at Karachi to "prevent capture"...

In this game ongoing from december 7'th (VERY HARD) i have captured everything west of midway and I am now at 6/45.....

I think that most hits where made by my 91 exp Betty group based at Suva/Tarawa, high exp helps (I think)...

Btw, how can you see how many Ohka's are are in stock, I know I am producing 11 a month but can't seem to find my stockpile data ? 

_____________________________

In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.

(in reply to BrucePowers)
Post #: 10
RE: For all you ohka unbelievers.... - 9/3/2008 5:58:18 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline

quote:

ORIGINAL: castor troy

so you get 1 hit every second month with a production rate of 9/month. Did you adjust your production?


Yeah - we established a while back that the 9/month was a "typo" for 90/month ... also there was a bug which allowed 4 Okha to fly if insufficient ohka were in the pool, this got fixed in 1.8.0.6 IIRC ... it was these 4 flying for many strikes that gave the impression that none ever hit. If you strike with 20-30+ Okha you will get some hits, especially if the EXP level is 80+ ... these things were demonstrated back during one of the debates. The production level should be fixed. I'll try to remember to hard code that at least - in the next patch to stock - which will be released at the same time as AE.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to castor troy)
Post #: 11
RE: For all you ohka unbelievers.... - 9/3/2008 6:17:03 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: castor troy

so you get 1 hit every second month with a production rate of 9/month. Did you adjust your production?


Good news about the patch ... and you can't adjust Okha production anyway. Depends on the mod, but usually available around the beginning of '45 ...

(in reply to castor troy)
Post #: 12
RE: For all you ohka unbelievers.... - 9/3/2008 6:20:41 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
Castor means - adjust it in the editor.


_____________________________

AE Project Lead
New Game Project Lead

(in reply to n01487477)
Post #: 13
RE: For all you ohka unbelievers.... - 9/3/2008 6:26:39 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Yeah ... I didn't really think Castor didn't know this. So if you are playing a mod, I'm playing Empires Ablaze and the production rate is 30 ... Is the number produced * 10 ? So 300 / Month ?

(in reply to jwilkerson)
Post #: 14
RE: For all you ohka unbelievers.... - 9/3/2008 6:39:55 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
If we hard code 90/month - then for the device in that slot - it will be 90/month regardless of what is in the editor file.

_____________________________

AE Project Lead
New Game Project Lead

(in reply to n01487477)
Post #: 15
RE: For all you ohka unbelievers.... - 9/3/2008 6:46:24 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
I've scored with them a lot in my early Feb 1945 campaign with Paul Layne.  They are fun to watch being launched at helpless ships from Betty crews of 75-80 experience!  Pretty much one-hit, one-kill against AK/AP/DD.  Gotta like that...


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to jwilkerson)
Post #: 16
RE: For all you ohka unbelievers.... - 9/3/2008 7:35:01 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: jwilkerson


quote:

ORIGINAL: castor troy

so you get 1 hit every second month with a production rate of 9/month. Did you adjust your production?


Yeah - we established a while back that the 9/month was a "typo" for 90/month ... also there was a bug which allowed 4 Okha to fly if insufficient ohka were in the pool, this got fixed in 1.8.0.6 IIRC ... it was these 4 flying for many strikes that gave the impression that none ever hit. If you strike with 20-30+ Okha you will get some hits, especially if the EXP level is 80+ ... these things were demonstrated back during one of the debates. The production level should be fixed. I'll try to remember to hard code that at least - in the next patch to stock - which will be released at the same time as AE.





ahh, now that you tell me I think I can remember that change in a patch. But those 9/month were so long in my brain that I´m just used to bitch about it!

_____________________________


(in reply to jwilkerson)
Post #: 17
RE: For all you ohka unbelievers.... - 9/3/2008 2:19:49 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline

quote:

ORIGINAL: n01487477

Yeah ... I didn't really think Castor didn't know this.


He knew... He's been told many times, and always refused to believe it.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to n01487477)
Post #: 18
RE: For all you ohka unbelievers.... - 9/4/2008 7:44:56 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: Terminus


quote:

ORIGINAL: n01487477

Yeah ... I didn't really think Castor didn't know this.


He knew... He's been told many times, and always refused to believe it.



lmao

_____________________________


(in reply to Terminus)
Post #: 19
RE: For all you ohka unbelievers.... - 9/5/2008 1:59:37 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
Alright, alright, you guys stand down - or I'll sique brothers Pauk and PzH on yuz!!!


_____________________________

AE Project Lead
New Game Project Lead

(in reply to castor troy)
Post #: 20
RE: For all you ohka unbelievers.... - 12/31/2008 11:41:26 AM   
Japan


Posts: 754
Joined: 10/26/2007
From: Heaven on Earth (Scandinavia of course)
Status: offline
Hey jwilkerson (or any other)   If a Player has no more OHKA's...  will the Betty dropp Torpedos then ?

_____________________________

AAR VIDEO
THE FIRST YEAR + THE SECOND YEAR
http://www.matrixgames.com/forums/tm.asp?m=2133035&mpage=1&key=&

(in reply to jwilkerson)
Post #: 21
RE: For all you ohka unbelievers.... - 12/31/2008 2:22:43 PM   
wild_Willie2


Posts: 2934
Joined: 10/8/2004
From: Arnhem (holland) yes a bridge to far...
Status: offline

quote:

ORIGINAL: Japan

Hey jwilkerson (or any other)   If a Player has no more OHKA's...  will the Betty dropp Torpedos then ?


NO, they will not fly.....

_____________________________

In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.

(in reply to Japan)
Post #: 22
RE: For all you ohka unbelievers.... - 1/1/2009 4:50:56 PM   
AirGriff


Posts: 701
Joined: 10/11/2004
Status: offline
I haven't had to deal with those yet.  Sends shivers down me timbers just thinking about them 

(in reply to wild_Willie2)
Post #: 23
RE: For all you ohka unbelievers.... - 1/1/2009 7:06:18 PM   
SuluSea


Posts: 2358
Joined: 11/17/2006
Status: offline
Anyone have any techniques that they use against Ohkas they'd like to share?

_____________________________

"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer

(in reply to AirGriff)
Post #: 24
RE: For all you ohka unbelievers.... - 1/1/2009 7:17:23 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
You can't do anything about the things themselves, so you have to shoot down the Betties (or bomb them at their bases).

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to wild_Willie2)
Post #: 25
RE: For all you ohka unbelievers.... - 1/1/2009 7:20:32 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline

quote:

ORIGINAL: wild_Willie2


quote:

ORIGINAL: Japan

Hey jwilkerson (or any other)   If a Player has no more OHKA's...  will the Betty dropp Torpedos then ?


NO, they will not fly.....


Well to elaborate, there are more than one flavor of Betty. The way the game handles "okha" is to make them a part of a special Betty that only flies Okha. So these special Betty's and their Ohka are one entity. The "normal" Betties will continue to operate as always regardless of number of Okha.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to wild_Willie2)
Post #: 26
RE: For all you ohka unbelievers.... - 1/1/2009 8:49:54 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
****Okha Pilot Training School, Sasebo, Japan, Live Demo*********

Instructor:<shouting over the din of the Betty motors in flight>.....I will then, after succesful release and the achievment of proper trim... and tentativley chosing my target, ignite the Emperor's rocket motors and nose the craft over into a dive which will culminate in the destruction of an imperialist naval vessel....HEY..HEY...HEY..Listen up you guys! I am only going to do this once...

(in reply to wild_Willie2)
Post #: 27
RE: For all you ohka unbelievers.... - 1/1/2009 9:08:14 PM   
BrucePowers


Posts: 12094
Joined: 7/3/2004
Status: offline

quote:

ORIGINAL: Cap Mandrake

****Okha Pilot Training School, Sasebo, Japan, Live Demo*********

Instructor:<shouting over the din of the Betty motors in flight>.....I will then, after succesful release and the achievment of proper trim... and tentativley chosing my target, ignite the Emperor's rocket motors and nose the craft over into a dive which will culminate in the destruction of an imperialist naval vessel....HEY..HEY...HEY..Listen up you guys! I am only going to do this once...


Reminds me of a Daffy Duck Bugs Bunny Cartoon

(in reply to Cap Mandrake)
Post #: 28
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> For all you ohka unbelievers.... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.516