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All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Mods and Scenarios >> movement.pdt Page: [1]
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movement.pdt - 9/2/2008 8:20:45 PM   
ferrata

 

Posts: 10
Joined: 8/23/2008
Status: offline
Does anyone have a clue how to read the movement.pdt? I haven't been able to make heads or tails of it.
Post #: 1
RE: movement.pdt - 9/3/2008 2:03:47 AM   
Dumnorix


Posts: 793
Joined: 3/15/2007
Status: offline
Hallo Ferrata
I.
In the movement.pdt and also in the same coded movement.pdx - files you have 4 blocks:
1. normal terrain
2. soft...
3. mud...
4. snow...

II.
Every column in each block are the different movementtyps:
1. tanks (code 33 / 97 / 16481 in the movementslot in the platoonfile !)
2. halftracks (code 36)
3. allterrain (code 40)
4. truck (code 48)
5. jeep (code 16)
6. infantry and wagon (code 2 / 8192)
7. motorcycles (code 512)
8. bicycles (code 1024)
9. ???
10. horses (code 2048)
11. ships (code 4096)
12. ???

III.
Every row are the different terraintypes:
FREI
Wasser
WALD
MARSCH
GEBÄUDE
DORF
STADT
BEACH
GÄRTEN
ROUGH
SEIWAS
UNÜBER
INDUST
FELD
VORORT
SUMPF
WEIN
KAKTUS
HAMMADA
SCRUB
SAND
WADI
DRYPAD
FLOPAD
PALM
LEJUNGL
JUNGLE
KUNAI
RUINE
TRENCH
AUTOB
EISENB
klFluss
grFLUSS
SCHWBR
MITBR
LEBR
HECKE
DÜNE
KLIPPE
HANG
STRASSE
Bach
FURT
WEG
PZSPERR
Zaun
BOCAGE
ESC
RUINEDO ???
HÖHENUNTERSCHIED

H.Balck


< Message edited by Dumnorix -- 9/3/2008 1:12:31 PM >

(in reply to ferrata)
Post #: 2
RE: movement.pdt - 9/3/2008 4:42:31 AM   
cw58

 

Posts: 277
Joined: 8/4/2007
From: Hanford, CA, US
Status: offline
Hi Dumnorix,

I appreciate you sharing that information, thanks.

(in reply to Dumnorix)
Post #: 3
RE: movement.pdt - 9/4/2008 6:03:58 AM   
Panzer535

 

Posts: 4
Joined: 9/2/2008
Status: offline
Hello Dumnorix,
I'm wondering if you could answer a question. I have a registered copy of John Tiller's Campaign Series. I need to re-install (that new 1.04 patch is causing the Error Code: 486 now when I try and start the game(s)).
I don't have my original down loaded copy. Can I down load it again from Matrix, as a registered owner of the game? I bought it in June this year.
Let me know if you or any one else has any idea.
Thank you
Regards

(in reply to Dumnorix)
Post #: 4
RE: movement.pdt - 9/4/2008 12:29:21 PM   
Dumnorix


Posts: 793
Joined: 3/15/2007
Status: offline
Sorry Panzer535
I dont known - please give this question to Jason Petho.
H.Balck

(in reply to Panzer535)
Post #: 5
RE: movement.pdt - 9/4/2008 1:19:26 PM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
486 error is a serial number problem. Make sure you have it correct and put in the dashes.

To re-download go to findmyorder

After you re-download the zip and have the game working again, copy the zip to a CD and write the serial number on it.

(in reply to Dumnorix)
Post #: 6
RE: movement.pdt - 9/7/2008 12:44:11 AM   
marcbarker


Posts: 1213
Joined: 7/6/2008
Status: offline
isn't that a matrix direct issue...i am sure you could if you got the extended agreement on downloading the game...i found it is wise to do that if you don't have the hard copy that way it stored with matrxi for 2 years.

(in reply to junk2drive)
Post #: 7
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