Feinder
Posts: 6589
Joined: 9/4/2002 From: Land o' Lakes, FL Status: offline
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The actual problem is that there is a finite size the database. There are only 19,999 pilot slots. They did put something in a while ago that would purge most -dead- pilots (yes they used to take up slots as well). But if you get to having 20k pilots in play at once (plus some of the "dead pilots who just won't die" - like the aces), you're SOL. But there isn't a "fix" per se. "Just expand the database". That's king of like stacking another chest-of-drawers on top of the old one. It's a big enough issue by itself, that even once you do that, Oops. you're two year-old can't reach the upper drawers anyway. As in, even if you did expand the DB to 40k or whatever, the current program can't even "see" the extra 20k spots that you added without without further changes. Yes, it sucks, and as a developer myself, it kinda makes me groan. But one can play "couldda-shouldda-wouldda-mighta-didn't" all day (actually it's gone on many times before on these forums). But when it all boils down, it's just a matter that it never occured to anyone that the game would generate so many pilots; and that's just the way it is. -F-
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