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Helmet Fire - Need more help with "Orders"

 
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Helmet Fire - Need more help with "Orders" - 10/8/2000 10:41:00 AM   
Latka

 

Posts: 157
Joined: 9/29/2000
From: Honolulu, HI, USA
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I did read the section on movement and such in the manual. It helped a bit, but seeing as I worked for the USMC for a while I think I posess only part of my brain I decided to start the WWII Campaign. Being a former Marine, I picked the USMC. I grabbed all my units (OOB?) and headed off to do battle with the Japanese. I had the C&C (I think that's the correct term) switched on for the first time, so I knew I was going to have to keep my units closer together than I had before. ...but, now I am thoroughly confused. I thought that the HQ unit for each formation ie: C0> Light Tank (forgot the designation, but I believe it's M3) C1> Light Tank C2> Light Tank C4> Light Tank In this case, I tried to move the lead Sherman up and keep the others within 3 hexes. What I noticed was that as I moved one unit, the #s in the "Orders" portion of the screen would go down. Often times, I was unable to move the entire section / platoon forward with the lead tank. It was kinda frustrating, because I'd end up with about 1/2 of my formation charging ahead while the rest of the guys took frickin' R&R or somethin. I did shoot down a Ki-27 Nate though. That was pretty cool! Can someone help to 'splain Orders to me a bit more? I know I'm going to need them to play online / league stuff. One final question - well, crud. I just forgot what it was. Lesson - Don't try to post and listen to your significant other at the same time Thanks in advance. All you guys are great with your help so far! Aloha, Andy Kaneohe, Hawai'i

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Post #: 1
- 10/8/2000 10:58:00 AM   
Lazarus

 

Posts: 31
Joined: 9/9/2000
From: Friuli (IT)
Status: offline
EHy please I had almost the same kind of problem. Please HELP ME TOO! please give us more information!!! Thanks ------------------ "The conqueror is always a lover of peace; he would prefer to take over our country unopposed." CLAUSEWITZ

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"The conqueror is always a lover of peace; he would prefer to take over our country unopposed." CLAUSEWITZ

(in reply to Latka)
Post #: 2
- 10/8/2000 11:23:00 AM   
Hauptmann6

 

Posts: 121
Joined: 5/11/2000
From: Portage, MI
Status: offline
You need to set a unit objective for the plt. When you don't move towards the unit objective it requires orders to move. If you have an objective set, it is free to move towards the objective. HTH Haupt

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Post #: 3
- 10/8/2000 11:32:00 AM   
Tankhead

 

Posts: 1352
Joined: 6/21/2000
From: Yukon Territory Canada
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OK you valiant warriors that want to play with C&C on, here is the beef. I bet none of you guys set any objective before starting moving. So you will be burning up orders like gazoline in a race car till none of your units will move anymore, why won't they move, because you don't have any more orders to burn up no more gazoline total immobilization. In order to use C&C you have to set objectives for your platoons, formation ect.. before you start moving and then you are not burning up orders for nothing. With more orders you can use some to call in arty take part of a platoon to do special missions ect.. In the manual there is a good description about how to use order and setting objectives. I hope this will help other wise I will have to write a book about orders and objectives. Ok guys all kiding aside I hope you understand what I'm trying to say here and hope fully get you going in the right track with playing with C&C on Tankhead ------------------ Rick Cloutier [email]rcclout@telusplanet.net[/email] Coordinator: Tankhead's SPWAW Resources http://tankhead.home.icq.com

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Tankhead


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Post #: 4
- 10/8/2000 11:54:00 AM   
Latka

 

Posts: 157
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From: Honolulu, HI, USA
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Ok... so set an objective for the element/squad/platoon ... that's the little red flag, correct? Once that is done, I guess as long as my units are moving generally towards the objective everything is going to be ok? I tried using the "H" screen to set waypoints and computer control for my units, but that was a big 'ole SNAFU. Reminded me of watching the USMC LAVs practice at Camp Pendleton Not sayin they were *all* like keystone cops, but either they were confused, or there were Harlem Globetrotters drivin' those vehicles! Thanks for the help, Tankhead! If anybody has any more to add to that, please do! Andy (Former USMC and generally recognized as a slow thinker)

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Post #: 5
- 10/8/2000 12:18:00 PM   
Tankhead

 

Posts: 1352
Joined: 6/21/2000
From: Yukon Territory Canada
Status: offline
quote:

Originally posted by Latka: Ok... so set an objective for the element/squad/platoon ... that's the little red flag, correct? You got it Latka that is correct. Once that is done, I guess as long as my units are moving generally towards the objective everything is going to be ok? Pretty well unless some kind of kluster F#$^ happens. See you want to set objective in the first turn or in a campaign in the deploy screen. By doing so your army will advance like a well oil machine. If you run out of oil, grease on your tank track start using the enemy to grease your tracks. I tried using the "H" screen to set waypoints and computer control for my units, but that was a big 'ole SNAFU. Reminded me of watching the USMC LAVs practice at Camp Pendleton Not sayin they were *all* like keystone cops, but either they were confused, or there were Harlem Globetrotters drivin' those vehicles! Oh I never use that feature computer controling my force aaarrrggg that is asking for a suiside wish. Unless you have forces way in the back of your line and want to move up to the battle line and you are sure no enemy is around then it's ok to use the feature. Thanks for the help, Tankhead! If anybody has any more to add to that, please do! Andy (Former USMC and generally recognized as a slow thinker)
No problem always like to help a warrior in distress. Tankhead ------------------ Rick Cloutier [email]rcclout@telusplanet.net[/email] Coordinator: Tankhead's SPWAW Resources http://tankhead.home.icq.com

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Tankhead


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Post #: 6
- 10/8/2000 12:39:00 PM   
Latka

 

Posts: 157
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From: Honolulu, HI, USA
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Right on, Tankhead. Those instructions were perfect. I just tried the tutorial using the steps you outlined and it worked like a charm. One more question on this thread if you don't mind - Once you've set an Objective, all your units in that group have to move towards it in the general direction. Can you just "re-assign" the obj point if something more important comes up, or must you first "touch" it to be able to re-assign it? Ah heck... I'll ask the 2nd question too. I understand that the "C" key allows for you to choose which weapon you want to use... ie, if I'm in my tank and there are some little grunts one hex away, I don't necessarily want to use my main gun all the time to try and kill them. I've tried different combinations of hitting C, hitting numbers, and all sorts of stuff, but the tank always seems to fire all weapons instead of just that one. Oh - and Arty works like a charm now that I understand that you have to have LOS for it to really be effective. Just wish those red legs wouldn't take such long coffee breaks... I got people pinned down out here! Andy

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Post #: 7
- 10/8/2000 1:40:00 PM   
Tankhead

 

Posts: 1352
Joined: 6/21/2000
From: Yukon Territory Canada
Status: offline
quote:

Originally posted by Latka: Right on, Tankhead. Those instructions were perfect. I just tried the tutorial using the steps you outlined and it worked like a charm. One more question on this thread if you don't mind - Once you've set an Objective, all your units in that group have to move towards it in the general direction. Can you just "re-assign" the obj point if something more important comes up, or must you first "touch" it to be able to re-assign it? Ah heck... I'll ask the 2nd question too. I understand that the "C" key allows for you to choose which weapon you want to use... ie, if I'm in my tank and there are some little grunts one hex away, I don't necessarily want to use my main gun all the time to try and kill them. I've tried different combinations of hitting C, hitting numbers, and all sorts of stuff, but the tank always seems to fire all weapons instead of just that one. Oh - and Arty works like a charm now that I understand that you have to have LOS for it to really be effective. Just wish those red legs wouldn't take such long coffee breaks... I got people pinned down out here! Andy
Ok I'm glad you got the C&C figured out. Yes you can but it all depend how many orders you have available. To make sure if you plan to change obj.. for a platoon do it first in your new turn and not under suppression, before doing other units. It also depend if they are under fire or not and keep your platoon together because sometime you might not have enough orders and half the platoon will get the obj.. and the other half wont. If you start moving before everybody has the same obj.. you will have to come back with your platoon leader and kick the grunts in the butt to get them moving again. To use the C button on the battle map menu you must have a target first then hit the C and a menu pop up with a choice of weapons for that units type the number related to the weapon you want. Or right click on the unit and on the top left click on the weapon you want deactivate. Don't forget to turn it on again or you might be in trouble in OP fire time . Love that arty don't you Try this and you will see some neat arty barrage. Turn live delay to 5 and message delay to 0 get ready for real action. Tankhead ------------------ Rick Cloutier [email]rcclout@telusplanet.net[/email] Coordinator: Tankhead's SPWAW Resources http://tankhead.home.icq.com

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Tankhead


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Post #: 8
- 10/8/2000 8:33:00 PM   
Pillbox

 

Posts: 16
Joined: 9/21/2000
From: Pa
Status: offline
Re: objectives. To change them your CO must have 3 orders to do it. If your leader doesn't have enough orders on the current turn, dig in (but don't hit M because that costs orders!) and wait a turn. Depending on their command level, they may get more orders next turn. Keep supression down during this time though or you'll lose orders... Proximity to your HQ unit and/or good radio contact will help too. I had the same problem, bro. For using the C key, first use the T key to select a valid target (in LOS etc), then hit C, then the number of the weapon you want. If you use you don't do it in that order, it will fire all of your weapons. I also notice that if you have no shots left of the selected weapon, it will fire them all as well. Hope this helps. Pillbox PS. You can see what enemy is your current target by looking at your info box at the bottom of the screen. If it currently HAS the infy you want to plow as your current target, there's no need to hit T first. Just hit C and the number and you're good.

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(in reply to Latka)
Post #: 9
- 10/9/2000 5:14:00 AM   
Latka

 

Posts: 157
Joined: 9/29/2000
From: Honolulu, HI, USA
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Thanks again, guys. I did set the message delay to 0 and the live delay pretty low. Man, that sure speeds things up. And you're right...when the arty finally comes in, it looks almost like a real barrage (or at least the ones I remember seeing). -Andy

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Post #: 10
- 10/9/2000 5:23:00 AM   
Tankhead

 

Posts: 1352
Joined: 6/21/2000
From: Yukon Territory Canada
Status: offline
quote:

Originally posted by Latka: Thanks again, guys. I did set the message delay to 0 and the live delay pretty low. Man, that sure speeds things up. And you're right...when the arty finally comes in, it looks almost like a real barrage (or at least the ones I remember seeing). -Andy
Pretty Cool Hey I play with those setting all the time. I'm glad you are on your way to become a great General in SPWaW Tankhead ------------------ Rick Cloutier [email]rcclout@telusplanet.net[/email] Coordinator: Tankhead's SPWAW Resources http://tankhead.home.icq.com [This message has been edited by Tankhead (edited October 08, 2000).]

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Tankhead


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Post #: 11
- 10/9/2000 5:58:00 AM   
Drex

 

Posts: 2524
Joined: 9/13/2000
From: Chico,california
Status: offline
Hi Latka> I forget who it was, but one of the Matrix veterans also suggested to move the HQ unit last when under C&C. That way if you run out of orders the HQ unit will be right there to kick butt!

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Post #: 12
- 10/9/2000 9:03:00 PM   
Kluckenbill

 

Posts: 278
Joined: 6/7/2000
From: Lancaster, PA, USA
Status: offline
Here are a few more C&C hints. At the start of the game where you are atacking, set objectives for ALL of your non-recon units, even those that are temporarily defending. Why? Because later in the game when you move everyone forward to pursue the broken enemy, or move your artillery forward to keep it in range, you won't have to waste orders. If you are lucky or skillful enough to give them an appropriate objective they can move without burning an order as soon as you change their stance from 'defend' to 'advance.' The easiest way to do this is: When you finish deploying your troops click on a hex WAY in the enemy's rear, more or less centered North/South on the board and then click the 'set this objective for all units' icon. Then go back and reset the actual objectives for each unit. This way if you screw up ( as I often do) and forget to set an objective, at least you can advance. It also takes care of the units that are initially defending in economy of force or supporting fire missions. Balance the use of orders between changing movement objectives and indirect fire. This is especially true if you need to use some of your A0's orders. You don't want to find out late in the turn that you can't change the objective of your King Tiger platoon because you used up your last orders firning an 81mm Mortar. (Yeah, I've done that too.)

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Post #: 13
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