Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: MBCIS Website Launched

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Online Leagues >> RE: MBCIS Website Launched Page: <<   < prev  1 [2] 3   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: MBCIS Website Launched - 8/13/2008 12:36:11 AM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
Sure I can pass along the DB to anyone who'd like it - I'll fire it off to you mykal you can play around a bit with it...

keep in mind I have lots of interesting constants settings and I've modified a bunch of plays to create more situations where the RB isn't necessarily a primary receiver, was seeing some wacktacular numbers for their receiving stats so I made adjustments, also I've made a veritable ton of changes to the Kick Return plays to try to prevent the amount of TD Returns.

One depth thing I recommend, get your speedsters in somehow, anyhow on those plays because kick returns for live games are waaaaaaay too potent.

(in reply to Mykal)
Post #: 31
RE: MBCIS Website Launched - 8/13/2008 2:40:52 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Kewl, thanks man
both files recieved, Cheers.

_____________________________


(in reply to mbsports)
Post #: 32
RE: MBCIS Website Launched - 8/13/2008 4:20:24 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Looks really sweet MB
ran a quick test to see how things look





Attachment (1)

_____________________________


(in reply to Mykal)
Post #: 33
RE: MBCIS Website Launched - 8/13/2008 4:22:31 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
And the following posession





WOOHOO GO SHERBROOKE

Attachment (1)

< Message edited by Mykal -- 8/13/2008 4:25:49 AM >


_____________________________


(in reply to Mykal)
Post #: 34
Windsor Lancers - 8/13/2008 7:47:45 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Lancers Uniform needs re-downloading
had to add a center field logo to make the stadium correct

_____________________________


(in reply to mbsports)
Post #: 35
Stadiums Complete - 8/13/2008 10:08:14 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline

All the CIS Stadiums are Finished WOOHOO

_____________________________


(in reply to Mykal)
Post #: 36
RE: Stadiums Complete - 8/14/2008 6:08:43 AM   
redwolf1


Posts: 366
Joined: 5/13/2005
From: Maple Ridge, B.C., Canada
Status: offline
Wow guys, looks great!

Mykal, could you put all the CIS unis and stadiums together into one big pack at your site? Just a suggestion (edit- read: I'm too dam lazy/tired to get them individually ).



_____________________________





(in reply to Mykal)
Post #: 37
RE: Stadiums Complete - 8/14/2008 1:27:04 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Well I could yes, but that would be quite a large download
I avoided doing it that way because not everyone has a high speed connection
I'll pack the uniforms together and the stadiums together (so that'll be 2 downloads)
and leave each one at the foot of its respective page.

Done that for ya' Redwolf

< Message edited by Mykal -- 8/14/2008 3:00:06 PM >


_____________________________


(in reply to redwolf1)
Post #: 38
RE: Stadiums Complete - 8/17/2008 7:48:35 PM   
Brodie


Posts: 145
Joined: 5/6/2005
Status: offline
Looks good

(in reply to Mykal)
Post #: 39
RE: Stadiums Complete - 8/17/2008 10:31:54 PM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
I can't thank Mykal enough for his hard work on this - I think we're going to have a heck of a league going on here even though we may not have as many guys controlling teams as I would like those that do I think will get something from it.

Anyone who's interested just let me know - this is going to be a college based league so you have an idea of where your turnover in players will be every season and you can compensate for it, which I think is a nice little option to have.  Over time as we rack up seasons what you'll see is that the stats will become more robust as you can actually look back and see a player progressing from a backup to a starter to a star throughout their collegiate career.  You'll then be able to see what happened over time with teams, who's dominating year after year, who surprises you once every few years, can the humans actually beat the machine.  And with our CFL league those players who make a name for themselves in MBCIS will move forward and continue their career so you can actually trace a guy from age 18 to age 40 and follow their career over a long period of time. 

I think that's worth having in the community much like we have MBFL and a college league feeding those players we have a CIS and CFL component as well.  I find it very exciting to have that level of depth in the football world.  The only thing I think we have on the potential burner now is MBFL Europe but that wouldn't start until sometime next year at the earliest and the way that would be structured would be to have 8 teams, one for each division with one of the GMs from that division running the team managment.

Again if you're interested in the CIS league - just drop me a line.

Thanks,

Mb

(in reply to Brodie)
Post #: 40
RE: Stadiums Complete - 8/17/2008 11:31:06 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Well I'm certainly looking forward to it
cant wait to pull on my Sherbrooke GM cap and get going

_____________________________


(in reply to mbsports)
Post #: 41
RE: Stadiums Complete - 8/18/2008 12:06:07 AM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
I hear ya'

Windsor we're a little concerned b/c I don't really like my team/talent level but it is a first season roster so not much any of us can do about that until the end of the season.  I re-wrote some of the randomization for the players today as well so that if you're a-hem meaty you probably have a little lower running speed and a little higher strength and if you're pretty fast and a QB you probably scramble a bit more.  I actually had the number tied in in a way I didn't like but hey that happens and when we get to Season 2 it'll be more accurate to what we would expect.


(in reply to Mykal)
Post #: 42
RE: Stadiums Complete - 8/18/2008 12:21:43 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Yer same here, I noticed a total lack of talent right through the squad
barring one or two but I aint complaining
there's something about building a dynasty from the ground up that really gives me a buzz

_____________________________


(in reply to mbsports)
Post #: 43
CIS L1 Helmets - 8/19/2008 1:13:20 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
MB, just thought I'd drop in and let you know
I've added an L1 Helmets pack to the CIS Uniforms page
I like them better than the team logo's.






Attachment (1)

_____________________________


(in reply to Mykal)
Post #: 44
RE: CIS L1 Helmets - 8/19/2008 5:06:55 AM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
Heh - you could in theory add UBC to those 3 there as Matt Reaser is taking them...

And then there were 4.

(in reply to Mykal)
Post #: 45
RE: CIS L1 Helmets - 8/19/2008 10:58:42 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Ahh you got me,
thats exactly why I used those 3 as the sample graphic, Human control.
now we just need 23 more........

_____________________________


(in reply to mbsports)
Post #: 46
Another Coach Inked for MBCIS - 8/19/2008 4:49:24 PM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
Well we have another GM in MBCIS - Kent Olsan who runs the Blue Bombers in the CFL and Vikings in the NFL has taken the Waterloo Warriors.


(in reply to Mykal)
Post #: 47
RE: Another Coach Inked for MBCIS - 8/19/2008 5:23:38 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
WOOHOO............





Attachment (1)

_____________________________


(in reply to mbsports)
Post #: 48
RE: Another Coach Inked for MBCIS - 9/3/2008 4:35:26 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
got your email and I have a question MB

how do I send in my details, such as depth chart
how does that work or how would like it sent in, so its easy for you (or easier anyway)

_____________________________


(in reply to Mykal)
Post #: 49
RE: Another Coach Inked for MBCIS - 9/3/2008 8:05:16 AM   
Tullius

 

Posts: 1174
Joined: 11/18/2004
From: Saxony (Germany)
Status: offline
quote:

how do I send in my details, such as depth chart
how does that work or how would like it sent in, so its easy for you (or easier anyway)


The game has a remote function. When you have set your team you can hit a "remote out" button which produces a text file. This text file has all informations and can be read by the commissioner.

(in reply to Mykal)
Post #: 50
RE: Another Coach Inked for MBCIS - 9/3/2008 12:04:26 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
of course it does..............DOH
export it out after making my selections

Cheers Tillius, to be fair it was really late when I asked (like gone 4 am) so the brain was in dead mode.

_____________________________


(in reply to Tullius)
Post #: 51
RE: Another Coach Inked for MBCIS - 9/3/2008 12:45:17 PM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
Yup for those with MaxFB I do send out the DB so you can take care of it all that way - for those that don't it becomes a question of what works for them. I'm not too picky.

(in reply to Mykal)
Post #: 52
RE: MBCIS Depth Chart - 9/3/2008 4:26:14 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
OK, think I've done it right
now all that remains is to email it in.

Not the best squad depth wise but think I've done about the best possible with the players on hand
I just hate letting the game engine make my selections, gotta have that hands on feel.

EDIT - Email in

< Message edited by Mykal -- 9/4/2008 1:31:07 AM >


_____________________________


(in reply to mbsports)
Post #: 53
RE: MBCIS Depth Chart - 9/26/2008 1:51:44 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Well I'm getting there slowly
picking the old broken drive and recovering some stuff that I'd have been lost without

I still arnt back to the stage where I can jump back in and control Sherbrooke
so the cpu will have to continue controlling them for me for now but I'm getting there slowly

cant wait to get back into full swing
I've waited ages to take part in a league, I finally get onboard with one, then all this happens
I'll be back at some point, dont worry about that, certainly not running out on the league.

_____________________________


(in reply to Mykal)
Post #: 54
RE: MBCIS Depth Chart - 9/27/2008 6:22:20 PM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
LOL no worries - the cpu does a "serviceable" job but really it's season 1 we're at the whim of the initial randomizer which was nowhere near where it's at now.


(in reply to Mykal)
Post #: 55
RE: MBCIS Depth Chart - 10/3/2008 12:33:16 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Cripes

had a look on the MBCIS website for the first time in a while (now that I can)
things are not looking good for my Sherbrooke
but its not unexpected if you look through the roster, definately a lack in talent
RB Mohammed Alejandre aside.........they all stink

_____________________________


(in reply to mbsports)
Post #: 56
RE: MBCIS Depth Chart - 10/3/2008 4:15:26 PM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
Yeah no kidding my Lancers suck big time, they're awful!!!!  Mason had a good game one week but aside from that and Ceja looking good at times we've been pitiful.  I'll have the recruits up this weekend though so we can start looking at the future.  We're going to have a really quick abbreviated offseason this time too because I'm trying to get all leagues onto an annual schedule which will correspond more to real life.  So you'll have CIS and CFL starting a little before the NFL season and wrapping up a little earlier then the NFL schedule then offseason action for Arena and UFL... in addition the off-seasons have recruiting, scheduling, all sorts of stuff there so it'll give me some scheduled downtime while keeping things moving more consistently.  I need to get that schedule in place so there aren't weeks with 5 sets of games going on for instance.

As a note the first recruiting class will probably make the current guys look a little more unattractive depending upon their development string. The changes to the recruiting engine tend to make things a little different. I'll send you the current excel DB now that it has some different things going on in it.



(in reply to Mykal)
Post #: 57
RE: MBCIS Depth Chart - 10/3/2008 9:46:09 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
thanks got the randomizer

Jeepers...................... no idea what I'm looking at

I get the concept, it randomizes or generates players using the calculations you've used
but how one uses it or implements it, is way beyond me

just looks like number soup to me
certainly not my area of expertease

_____________________________


(in reply to mbsports)
Post #: 58
RE: MBCIS Depth Chart - 10/3/2008 10:26:31 PM   
mbsports

 

Posts: 275
Joined: 1/7/2007
Status: offline
LOL I spend my day time looking at all sorts of demographics, psychographics, and media vehicles so number soup and activation and things like that are my day to day life.

Basically what you do is run the randomizer for as many players as you need and then copy/paste visibles only into the recruiting matrix - quite frankly it's my job to get that done, not yours LOL.


You'll see something in the next day though.

(in reply to Mykal)
Post #: 59
RE: MBCIS Depth Chart - 10/4/2008 1:07:03 AM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Yer I know its your job not mine..............and thank heavens for that

just I'm always curious as to how things work, especially when I've no idea at all
one of my many little qwuirks...... the need to know

_____________________________


(in reply to mbsports)
Post #: 60
Page:   <<   < prev  1 [2] 3   next >   >>
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Online Leagues >> RE: MBCIS Website Launched Page: <<   < prev  1 [2] 3   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.000