Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

War Plan Pacific

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> War Plan Pacific Page: [1] 2 3   next >   >>
Login
Message << Older Topic   Newer Topic >>
War Plan Pacific - 10/1/2008 11:01:57 PM   
GenChaos33


Posts: 360
Joined: 9/28/2000
Status: offline
Looks pretty cool! If you want something with quicker gameplay than WITP AE.

War Plan Pacific

< Message edited by GeneralChaos -- 10/1/2008 11:02:09 PM >


_____________________________


Post #: 1
RE: War Plan Pacific - 10/1/2008 11:05:12 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Link's inoperative.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to GenChaos33)
Post #: 2
RE: War Plan Pacific - 10/1/2008 11:13:48 PM   
PunkReaper


Posts: 1085
Joined: 8/23/2006
From: England
Status: offline
works for me

(in reply to Terminus)
Post #: 3
RE: War Plan Pacific - 10/1/2008 11:15:18 PM   
GenChaos33


Posts: 360
Joined: 9/28/2000
Status: offline
I think Terminus is inoperative. Just kiddin...........

Additional comment: I admit the game does have a more simple gameplay. (like AH VITP)

< Message edited by GeneralChaos -- 10/1/2008 11:19:38 PM >


_____________________________



(in reply to PunkReaper)
Post #: 4
RE: War Plan Pacific - 10/1/2008 11:19:42 PM   
Titanwarrior89


Posts: 3283
Joined: 8/28/2003
From: arkansas
Status: offline
I never could get into "Victory in the Pacific".

_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to GenChaos33)
Post #: 5
RE: War Plan Pacific - 10/1/2008 11:21:57 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
And now, of course, it works... It's a conspiracy, I tells ya!

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to GenChaos33)
Post #: 6
RE: War Plan Pacific - 10/2/2008 7:35:33 AM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: GeneralChaos
Additional comment: I admit the game does have a more simple gameplay. (like AH VITP)


The developer posted this over in the war-historical newsgroup :

"Actually, the design is either:

a) Based on my own stupid ideas, if the game is a flop, or
b) Inspired by VitP if it is a wild success.


VitP was the first wargame I ever played, and still one of my
favorites (and from what I gather, it’s still the third-most played AH
title, behind SL/ASL and 3R). It convinced me that it was possible to
make a PTO game that was both playable in an evening and fun. WPP
isn’t a port or anything, I did start from scratch with the design,
and even in a few places consciously made design decisions that would
(I hoped) differentiate it from VitP (which may or may not turn out to
be a good idea, you folks will be the judges). But given that both
games approach the same subject and impose the same high-level
limitations on time and scale, logic pushed me down some of the same
paths Richard Hamblen no doubt trod. If WPP turns out to be as good a
computer game as VitP was a board game, I'll be happy."

-

Greetz,

Eddy Sterckx




(in reply to GenChaos33)
Post #: 7
RE: War Plan Pacific - 10/2/2008 11:46:58 AM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
I just pulled out my old VitP game and dusted it off the other day.

This looks like it could be an enjoyable beer and pretzels stand in when I don't feel like facing up to the task of a WitP turn.

(in reply to sterckxe)
Post #: 8
RE: War Plan Pacific - 10/2/2008 1:03:56 PM   
SuluSea


Posts: 2358
Joined: 11/17/2006
Status: offline
I'll be pre ordering to save 6.50. It's been one of the titles I've been waiting for and the price is good...

_____________________________

"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer

(in reply to HansBolter)
Post #: 9
RE: War Plan Pacific - 10/2/2008 8:48:36 PM   
BoredStiff

 

Posts: 237
Joined: 6/18/2007
Status: offline
quote:

ORIGINAL: GeneralChaos

Looks pretty cool! If you want something with quicker gameplay than WITP AE.

War Plan Pacific

This, from the description:

The theater of operation ranges from Singapore in the east to San Francisco in the west

Gee, with just a bit more effort, they could have included the Pacific area and thus mapped the whole world.

Edit: I don't mean to belittle the product, as I'm not familiar with it and it may very well be a great game, but it's gaffes such as this that tend to make a person wonder whether these folks have any geographic sense or knowledge at all. Frankly.

< Message edited by BoredStiff -- 10/2/2008 9:01:08 PM >


_____________________________

BoredStiff

[Link and Avatar removed by Moderator]

(in reply to GenChaos33)
Post #: 10
RE: War Plan Pacific - 10/2/2008 8:56:23 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
So, for War Plan Pacific, read War Plan Everywhere-But-The-Pacific...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to BoredStiff)
Post #: 11
RE: War Plan Pacific - 10/2/2008 11:18:53 PM   
MadmanRick


Posts: 579
Joined: 4/9/2004
From: New York City, U.S.A.
Status: offline
In its' day VitP was a great game. I enjoyed the heck out of it, along with it's predecessor "WaS". I might have to check this one out, just for old times sake. 

_____________________________


"Our lives begin to end the moment we become silent about things that matter". Dr. Martin Luther King, Jr.

(in reply to Terminus)
Post #: 12
RE: War Plan Pacific - 10/3/2008 8:11:12 AM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: BoredStiff
The theater of operation ranges from Singapore in the east to San Francisco in the west

Gee, with just a bit more effort, they could have included the Pacific area and thus mapped the whole world.

Edit: I don't mean to belittle the product, as I'm not familiar with it and it may very well be a great game, but it's gaffes such as this that tend to make a person wonder whether these folks have any geographic sense or knowledge at all. Frankly.


Well, it's an easy mistake to make given that if you live over here, in Eurostan, Singapore is in the East, while SF is in the West.

Don't judge a game-design on such a futility

Greetz,

Eddy Sterckx

(in reply to BoredStiff)
Post #: 13
RE: War Plan Pacific - 10/3/2008 2:13:34 PM   
Lützow


Posts: 1517
Joined: 7/22/2008
From: Germany
Status: offline
quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.

(in reply to sterckxe)
Post #: 14
RE: War Plan Pacific - 10/3/2008 2:20:00 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline

quote:

ORIGINAL: Lützow

quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.



or perhaps a playable version of WitP!




(in reply to Lützow)
Post #: 15
RE: War Plan Pacific - 10/3/2008 2:39:17 PM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: Lützow

quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.


WitP is a game in which you play the XO, the executive officer, the one who translates the strategy as dictated by the overall commander to various departments, does the bookkeeping etc.

Given the options I'd rather play MacArthur, deciding on strategy than Joe Schmo, bookkeeper in charge of distributing toilet paper.

Greetz,

Eddy Sterckx

(in reply to Lützow)
Post #: 16
RE: War Plan Pacific - 10/3/2008 2:46:33 PM   
Lützow


Posts: 1517
Joined: 7/22/2008
From: Germany
Status: offline
Guess that depends on what one is looking for. I personally embrace micro management.

(in reply to sterckxe)
Post #: 17
RE: War Plan Pacific - 10/3/2008 2:50:31 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline

quote:

ORIGINAL: sterckxe

quote:

ORIGINAL: Lützow

quote:

An emphasis on playability allows a complete game to be played in under three hours. That's right, from Pearl to Nagaski in three hours.


To paraphrase it: a dumbed version of WitP.


WitP is a game in which you play the XO, the executive officer, the one who translates the strategy as dictated by the overall commander to various departments, does the bookkeeping etc.

Given the options I'd rather play MacArthur, deciding on strategy than Joe Schmo, bookkeeper in charge of distributing toilet paper.

Greetz,

Eddy Sterckx




I go both ways. (did I just admit to that in public???)

However, I can almost never resist the urge to snipe at elitists who put something down out a misplaced belief that their preference is somehow superior.

(in reply to sterckxe)
Post #: 18
RE: War Plan Pacific - 10/3/2008 3:09:00 PM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: HansBolter
I go both ways. (did I just admit to that in public???)


Yeah, and I'll remind you of that at the most inappropriate moments possible

Seriously : The older I get, the less interested I am in micro-management games.

I want to play the commander, not his secretary.

This doesn't mean dumb games, this means realistic games that accurately portray the level of command the gamer is supposed to be playing.

In the Panther Games engine as featured in Highway to the Reich and Conquest of the Aegean this means that as the division commander I give orders to regiments and battalions, not individual companies or platoons. :

In a grand strategic PTO game this means I give orders to carrier groups and divisions, not individual pilots. I realize that many, many gamers consider WitP the best game ever made, but every time I start it up it, I just look at it in amazement that there are people out there who actually play it.

No, it's not the simplicity of a game/system which matters to me. What does matter is that during the game and when the game ends, the result - that what you see on the screen - is a *believable* alternative history story - that nothing happened that is totally impossible.

And easy to get into mechanics doesn't mean dumb. Chess is an incredible simple game to learn from a mechanics pov, but unless you're Bobby Fisher, it's not a simple game to master.

Greetz,

Eddy Sterckx

(in reply to HansBolter)
Post #: 19
RE: War Plan Pacific - 10/3/2008 3:12:59 PM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: Lützow
Guess that depends on what one is looking for. I personally embrace micro management.


In that case War Plan Pacific is not for you.

I've got a thousand things to micro-manage @work - when I come home the last thing I need is *another* micro-management task, but to each his own I guess.

Greetz,

Eddy Sterckx

(in reply to Lützow)
Post #: 20
RE: War Plan Pacific - 10/3/2008 7:41:37 PM   
E

 

Posts: 1247
Joined: 9/20/2007
Status: offline
I like this thought from one of their blurbs about the game...

"...a session of War Plan Pacific can be completed in an average time of two to three hours! Less if you really suck at naval strategy!"



(in reply to sterckxe)
Post #: 21
RE: War Plan Pacific - 10/3/2008 8:34:58 PM   
RedArgo


Posts: 524
Joined: 8/2/2004
From: Illinois
Status: offline
So I guess I'll be done in about 45 minutes.
Bill

(in reply to E)
Post #: 22
RE: War Plan Pacific - 10/3/2008 8:47:27 PM   
E

 

Posts: 1247
Joined: 9/20/2007
Status: offline
If I applied myself, I bet I could lose faster than that! *grin*

(in reply to RedArgo)
Post #: 23
RE: War Plan Pacific - 10/3/2008 9:14:51 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Eddy,

While the amount of effort and time it takes to play WITP is not for everyone, I have to say that if you invest that effort and time it's a singular gaming experience. Well worth it, just plan to take a year off (or more) once you get sucked in.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to E)
Post #: 24
RE: War Plan Pacific - 10/4/2008 12:01:16 AM   
Titanwarrior89


Posts: 3283
Joined: 8/28/2003
From: arkansas
Status: offline
War plan Pacific is it not very close to World at war divided?  Except for the european theater.

_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to Erik Rutins)
Post #: 25
RE: War Plan Pacific - 10/4/2008 9:10:10 AM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: Erik Rutins
Eddy,

While the amount of effort and time it takes to play WITP is not for everyone, I have to say that if you invest that effort and time it's a singular gaming experience. Well worth it, just plan to take a year off (or more) once you get sucked in.


You know I've got a lot of irons in the fire at the same time, so giving all of that up for a single game, no matter how good, isn't going to happen. But I'll happily recommend it to anyone seeking the ultimate PTO game given that everyone who has dived in pretty much agrees that it is.

Greetz,

Eddy Sterckx

(in reply to Erik Rutins)
Post #: 26
RE: War Plan Pacific - 10/4/2008 9:11:19 AM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
Status: offline
quote:

ORIGINAL: Titanwarrior89
War plan Pacific is it not very close to World at war divided?  Except for the european theater.


I'll tell you when I get the game - it's not due until November

Greetz,

Eddy Sterckx


(in reply to Titanwarrior89)
Post #: 27
RE: War Plan Pacific - 10/4/2008 5:50:35 PM   
likhary

 

Posts: 1
Joined: 10/4/2008
Status: offline
looks like it could be an enjoyable beer and pretzels stand in when I don't feel like facing up to the task of a WitP turn.

_____________________________


(in reply to sterckxe)
Post #: 28
RE: War Plan Pacific - 10/4/2008 9:35:15 PM   
MadmanRick


Posts: 579
Joined: 4/9/2004
From: New York City, U.S.A.
Status: offline

quote:

ORIGINAL: Erik Rutins

Eddy,

While the amount of effort and time it takes to play WITP is not for everyone, I have to say that if you invest that effort and time it's a singular gaming experience. Well worth it, just plan to take a year off (or more) once you get sucked in.

Regards,

- Erik


Erik,
I actually think you are being kind on the "year off thing". I would say more like 3 years. After all those of us that took the time to really learn the game, played it that long before moving on to other things. I am hoping that AE will provide as much wall to wall enjoyment as WitP did and if it even comes close, I'll be one happy guy!

_____________________________


"Our lives begin to end the moment we become silent about things that matter". Dr. Martin Luther King, Jr.

(in reply to Erik Rutins)
Post #: 29
RE: War Plan Pacific - 10/4/2008 9:48:35 PM   
pad152

 

Posts: 2871
Joined: 4/23/2000
Status: offline
I would say being able to play the complete pacific war in 3 hours is the complete opposite of WITP (the first turn alone takes more time than that).



(in reply to MadmanRick)
Post #: 30
Page:   [1] 2 3   next >   >>
All Forums >> [General] >> General Discussion >> War Plan Pacific Page: [1] 2 3   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.313