sterckxe
Posts: 4605
Joined: 3/30/2004 From: Flanders Status: offline
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quote:
ORIGINAL: HansBolter I go both ways. (did I just admit to that in public???) Yeah, and I'll remind you of that at the most inappropriate moments possible Seriously : The older I get, the less interested I am in micro-management games. I want to play the commander, not his secretary. This doesn't mean dumb games, this means realistic games that accurately portray the level of command the gamer is supposed to be playing. In the Panther Games engine as featured in Highway to the Reich and Conquest of the Aegean this means that as the division commander I give orders to regiments and battalions, not individual companies or platoons. : In a grand strategic PTO game this means I give orders to carrier groups and divisions, not individual pilots. I realize that many, many gamers consider WitP the best game ever made, but every time I start it up it, I just look at it in amazement that there are people out there who actually play it. No, it's not the simplicity of a game/system which matters to me. What does matter is that during the game and when the game ends, the result - that what you see on the screen - is a *believable* alternative history story - that nothing happened that is totally impossible. And easy to get into mechanics doesn't mean dumb. Chess is an incredible simple game to learn from a mechanics pov, but unless you're Bobby Fisher, it's not a simple game to master. Greetz, Eddy Sterckx
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