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RE: Scenario changes and house rules

 
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RE: Scenario changes and house rules - 10/27/2008 4:41:27 PM   
Barthheart


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I'm fairly sure that JW can just open the turn that Rufus sent to him after his moves were done. It means that JW will have to redo the final staged of the turn but then he can go into the Settings screen and change your password.

Or maybe Vic can look at teh file you have and tell you the password.

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Mehring)
Post #: 211
RE: Scenario changes and house rules - 10/27/2008 8:54:56 PM   
Jay Doubleyou

 

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Barthhearts suggestion doesnt work :(

So I prefer Vic has a look in the file.
If that really aint possible, then the Russians can re open turn 1 and send it to me.

I am away on business course from tomorrow till friday. I will see what you have worked out when I get back....


< Message edited by Jay Doubleyou -- 10/27/2008 8:55:37 PM >

(in reply to Barthheart)
Post #: 212
RE: Scenario changes and house rules - 10/28/2008 12:21:21 PM   
Barthheart


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Well.... looks like we're pouched!

Might as well start the Russians from turn 1 again.

Maybe write the password down or send it to your team members....

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Jay Doubleyou)
Post #: 213
RE: Scenario changes and house rules - 10/28/2008 3:56:13 PM   
Mehring

 

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Ok, to spare my officers, I'm replicating the first turn's moves.

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RE: Scenario changes and house rules - 10/28/2008 6:03:18 PM   
Mehring

 

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...in the course of which, I'm confronted by something I noticed before but which is problematic here. Anyone else seen this or know a cure?

I'm trying to replicate West Front moves now, and I find this front has a few subordinate HQs which should function as wheeled, but which in fact function as foot. They have 20 staff and 1 truck. I've even just tried transfering them into a new shell to make up the ground, but they re-emerge as a foot HQ.

Clearly they didn't open as foot units on TheArchduke's game installation as he moved them the extra distance and they show as trucks on my installation after his move.

Bottom line, I can pass him the file to finish moving those HQs but I would like to know what's going on. Anyone?

(in reply to Mehring)
Post #: 215
RE: Scenario changes and house rules - 10/28/2008 6:11:51 PM   
Barthheart


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Usually that's caused by lots of supplies being in the HQ. That's my only idea.... is it actually moving like foot or just showing a foot symbol in the details?

Sometimes units with tanks and horses will show tracked symbol in details but move at horse rate. Units always move at slowest rate no matter what the symbol shows.

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Mehring)
Post #: 216
RE: Scenario changes and house rules - 10/28/2008 7:37:07 PM   
Mehring

 

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Solved, thanks. Fool, now we'll be able to attack you faster.
NW and W Fronts done.

< Message edited by Mehring -- 10/28/2008 7:48:33 PM >

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Post #: 217
RE: Scenario changes and house rules - 10/28/2008 7:49:44 PM   
Barthheart


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quote:

ORIGINAL: Mehring

Solved, thanks.


Good... but what was the solution?!?

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Mehring)
Post #: 218
RE: Scenario changes and house rules - 10/28/2008 8:05:14 PM   
Mehring

 

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HQs overloaded with supplies. They showed foot icon. Looks like a single truck HQ can carry its 20 staff plus up to 50 SP at truck rate. Any more and it goes on foot.

(in reply to Barthheart)
Post #: 219
RE: Scenario changes and house rules - 10/28/2008 8:24:28 PM   
Barthheart


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quote:

ORIGINAL: Mehring

Solved, thanks. Fool, now we'll be able to attack you faster.
NW and W Fronts done.


Errr... don't you mean run away faster!



_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

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Post #: 220
RE: Scenario changes and house rules - 10/28/2008 9:02:29 PM   
Mehring

 

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Yes dear, run away, that's just what I meant.

...South Front, Nuclear Reserve Front done...

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Post #: 221
RE: Scenario changes and house rules - 10/29/2008 12:40:47 AM   
Mehring

 

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All finished and sent to other side.

Combat results were impossible to replicate exactly, including use of APs which has affected the subsequent movement of at least 1 unit. I've tried to replicate all the unit settings, SF transfers, production etc, so it shouln't be too far from what the Front commanders did. I've written down the password too, and it will be passed to other Fronts shortly.

Sorry for all the pain in the neck and delay.

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Post #: 222
RE: Scenario changes and house rules - 10/30/2008 5:03:19 AM   
TheArchduke


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No need to be sorry.

Thank you for saving us the work.:)

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RE: Scenario changes and house rules - 11/1/2008 4:56:52 PM   
RufusTFirefly

 

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@ Mehring: Turn is not ended. Please end turn and save with PW.

I have closed the game as soon as I noticed that I could see all Russian units. So, I did not get much information that was not for my eyes.

< Message edited by RufusTFirefly -- 11/1/2008 5:12:42 PM >

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Post #: 224
RE: Scenario changes and house rules - 11/1/2008 5:57:52 PM   
Mehring

 

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Can anything else go wrong for us?

You can end the turn for us, thanks, our password isn't needed for that. Or how about I send you our password anyway?

(in reply to RufusTFirefly)
Post #: 225
RE: Scenario changes and house rules - 11/2/2008 1:08:42 PM   
RufusTFirefly

 

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The setting of this game only makes sense if noone has any interest to cheat. So, I hope anyone participating in this game will give his OK that I end the turn and set a PW that I send to Mehring.

I will do the turn of German side AGC now (14:00 GMT+1) and post here when I send it to AGN and AGS.

Edit:
Turn 1 of Russia ended. No PW had to be set. So I think there is a PW-activation already with a PW that Mehring has set. I send him the file to check.
Turn 2 of AG Center is done and file send to JayDoubleyou and Barthheart.




< Message edited by RufusTFirefly -- 11/2/2008 2:35:00 PM >

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RE: Scenario changes and house rules - 11/2/2008 2:35:01 PM   
mavnb

 

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lost here. Are we doing turn 1 again or I just did not
receive turn 2 orders?

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Post #: 227
RE: Scenario changes and house rules - 11/2/2008 3:26:00 PM   
Mehring

 

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I'm afraid we do have a problem. My password, which I wrote down this time, will still not open the game. Looks like we have a bug after all.

(in reply to mavnb)
Post #: 228
RE: Scenario changes and house rules - 11/2/2008 3:37:41 PM   
RufusTFirefly

 

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Ok, so just a suggestion before we redo everything:
Could you please end the turn and send it to me. I will open it, which means, it should then correctly open on german side. I will move only one unit and end the turn, send it back to you and you can check, whether it works. Maybe it was wrong, that I ended the turn (although I do not yet see, why this should have caused the problem).

(in reply to Mehring)
Post #: 229
RE: Scenario changes and house rules - 11/2/2008 4:35:30 PM   
Mehring

 

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k

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Post #: 230
RE: Scenario changes and house rules - 11/2/2008 7:39:33 PM   
Jay Doubleyou

 

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I received the file from Rufus. Can i do the AGN turn now? Or do we still have a password issue Mehring?

AGN done and over to Barthheart for AGS.

< Message edited by Jay Doubleyou -- 11/2/2008 8:10:46 PM >

(in reply to Mehring)
Post #: 231
RE: Scenario changes and house rules - 11/6/2008 12:31:20 AM   
Barthheart


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Sorry for the delay... hard to find 2 hours required to do my moves!

AGS orders complete. Action report sent to OKH.

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Jay Doubleyou)
Post #: 232
RE: Scenario changes and house rules - 11/6/2008 9:29:45 AM   
Mehring

 

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 Posted in the tech support thread, again the file won't open, not even the test file Firefly sent which opened before.

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Post #: 233
RE: Scenario changes and house rules - 11/6/2008 5:16:08 PM   
Mehring

 

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I just re-downloaded Firefly's test file and it opens with the password. The one I tried to open earlier, thinking it to be this, in fact was another file.

That leaves us with two possibilities as I see it.

1. The file gets corrupted somewhere along the line in German turn 2
2. Turn 2 has been re-done on the wrong game file.



(in reply to Mehring)
Post #: 234
RE: Scenario changes and house rules - 11/6/2008 5:21:21 PM   
Barthheart


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From: Nepean, Ontario
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_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Mehring)
Post #: 235
RE: Scenario changes and house rules - 11/6/2008 8:06:38 PM   
Mehring

 

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quote:

ORIGINAL: Mehring

I just re-downloaded Firefly's test file and it opens with the password. The one I tried to open earlier, thinking it to be this, in fact was another file.

That leaves us with two possibilities as I see it.

1. The file gets corrupted somewhere along the line in German turn 2
2. Turn 2 has been re-done on the wrong game file.




Well I'm not pointing any finger 'cos I goofed too, but it was option 2 above and thanks to Vic I now have the original password. That being the case, we might as well go from turn 2 version 1.

(in reply to Mehring)
Post #: 236
RE: Scenario changes and house rules - 11/6/2008 8:33:27 PM   
Mehring

 

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Anyone got the original end german t2 file? I deleted mine. If you can send me one- anyone- in the next hour or so I'll use it, otherwise I'll crack on with the 2nd version.

(in reply to Mehring)
Post #: 237
RE: Scenario changes and house rules - 11/6/2008 8:54:39 PM   
Jay Doubleyou

 

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No i overwrote the same file.

To be honest im getting a bit frustrated by this proces.

(in reply to Mehring)
Post #: 238
RE: Scenario changes and house rules - 11/6/2008 8:59:56 PM   
Mehring

 

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Mmm, well with any luck nothing more major can go wrong. I'll crack on with our t2 and we'll see.

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Post #: 239
RE: Scenario changes and house rules - 11/6/2008 9:49:30 PM   
RufusTFirefly

 

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Just two hour ago I deleted the older files.

But I think I should have the mail I send in the mail box. Have already found the file that Barthheart had send when he had finished turn 2 of AGS. So, there is some hope that turn 2 of OKW is still somewhere on my comp.

Edit: I found the file of our first run in the delete-folder and restored it. I was the last one to do moves of OKW-turn2, therefore it is the file of completing the turn. Just renamed it and send it to Mehring and JayDoubleyou.

2nd edit: Sorry, guys, I made a mistake. I should not close the turn. All AGs have moved their units but OKW has to do production orders and do unit transfers. As the file restored from delete-folder is the open turn, I have now send it to JayDoubleyou. So, Mehring, please ignore the file of restored turn2 and wait for JW to finish the turn and send it to you.

... getting confused ...

< Message edited by RufusTFirefly -- 11/6/2008 11:03:35 PM >

(in reply to Mehring)
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