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When will the patch be available?

 
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When will the patch be available? - 11/17/2008 4:53:20 PM   
Prospero

 

Posts: 14
Joined: 11/14/2008
Status: offline
Hi everyone!

At the moment I am very disappointed with the unplayability of WWI. I want to go for a refund but thought about giving the game a chance with the promised patch. Now my question: When will the patch be available?
If it's available this week, I will give it a chance and only go for refund when I am not satisfied.
If it's not available THIS week, I will go for a refund NOW.

Thanks in advance for the info.

P.S.: How can I get a refund when I bought at Matrix Online Store via Credit Card?
Post #: 1
RE: When will the patch be available? - 11/17/2008 5:10:05 PM   
wosung

 

Posts: 692
Joined: 7/18/2005
Status: offline
Chief programmer Calvinus wrote an hour ago:

http://www.ageod.com/forums/showthread.php?t=11566

"Dear all,

I’m happy to inform you that the WW1 Patch 1.0.4 will be published tomorrow in the morning! I’m still waiting for the last test reports. In the meanwhile, I’m adding some key improvements and new features. I repeat: tomorrow morning you will see the Patch 1.0.4 published.

We successfully managed to fix most of the hardware incompatibility issues that a lot of you have experienced since the very beginning: mouse lags, freezes and crashes.

To be honest, during the beta-testing period, none of the betas suffered such problems. I have so learnt that statistics can do sometimes a perfidious joke!

Technically speaking, I discovered that the multi-threaded architecture of WW1 game proved to be not compatible with some CPU chipset, having as a result what you well know: AI never finishes working, loading time very long, mouse lags, crashes, etc. etc.
So I decided to totally refactor the game engine, moving towards a single-threaded structure, at least for the main operations on data (AI jobs, update of data structures, management of I/O as well as for multiplayer objects). Once done, I submitted various patch trials to a set of you (4 at the beginning, rapidly growing with days) and I so reached a good level of stability, provided everyone of them was experiencing different problems! At the end I finally managed to reach a good version of the game, that looks compatible with all of them.
Believe to me, it has been a huge job, mainly because I never thought the multi-threaded architecture could generate such a big problem with your PCs. It’s still a mystere, because to my knowledge a lot of games are multi-threaded nowadays!

I hope you will finally enjoy the game with version 1.0.4.
Of course, several new patches will come in the future, even soon, bringing new fixes, new graphics and outstanding improvements. I strongly want to make this game perfect, little by little according to my means. And I hope you will appreciate my efforts.

For the time being, I suggest you to play in WEGO mode (not strictly-turn-based) for the following reasons:

a) It is the easiest way of playing and it makes the learning curve less “tough”. In addition, provided that planning of breakthroughs are available since the very first round of combat (with version 1.0.4), you will enjoy deeper advances also in WEGO mode!
b) The game is more stable and fast, and the AI works much better.
c) Last but not least, the extreme complexity of the game engine in advanced mode (strictly-turn-based or even the army-by-army activation) can hinder bugs! In fact, the whole refactoring of the game engine could have introduced some regression errors that could be very though to be spotted and fixed.

A new patch will come in December. It will introduce a lot of new graphics, battle animations, that will make combats more intuitive and nicer. You will find also some key improvements in Diplomacy Window, but also in Tutorials yes!
I will have so time to check deeply any regression bug for the strictly-turn-based mode, as well as to improve the AI performance in all her aspects."


< Message edited by wosung -- 11/17/2008 5:14:06 PM >

(in reply to Prospero)
Post #: 2
RE: When will the patch be available? - 11/17/2008 5:21:30 PM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
I think that there is a great deal of potential with this game and all that is needed is some patience...for those who have not bought it yet, just put this one on the backburner until a patch or two comes out, for the rest of us, just wait for the patches...I think if I were to ask for a refund at this point, I could see myself down the road purchasing it all over again, so I might as well be patient....

(in reply to wosung)
Post #: 3
RE: When will the patch be available? - 11/17/2008 6:12:58 PM   
Prospero

 

Posts: 14
Joined: 11/14/2008
Status: offline
Falcon, thanks for bringing me up to date. Since I bought the game from matrix I thought this is the official forums and didn't know there was a dev forum out there.

I have been fooled by two strategy games this year (both not developed or published by matrix) which are unplayable at present with no possibility to get a refund.
Under other circumstances I would have had more patience, but not a third time this year. If it is still unplayable tomorrow night I will try to get a refund and come back in three months or later to see, if the game is fixed by then. When it's fixed, I will buy it again. I like the concepts of this game and I also think, this game has got a lot of potential.

Kind regards.

(in reply to Hanal)
Post #: 4
RE: When will the patch be available? - 11/17/2008 7:28:46 PM   
tgb

 

Posts: 766
Joined: 7/8/2005
Status: offline
My sentiment is the same as Falcon's - I think there is a good game here once patched. I haven't had a lot of technical issues - my main beef is with the lack of documentation/decent tutorial.

But I can wait - 40 hours into Fallout 3, and I've barely scratched the surface.

(in reply to Prospero)
Post #: 5
RE: When will the patch be available? - 11/18/2008 12:34:37 AM   
ETF


Posts: 1748
Joined: 9/16/2004
From: Vancouver, Canada
Status: offline
Has the new patch been tested for MP games also?

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(in reply to tgb)
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