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production overall view

 
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production overall view - 11/19/2008 1:16:36 PM   
rome87

 

Posts: 29
Joined: 5/22/2008
Status: offline
Hi is it possible to add in a later patch the abilty to compare the forces overview statistic between you the human player and the computer like what was done in the George and Seille game but with a ai opponent ?
Post #: 1
RE: production overall view - 11/19/2008 2:20:30 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
I already asked for some more statistics and Vic said no.
What i would like to see ifs a graph for overall troops strength,
so you can see how your army is growing or melting away.

But i gave up to ask Vic for things like this

(in reply to rome87)
Post #: 2
RE: production overall view - 11/19/2008 3:45:42 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
i know juergen. your request is still on a list though. it just may take some time.

(in reply to seille)
Post #: 3
RE: production overall view - 11/19/2008 4:04:18 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
@Rome87

In a normal game you can´t see the strength of your opponent.
A overview for yourself you have already in statistics.
The point "power".

BUT: You can´t compare this strength to enemy strength or to your own maybe 4 turns ago.

You can´t see any changes in your troop strength.
That would do a graph showing the powerpoints of your army and a time scale
PLUS a filter for air, sea and ground forces for showing only these arms.

The actual statistics are nice, but they´re not perfect yet
especially when you want to write AAR´s.
The overview George did was a lot of work that´s sure especially without export function
or at least a print function out of a game

@Vic
I don´t care about the time i have to wait for, as long as it comes one day.

(in reply to Vic)
Post #: 4
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