crushingleeek_slith
Posts: 89
Joined: 11/24/2008 Status: offline
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Like Normandie, I, too, was a little surprised by how often vehicles throw a track. Does the game take into account what vehicle it is when it calculates chances of tracking? Some were more reliable than others. Is it that each time you move into a NEW hexagon (or whatever the game uses), the 128-sided die is rolled again? OR is it each time you move into a DIFFERENT type of terrain that the die is rolled? But it seems some people, like Sr., with way more real-life experience than me think its realistic the way it is. I am still left wondering then, how did these tanks move all across europe with this rate of break-down? I know there was a LOT of break-downs, but at the rate we see in the stock WaR game, I'm skeptical that tanks could move from city to city let alone across countries. Anyway, Normandie, isn't this modify-able? I already tweaked (lowered) the immobilization chances on my mod. My tanks run around fine, for the most part.
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