Joram
Posts: 3198
Joined: 7/15/2005 Status: offline
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I have to second what Sean and Erik are seeing to be honest. With care you don't have to worry too much but inevitably you will lose some people to grenades. I just don't sweat it, there's other mercs. Now, with that said, I do think it is unbalanced a bit and I'll explain why. The best tip is to just stay out of range and engage them however there is a very distinct lack of rifles early on in the game. Yes, you can find some garands but with no ammo! So either give me more ammo or have DJ sell other rifles with ammo. Secondly, The enemy has a ton of grenades, literally, I think I saw an allied van line with grenades in one battle. Given there's no way to stay out of range and fire at them, how about just toning down their frequency a bit. Thirdly, there are very few grenades available to mercs early on. I'm ok getting into a grenade war if I at least had some to play with. But I don't. So, given that one, there's almost no range weapons to hold them off, two, the preponderance of grenades the enemy has, and three, the lack of grenades we have - I can easily see how frustrating this can be. I don't have any issue with the strength of grenades. In fact, I recall surviving one nearly point blank thanks to some assault armor. Barely survive, but hey, lived at least. Armor, spacing, and cover are key. Can't stress that enough. I have not really noticed the extended range they throw because I rarely throw back due to lack of grenades, so I don't know if they can throw further than me or not.
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