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All Forums >> [Current Games From Matrix.] >> [World War II] >> Kharkov: Disaster on the Donets >> Patch Progress Page: [1]
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Patch Progress - 12/8/2008 4:58:23 AM   
Gregor_SSG


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Just to let you know that we have finished the Kharkov patch, except for one matter. As we have mentioned, the next games will be Eastern Front games and our research has determined that we will need to adjust the current limitations of formation structure. This is down to the Russians, who had an organisational structure which was different, in some ways, to that of the other major participants in the war. This change will not affect Kharkov in any way, it's all to do with future product.

As the patch consists overwhelmingly of improvements rather than fixes, we felt it would be better to make this structural change now, rather than going through the whole patching process again in the near future.

I will post more details on the patch soon.

Gregor

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RE: Patch Progress - 12/8/2008 6:48:10 AM   
Helpless


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That's a great news, Gregor!

Any news on ATD2?

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RE: Patch Progress - 12/8/2008 3:01:06 PM   
sol_invictus


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Just in time for my copy to get delivered for Christmas.

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RE: Patch Progress - 12/9/2008 12:04:15 AM   
Gregor_SSG


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quote:

ORIGINAL: Helpless

That's a great news, Gregor!

Any news on ATD2?


ATD2 is totally playable, but we haven't done the variants and the AI yet, neither task is trivial or quick, so it will be a little while yet.

Gregor

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Vice President, Strategic Studies Group
See http://www.ssg.com.au and http://www.ssg.com.au/forums/
for info and free scenarios.

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RE: Patch Progress - 12/10/2008 8:32:04 PM   
Kung Karl

 

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quote:

ORIGINAL: Gregor_SSG
As the patch consists overwhelmingly of improvements rather than fixes
Gregor


Widescreen support? ;)

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RE: Patch Progress - 12/10/2008 10:44:32 PM   
Noakesy

 

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quote:


...but we haven't done the variants and the AI yet, neither task is trivial or quick, so it will be a little while yet.
Gregor


Blimey, that sounds like a lot of work. The AOs are very enjoyable (never thought I'd find myself saying that as I'm firmly in the "keep it historical" campe, but they are good fun), but I imagine they require a lot of programme work.

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RE: Patch Progress - 12/11/2008 7:11:34 AM   
JudgeDredd


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Well, from what I gather from the devs, AOs are historical....just the variants have been added for a little "replayability"

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RE: Patch Progress - 12/11/2008 7:50:36 AM   
Noakesy

 

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quote:

ORIGINAL: JudgeDredd
Well, from what I gather from the devs, AOs are historical....just the variants have been added for a little "replayability"


Yes you're right actually Judge.

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Post #: 8
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