Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Two hits with one shot??

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SP:WaW Training Center >> Two hits with one shot?? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Two hits with one shot?? - 4/25/2002 1:58:03 AM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
Has anyone else seen this happen? I'll fire the main gun once and destroy one AFV and also get a report (and sound effect) of a hit on another AFV that is in the same hex. I haven't gotten two kills with one shot yet but I imagine it's only a matter of time. Is this a system glitch or did this actually happen in WW2?
Post #: 1
Not a glitch - 4/25/2002 2:32:13 AM   
Gary Tatro

 

Posts: 1213
Joined: 2/1/2002
From: MA, US
Status: offline
This is not a glitch, with Version 7.1 you now get your main shot and then you also get shrapnel. So you could destroy your main target then the shrapnell could destory another target in the same hex. Very realistic I think. If you have a bunch of vehicles crowded in the same hex I would think there is a very good chance to destroy more than one. Word to the wise. Happens with infantry all the time.

As far as did it actually happen in WWII I am not sure, but I know for sure it happened in the American Civil War. This was due to the way units marched in straight lines and in formation. If another unit could get a flank shot, shoting down the line effectivly, you could kill more than one soldier with one bullet. :(

_____________________________

"Are you going to do something or just stand there and bleed"

(in reply to rbrunsman)
Post #: 2
Two panzers wit one (big) shot - 4/25/2002 2:59:58 AM   
AJVa


Posts: 69
Joined: 1/17/2001
From: SF
Status: offline
I've got few multiple kills against stacked german panzers with KV-2s in Russian Steel campaign. First time I was a bit suprized, but considering the gun caliber result doesn't seem unrealistick.

(in reply to rbrunsman)
Post #: 3
- 4/25/2002 3:19:49 AM   
Capt. Pixel

 

Posts: 1219
Joined: 10/15/2001
From: Tucson, AZ
Status: offline
My favorite is bouncing a passenger out of an APC with the first shot, and then killing the passenger with a "frontal armor penetration".

The program seems to lose the definition of vehicle vs foot during bail outs. ;)

_____________________________

"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

(in reply to rbrunsman)
Post #: 4
- 4/25/2002 4:12:18 AM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
Thanks guys. I'm playing the MCLV scenario "Touch and Go" right now so there are many hexes of stacked Russian armor. I thought I was lucky getting "two taps" with one shot. Now, I feel unlucky that my PzIIIg's aren't ripping up those pesky BT-7s, etc. wholesale.

(in reply to rbrunsman)
Post #: 5
- 4/25/2002 11:47:52 AM   
Bernie


Posts: 1779
Joined: 3/15/2002
From: Depot HQ - Virginia
Status: offline
Could also be a shot that passes completely through one vehicle and then detonates on the one next to it. I've seen this actually happen in "live fire" excercises so I don't doubt that it happened in WWII.

_____________________________

What, me worry?

(in reply to rbrunsman)
Post #: 6
- 4/25/2002 12:55:25 PM   
JVRyk5

 

Posts: 33
Joined: 4/14/2002
From: Finland
Status: offline
It's kind of embarassing when AI drives a Mk III and halftrack on top of my recon team MG's blasting, then rolls out a 150mm sp-gun and WHAMM. Kills my scout team, immobilises the halftrack and destroys Mk III.

I stopped playing serious campaings against Artificial Idiot and play PBEM instead. Nobody is that stupid.

(in reply to rbrunsman)
Post #: 7
- 4/26/2002 8:15:27 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
The technical term that was adjusted within 7.1 for these type of instances is called "splash damage effect" which was completely retweaked and along with armor formulas being redone has led to a much more realistic result. Now grenades actually kill people for instance.

_____________________________


(in reply to rbrunsman)
Post #: 8
- 4/26/2002 7:01:54 PM   
panda124c

 

Posts: 1692
Joined: 5/23/2000
From: Houston, TX, USA
Status: offline
[QUOTE]Originally posted by JVRyk5
[B]It's kind of embarassing when AI drives a Mk III and halftrack on top of my recon team MG's blasting, then rolls out a 150mm sp-gun and WHAMM. Kills my scout team, immobilises the halftrack and destroys Mk III.

I stopped playing serious campaings against Artificial Idiot and play PBEM instead. Nobody is that stupid. [/B][/QUOTE]

Oh I don't know there was the time when my engineer had three tanks sitting on top of him and the AI proceded to kill my engineer and his three tanks with shots from other tanks. It does save ammo. :D

(in reply to rbrunsman)
Post #: 9
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SP:WaW Training Center >> Two hits with one shot?? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.828