bigtroutz
Posts: 2417
Joined: 4/22/2001 From: Montana, USA Status: offline
|
[QUOTE]Originally posted by Adamo [B]Just wondering what you guys think of the enemy AI in this game? I think it's OK but I lately I've been getting frustrated at enemy units that can be passed over by my tank and infantry columns and then suddenly show themselves and raise hell behind my lines! Just wondering adamo [/B][/QUOTE] the AI is not half bad but gets predictable after you've had some experience. the AI tends to place most of its units opposite VH and lines alot of em up 2 hexes from the line of departure. spotting is another problem entirely. here are some of my solutions: 1) put scouts or snipers on tanks, unload them frequently and do the "circle dance" with them, you will lose their fire capability doing this but 2 man scouts or snipers never do much damage anyway. i like to use lt tanks, spAA , armored cars to scout in this way, since they have such large movement points 2) watch REAL carefully to see if the Ready * <--- asterisk shows up while you move units ONE hex at a time, right click to see which hexes your unit can see frequently and especially when the asterisk shows (asterisk = you are under enemy observation) 3) you can always turn UP the spotting % of your units in the preferences 4) scatter capable fast moving scouting units like light tanks or AC in between places where your main body/ thrusts lie. use them to make sure these areas are sanitized with the methods mentioned in (1) 5) when playing scenarios by Wild Bill, expect sneaky enemy reinforcements in areas previously swept clean (hehe) 6) never leave rear area VH or arty unsupported, leave a few HMG or halftracks, mebbe a coupla squads of infantry, around em in good overwatch positions. leave more units if you like to bypass areas, since bypassed units will go for the VH late in the game. if you have leg antitank or AA units in your core but are on the offense, this is a potentially good use for the units. usually you are moving too fast to make effective use of these types of units on the offense, or you SHOULD be.
_____________________________
|