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[Spoiler] Let's look into the storyline.lua

 
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[Spoiler] Let's look into the storyline.lua - 12/19/2008 12:02:57 PM   
Blurrk101

 

Posts: 15
Joined: 12/17/2008
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While look through the files, I found that the storyline.lua (basis\campaigns\JAZZ) contain all the various mission and email triggers of the game.(And yes, it took me a week to finally decide to open that file.)



Currently, I've found the following:


-Key sectors are required for the final mission\email. they are---Dam, Mine, Port, Military Base, Trainstation, Airport.

-UN camp involves in the Butsi and Maraudeur plots. (a Shammy guy rescue mission and a siege "defend or attack" mission)
Only if they were not taken out of the game.(I doubt it)

-there is an amount on reputation for each faction, which gain through mission and sector capture. Could be what determine the sending of new missions\emails.





If anyone is interested, look into it to see how it turns out in game, and post it on the forum.







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