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AAR-MP Fortress Kevlavik

 
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AAR-MP Fortress Kevlavik - 12/22/2008 7:43:13 AM   
FreekS


Posts: 323
Joined: 5/12/2006
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This is a large scene in which Russia's mission is to take Iceland and NATO mission is to protect the entrances to the Atlantic. I played it against Silenthunter UK over the past months.


In this scen I played NATO and had squadrons of fighters, P3s and fighter-bombers in Kevlavik and Stornoway, E3s, a big SAG around a Iowa-class and a pair of SSKs.
I lacked airborn tankers, real subs, and the ability to cross reload my F15s and UK F4s on each others bases.

I managed to keep all three E3s up for most of the game (several days), and had around 7 pairs of fighters airborne to intercept bogies more than 300nm from my bases.

Silenthunter tested my UK defenses with Mig29s and Su27s, and my Phantoms there needed to be supported by F15s (which had a limited on station time due to distance). I lost quite some Phantoms but the F15/Sparrow were invincible!

I detected his amphibs with Kiev and lots of escorts and managed to get 2 full strikes in (with 6 hours reload). In the second strike a group of 9 Phantoms came in on the deck and bombed and strafed Slava which was playing radar pickets. none of the phantoms survived but neither did the cruiser

I also picked up a lot of subs, and SH did manage to get a SAM off on a P3, but I killed about 7 subs (4 by strafing them on the surface).

His strikes were not too well coordinated, but when he started flying towards one target (Kevlavik) and then at the last moment change for Stornoway he did get some Kelts off which killed a radar.
My harpoons were useless but Iowa's Tomahawk sank 5 amphibs/merchants (which were my primary targets).

I think I killed about 40 Tu22/Bear/Badger bombers and managed to not let too big holes fall in my AEW coverage when the E3s refueled (used Cruisers with radars on, which cost me three ships to SSM) and also managed to keep 14+ F15s up at all times. The fuel-load of the F15 and its speed and Sparrow missiles clearly were the key to not allowing SH to attack my bases.

Great game, we must have played about 4 or 5 sessions and covered maybe 40 game hours.

Freek

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