Reinforce
Posts: 197
Joined: 12/11/2008 Status: offline
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quote:
ORIGINAL: Hard Sarge quote:
ORIGINAL: Reinforce quote:
ORIGINAL: Hard Sarge another issue is what does range mean ? , 90, is that feet, yards or meters ?, or is it pixals, squares or hexes ? what does the range really mean Range is in meters based on whats said in the files here and there. I think the low range on weapons is a balance thing more then anything. Much Love, Reinforce sure, but I think they trying to say Eff range, over weapon range, but, that is still based on person and on training, now I rated as High Expert with a pistol, I had a 357 4 inch barrel that I could put 6 rounds into the bull at 100 yards, a "normal" trooper couldn't do it, hell, normal range pactice would put the fear of God into you, watching the guys who carried pistols fire at targets (firing on the 25 yard line, had the guy next to me, put a round into the middle of my 15 yard stand (you had a little stand to put your pistol on at the 15 yard line, fire that station, then move back to the 25 yard line) had another one put a round about 5 feet into the ground in front of me, and a Lt put a round though the awning over his head when I told him I thought my sear pin was cracked on my .45 But 95 yards for a M-16 ? that is hip fire range ?, we trained out to 500 yards with that, matches fired that to 1000 yards, 1200 for the M-14 (you want to see some pretty groups fired at 1200 yards, the M-14 will blow your mind,and that is with Iron sights) (just in case, I was the Pit NCO on a fireing range for about 6 months (TYD) I ran the pits (targets), used to drive them nuts, I'd be out on the range with my Bow, the MPs hated the weekends) Like I said I'm sure it was done for a game balance reason. Nothing more, If you wanna try this game with real world ranges change the weapon files. But I'll warn you you'll break whatever balance this game has. Becouse it is after all just a game and they balanced the ranges for the game world there in. The maps are small they don't want every weapon shooting across them. If I could hit everything with my handgun becouse it's real range is like 200-300 whats the point in changeing to a rifle in the game then? I mean most of the maps are around 500 meters across max. You want all the rifles to shoot across the map all the time? Remember too how little fun it will be for the player when 20-40 tangos with ARs cream you becouse your only at 10% of there weapons max range and not 50-60% so they have a 95% chance to nail all your mercs. I tried setting weapons to the realish ranges based on what web sites listed them at and belive me it's not fun. I'll leave the game as a game and the ranges in this are fair. Also I have 0 real life weapons training. I haven't used a gun ever to be honest, I play this becouse I like this style of game but I play it as a game and I wanna see everything balanced and fun. If the Devs need to "nerf" something to make it fun, So be it. I don't wanna get gunned down in 2 seconds becouse it's realistic. I look at this more like Chess with AKs then anything else. Mind you the pawns still have good armor. Biggest issue I have is the LOS I've seen some of the NPCs on the first map kicking the sky becouse none of my 6 mercs who were there could see the guy. Was kinda funny to see Karl or whatever that guy with the pink shirts called kicking nothing but was also annoying. Here's a screen shot of a phantom tango. Take a good look at the mini map and what you see on screen. You can see the red dot on the mini map saying there's a hostile there. But in the game world window there's nothing there. Poor Venom needs my glass's. Much Love, Reinforce
< Message edited by Reinforce -- 12/26/2008 3:55:52 PM >
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