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Public Beta: Draft Modul - Version 1 released

 
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Public Beta: Draft Modul - Version 1 released - 12/27/2008 12:45:48 PM   
Tullius

 

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From: Saxony (Germany)
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On my homepage (see my signature) you will find the beta version of the Maximum Football Draft Modul. Please download and read the manual, too.

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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 1:38:53 PM   
Mykal


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Joined: 4/3/2008
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Ooooh, sounds interesting
downloading now

EDIT: Tillius, the pdf file wont open, I get the following message:

"file does not begin with '%PDF-',"

< Message edited by Mykal -- 12/27/2008 1:58:34 PM >


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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 2:11:47 PM   
Tullius

 

Posts: 1174
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From: Saxony (Germany)
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Congratulation. You have found the first bug.

There is something wrong with the page. I have later tried to upload the manual as html which was not successful. So i will include the pdf in the zip folder.

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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 2:20:36 PM   
Mykal


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Ooops........

sorry Bro, wasnt picking faults, honest
I tend to follow peoples instructions to the letter
you said to read it, so thats what I tried to do

I have taken a look at the html on your site
and the tool looks pretty good from the screen shots

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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 2:23:00 PM   
Tullius

 

Posts: 1174
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From: Saxony (Germany)
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It was joke.

and it will be not the last bug ...

The pdf is now included in the zip folder. But it worked for me. After clicking on the pdf file my Acrobat reader was started.

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Post #: 5
RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 2:25:19 PM   
Mykal


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Could be my Acrobat reader then
I tend to always skip updating it

Right, lets have another go

EDIT: Kewl, got it from the zip
looks fairly easy to follow, I'll look forward to using it when the time comes
(I'm still only half way through season one - so it;ll be a while yet).

Cheers Tillius


< Message edited by Mykal -- 12/27/2008 2:33:04 PM >


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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 8:55:46 PM   
DreamTeams


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Looking forward to using it on my solo project sometime this weekend. Love this utility.

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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 9:55:15 PM   
garysorrell


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Well, so far this is absolutely amazing. I often wish David had gone with an interface more like OOTP, a bit easier to use and navigate. Well, this is it. Being able to see and sort players during the draft, all on the same screen, adjusting profiles and such....just wow!
I simmed thru season 1 of an indoor league and moved to season2 to try the program out. Really loving this.
I will run a draft here shortly...report back anything I find.

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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 10:03:02 PM   
garysorrell


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I got this error after clicking the draft button





Attachment (1)

< Message edited by garysorrell -- 12/27/2008 10:06:29 PM >


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Post #: 9
RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 10:10:13 PM   
mbsports

 

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I can't d/l from the site, not sure why, could be a firefox thing???


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Post #: 10
RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 10:51:18 PM   
Tullius

 

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@ MB

I send you the file as e-mail. I have your address.

@ Gary

Which screen did you saw before the draft ? I think it will help when you leave the tool and then start the tool again and this time go direct to the draft. I will locate the bug quickly.

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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 11:06:09 PM   
garysorrell


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Pic 1 is what I see when I load the league


Pic 2 is after I hit College Draft

Then I choose Auto Draft, hit the draft button, and the error happens

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Post #: 12
RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 11:09:24 PM   
garysorrell


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The league file is here if you need it
http://www.geocities.com/gary_l_sorrell/misc/lge_OEFL.zip

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Post #: 13
RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 11:11:45 PM   
Tullius

 

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Please send me the league as zip file. When you hit the first time the draft button the first pick needs some time and when you make a double click and you pc is perhaps slow the tool will start the process again and tries to open the database again - but the database is already open. But this is only a theory.

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Post #: 14
RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 11:22:38 PM   
Tullius

 

Posts: 1174
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The error message is misleading. It is a 8 men league problem. The problem is that there are no Punters and that confuses the utility. I think i have found the solution.






Attachment (1)

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RE: Public Beta: Draft Modul - Version 1 released - 12/27/2008 11:32:58 PM   
Tullius

 

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So 1.01 is uploaded. When someone has download problems he can drop me his email.

< Message edited by Tullius -- 12/27/2008 11:33:34 PM >


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RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 12:41:48 AM   
garysorrell


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Yep...works like a charm now......great job Tullius.

danke!

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Post #: 17
RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 1:58:40 AM   
garysorrell


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This is a great utility.
A little screenshot/cut and paste action and this is a historical document.
Great way to look back on previous drafts and see who was taken when, and did they earn their paycheck.


< Message edited by garysorrell -- 12/28/2008 1:59:47 AM >


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Post #: 18
RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 2:09:24 AM   
garysorrell


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Hey Tullius, I did just notice that it is possible to load up a league that has completed a draft and training camp, and then run the draft again on top of what has already been done. I ran the draft using the utility on my 8 man OEFL. Then ran training camp in game.
I then loaded it back up in the draft utility and it allowed me to draft again, so my teams had double sized rosters.

In the league database, there is a table called 'League_SeasonStatus', there is an entry for Draft Complete and when complete it should be -1
Maybe the utility could check for that and not allow another draft to be run?
I understand it would be a bonehead move to redraft the same league, but I thought I would mention it. People do make mistakes.
In game, the buttons for draft and TC were grayed out, so that is as it should be.

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Post #: 19
RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 2:09:36 AM   
Mykal


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NT Sabercats Gary ?

Northern Territories ?

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Post #: 20
RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 2:19:04 AM   
garysorrell


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Yep. They look very nice on the field, by the way My plan is a mirror universe type of thing. I have a CFL type league, a US pro league, 8 man league(OEFL)and the Pacifica League.
Only my US league and the Pacifica are actually running. The other 2 are 'lab rats' for Tullius at the moment.

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Post #: 21
RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 4:44:56 AM   
quixian

 

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Joined: 2/16/2007
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  Thanks Tullius - love the output and interface, really easy on the eyes, like TPB, OOTP and PureSim.  Looking forward to using this for a "live" league soon!

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Post #: 22
RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 6:51:51 AM   
Tullius

 

Posts: 1174
Joined: 11/18/2004
From: Saxony (Germany)
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quote:

Hey Tullius, I did just notice that it is possible to load up a league that has completed a draft and training camp, and then run the draft again on top of what has already been done. I ran the draft using the utility on my 8 man OEFL. Then ran training camp in game.
I then loaded it back up in the draft utility and it allowed me to draft again, so my teams had double sized rosters.

In the league database, there is a table called 'League_SeasonStatus', there is an entry for Draft Complete and when complete it should be -1
Maybe the utility could check for that and not allow another draft to be run?
I understand it would be a bonehead move to redraft the same league, but I thought I would mention it. People do make mistakes.
In game, the buttons for draft and TC were grayed out, so that is as it should be.


When the college draft is done then the entry for "Draft Complete" is -1. Otherwise MF would not proceed the Training Camp. The double roster size will force the AI and the user to cut players to become a legal roster before a game is played. I was not sure if a user wants to run a FA round after the Training Camp.
Graying out buttons when the TC is completed is not really a problem.

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Post #: 23
RE: Public Beta: Draft Modul - Version 1 released - 12/28/2008 4:31:22 PM   
Mykal


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Well thats actually a good thing
having an FA draft round is excellent

I'm really looking forward to reaching that point in my league where I can use this super new tool

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Post #: 24
RE: Public Beta: Draft Modul - Version 1 released - 12/31/2008 9:02:58 AM   
Tullius

 

Posts: 1174
Joined: 11/18/2004
From: Saxony (Germany)
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As there are no bug reports i will end the beta test and the final version is now released. I made only two cosmetical changes. The only "improvement" is when you copy the draft report then the column headers will now automatically included.

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Post #: 25
RE: Public Beta: Draft Modul - Version 1 released - 12/31/2008 11:43:07 AM   
Mykal


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Oooh Jeepers
Yeah this was a beta
I shoulda set a test league for it to help out and do my bit...... I usually do

You know what its like, one thing leads to another and things get forgotten

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Post #: 26
RE: Public Beta: Draft Modul - Version 1 released - 12/31/2008 12:15:01 PM   
Tullius

 

Posts: 1174
Joined: 11/18/2004
From: Saxony (Germany)
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We all have a life. The tool was downloaded by many people and i think at least some have used itand found no serious problems. Otherwise the thread had much more posts.

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Post #: 27
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