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All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Gary Grigsby's War Between the States >> Great Game! Page: [1]
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Great Game! - 1/3/2009 1:17:53 AM   
KyleK


Posts: 52
Joined: 1/3/2009
Status: offline
Best Christmas Software EVER! T Y Santa. I have played a few of GG's titles and this one isn't letting me down one bit.
. .

Unlike some of the other new players to this game I decided to actually read the manual and played a few mock turns into 62' playing both sides to get a feel for the game! Made some mistakes, scratched my head alot and reread many sections of the manual again before starting off on my first AI campaign. Bad Robot &?@#!

Some things I'm noticing as I approach the second winter season in my first tussle with the AI.

- Even unscouted, troops get beat up trying to move into Virgina with only "2" attack infantry leaders. Twice now I have been denied in Manasus by those darn Rebels. Don't try it at home kids, wait for "3's" before taking on the Rebs in Virgina I think.

- The CSC rule and limited recovery take this good game and make it a great one. Looking forward to hidden and random stats when and if the AI gets to easy for me.

- Careful when you load up with CSC's , I loaded up some that still had units attached. I found that in the preceding roll over text box for the Corp Commander the negative wasn't added into the modifier making me think I wasn't getting a minus modifier when I actually was. It will correct itself on the next turn but beware, if your not paying attention you could be in for a surprise.

- Oh I almost forgot the most important observation , don't right click on the wrong spot.

Anyway, had to sign up and post to say thanks 2by3 and Matrix, well done.




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RE: Great Game! - 1/4/2009 5:06:30 PM   
Nami Koshino


Posts: 100
Joined: 4/22/2006
From: Salem, Oregon
Status: offline
I've just started with this game myself and I have to agree. Well thought-out design although the learning curve is a bit Himalayan.

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Post #: 2
RE: Great Game! - 1/4/2009 5:23:39 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
as one of the testers on this game, I am very happy, you are enjoying it :)

one thing to remember as the commander, always be ready to shift your focus, if your battle plan becomes too stright forward, the AI will know and will be able to defend it

of course at times, the map will force you into one path or another, but most times, always try to keep some options open to you


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RE: Great Game! - 1/5/2009 12:17:52 AM   
GShock


Posts: 1245
Joined: 12/9/2007
From: San Francisco, CA - USA
Status: offline
What sarge says is true. As Union u have a distinct advantage in numbers and rail transport and can use this to move the AC and several troops across the land to attack some place the CSA can't defend because it simply lacks the rail points needed to perform the same counter move on its side. The west is particularly weak but all Mississipi regions are as well, provided you have achieved riverine supremacy.

It's good you read the manual but nothing can replace gaming experience...it's not a hard game to understand but now, winning, is a totally different thing. Cheers!


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RE: Great Game! - 1/5/2009 2:23:31 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Glad to hear you're enjoying it! Make sure you grab the latest update too.

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