Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Tidbit

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Tidbit Page: <<   < prev  8 9 [10] 11 12   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Tidbit - 1/5/2009 7:20:03 PM   
RevRick


Posts: 2617
Joined: 9/16/2000
From: Thomasville, GA
Status: offline

quote:

ORIGINAL: Yamato hugger

Jap commander: EEK!
PT Skipper: EEK!



Nope...
Jap Commander: EEK!
PT Skipper: Bring me my brown pants....

_____________________________

"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer

(in reply to Yamato hugger)
Post #: 271
RE: Tidbit - 1/5/2009 8:24:47 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: m10bob

Well....the Jap warships stayed with the troopships to defend them. For all they knew, the PT might have been a "draw".


True. There is also the performance of the lookouts.

Japanese:
The lookouts failed (until a certain time) to see one very small target on a night with 7% moonlight. Fair enough.

Allied:
The PT lookouts failed to see ANY of 37 larger to very much larger targets until that same instant. And conditions were clear.

Feed them boys some carrots!

(in reply to m10bob)
Post #: 272
RE: Tidbit - 1/5/2009 9:35:50 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: m10bob

Well....the Jap warships stayed with the troopships to defend them. For all they knew, the PT might have been a "draw".


True. There is also the performance of the lookouts.

Japanese:
The lookouts failed (until a certain time) to see one very small target on a night with 7% moonlight. Fair enough.

Allied:
The PT lookouts failed to see ANY of 37 larger to very much larger targets until that same instant. And conditions were clear.

Feed them boys some carrots!


Or loan them some of the fine Japanese optics




(in reply to witpqs)
Post #: 273
RE: Tidbit - 1/5/2009 11:05:49 PM   
Monter_Trismegistos

 

Posts: 1359
Joined: 2/1/2005
From: Gdansk
Status: offline
PT crew was so frightened so they "played dead". :)

_____________________________

Nec Temere Nec Timide
Bez strachu ale z rozwagą

(in reply to Don Bowen)
Post #: 274
RE: Tidbit - 1/6/2009 12:11:24 AM   
jrcar

 

Posts: 3613
Joined: 4/19/2002
From: Seymour, Australia
Status: offline
I think the PT boat was out of torps and ammo when it "attacked" (aka "stumbled upon") the ships, having been involved (with a buddy) with another TF of mine prior to this action (and loosing its buddy, but badly hurting a DD).

Cheers

Rob

AE BETA Breaker :)

(in reply to Monter_Trismegistos)
Post #: 275
RE: Tidbit - 1/6/2009 2:23:27 AM   
Alikchi2

 

Posts: 1785
Joined: 5/14/2004
Status: offline
quote:


LSD Shinshu Maru


I can't wait to see what that LSD is like!

_____________________________


(in reply to jrcar)
Post #: 276
RE: Tidbit - 1/6/2009 8:44:46 AM   
fokkov


Posts: 83
Joined: 4/19/2005
From: Gouda, Holland
Status: offline
Now we finally know what keeps us addicted to this game

_____________________________

in to deep and out of time

(in reply to Alikchi2)
Post #: 277
RE: Tidbit - 1/6/2009 10:28:10 AM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
AMC? Army .... carrier?

_____________________________


(in reply to fokkov)
Post #: 278
RE: Tidbit - 1/6/2009 10:45:21 AM   
EnricoR

 

Posts: 21
Joined: 2/20/2007
From: Frankfurt (Oder), Germany
Status: offline
Armed Merchant Cruiser

(in reply to Barb)
Post #: 279
RE: Tidbit - 1/6/2009 10:55:48 AM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Ah, I just overlooked Akagi Maru in my reference book.

_____________________________


(in reply to EnricoR)
Post #: 280
RE: Tidbit - 1/6/2009 10:58:38 AM   
jrcar

 

Posts: 3613
Joined: 4/19/2002
From: Seymour, Australia
Status: offline
Yes AMC is Armed Merchant Cruisier, very handy as the Japanese for invasions, fast speed, resonable personnel and cargo load and they have decent guns as well so they can do their own counter battry.

The LSD is very useful as well :)

Getting your head round all the new ship classes takes some time, unlearning from stock and relearning.

Cheers

Rob

AE BETA Breaker :)

(in reply to EnricoR)
Post #: 281
RE: Tidbit - 1/6/2009 1:17:34 PM   
RevRick


Posts: 2617
Joined: 9/16/2000
From: Thomasville, GA
Status: offline
Ah, I wondered when the LSDs were going to show up. It's a lot easier to swim out the back then drop off the front, and somewhat less... daunting, to say the least. There weren't a lot of them during the war, but some...

Good.

Now, have you made any provisions for helo squadrons, perchance? If not, don't let it slow anything down, but I just wondered about that as well.

_____________________________

"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer

(in reply to jrcar)
Post #: 282
RE: Tidbit - 1/7/2009 10:12:56 PM   
doc smith

 

Posts: 122
Joined: 7/21/2004
Status: offline
History Channel (I think) had a piece on Jap helos flying from small carriers. The neat bit is that ships and helos were used in ASW and manned by army personnel!

I was unable to find anything about this force - not listed among IJN assets and the Army info I have doesn't mention shipping.

(in reply to RevRick)
Post #: 283
RE: Tidbit - 1/7/2009 10:14:57 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Not helos, but Kayaba Ka-1 autogyros. We've got them.

< Message edited by Terminus -- 1/7/2009 10:17:07 PM >


_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to doc smith)
Post #: 284
RE: Tidbit - 1/8/2009 10:13:47 AM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
Status: offline
What are they good for?

_____________________________

WitE 2 Tester
WitE Tester
BTR/BoB Tester

(in reply to Terminus)
Post #: 285
RE: Tidbit - 1/8/2009 10:21:01 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Not much, as you'd expect. They can do a bit of ASW, but that's it.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to Speedysteve)
Post #: 286
RE: Tidbit - 1/8/2009 10:32:24 AM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
Status: offline
Short range also I guess?

_____________________________

WitE 2 Tester
WitE Tester
BTR/BoB Tester

(in reply to Terminus)
Post #: 287
RE: Tidbit - 1/8/2009 10:39:10 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Normal combat range is two hexes.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to Speedysteve)
Post #: 288
RE: Tidbit - 1/8/2009 4:04:33 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline
Of course, the problem with the Ka-1 isn't so much that its not all that usefull, the problem is that the ship that ferries them about will sink the first time it leaves port.  By the time Akitsu Maru and Nagitsu Maru would have had them, the US sub dominance was well established.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to Terminus)
Post #: 289
RE: Tidbit - 1/9/2009 5:06:39 AM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
quote:

ORIGINAL: jrcar

Getting your head round all the new ship classes takes some time, unlearning from stock and relearning.


And that's just ships. It's almost impossible to wrap my head around the vast array of changes that have taken place in AE - almost EVERYTHING has been tweaked or gutted and rebuilt. Which begs the question......if learning to play WitP required an ascent of the "learning cliff", what will AE demand? Oxygen? Pitons?

(in reply to jrcar)
Post #: 290
RE: Tidbit - 1/9/2009 5:19:09 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
You have NO idea...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to Kull)
Post #: 291
RE: Tidbit - 1/9/2009 5:21:24 AM   
Alikchi2

 

Posts: 1785
Joined: 5/14/2004
Status: offline

quote:

ORIGINAL: Kull

quote:

ORIGINAL: jrcar

Getting your head round all the new ship classes takes some time, unlearning from stock and relearning.


And that's just ships. It's almost impossible to wrap my head around the vast array of changes that have taken place in AE - almost EVERYTHING has been tweaked or gutted and rebuilt. Which begs the question......if learning to play WitP required an ascent of the "learning cliff", what will AE demand? Oxygen? Pitons?



Which reminds me - we really need someone to compile a "Changelist" type thread so people can run over and immediately get their "is this feature included?" question answered. That'd cut down on the threads posted about 50%..

_____________________________


(in reply to Kull)
Post #: 292
RE: Tidbit - 1/9/2009 5:24:35 AM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
quote:

ORIGINAL: Alikchi
Which reminds me - we really need someone to compile a "Changelist" type thread so people can run over and immediately get their "is this feature included?" question answered. That'd cut down on the threads posted about 50%..


No prob. I'll take care of that right now.

Changelist Follows:

"Everything"



(in reply to Alikchi2)
Post #: 293
RE: Tidbit - 1/9/2009 5:25:45 AM   
erstad

 

Posts: 1944
Joined: 8/3/2004
From: Midwest USA
Status: offline
quote:

ORIGINAL: Kull

quote:

ORIGINAL: Alikchi
Which reminds me - we really need someone to compile a "Changelist" type thread so people can run over and immediately get their "is this feature included?" question answered. That'd cut down on the threads posted about 50%..


No prob. I'll take care of that right now.

Changelist Follows:

"Everything"





Eh,not exactly. Some things we have been told are SAIEW. Therefore, here's the corrected changelist:

"Most Everything"


(in reply to Kull)
Post #: 294
RE: Tidbit - 1/9/2009 5:29:24 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
Make that:

"Most everything, except for (insert your favorite nitpick here)." 

_____________________________

fair winds,
Brad

(in reply to erstad)
Post #: 295
RE: Tidbit - 1/9/2009 5:43:33 AM   
Alikchi2

 

Posts: 1785
Joined: 5/14/2004
Status: offline

quote:

ORIGINAL: bradfordkay

Make that:

"Most everything, except for (insert your favorite nitpick here)." 



But (insert your favorite nitpick here) is ESSENTIAL! AE is BROKEN!!!1

_____________________________


(in reply to bradfordkay)
Post #: 296
RE: Tidbit - 1/9/2009 9:32:26 AM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline

quote:

ORIGINAL: Terminus

You have NO idea...



And this is one of the reasons I will continue to play using one day turns.(Small baby steps till I get off the training wheels again).

_____________________________




(in reply to Terminus)
Post #: 297
RE: Tidbit - 1/9/2009 4:03:15 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: m10bob


quote:

ORIGINAL: Terminus

You have NO idea...



And this is one of the reasons I will continue to play using one day turns.(Small baby steps till I get off the training wheels again).


You got off the training wheels??!!

_____________________________


Created by the amazing Dixie

(in reply to m10bob)
Post #: 298
RE: Tidbit - 1/9/2009 5:12:05 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: Mike Solli


quote:

ORIGINAL: m10bob


quote:

ORIGINAL: Terminus

You have NO idea...



And this is one of the reasons I will continue to play using one day turns.(Small baby steps till I get off the training wheels again).


You got off the training wheels??!!


I'm too afraid to take off the training wheels. I might fall down and get hurt. (IE Midway'ed in a big way)

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to Mike Solli)
Post #: 299
RE: Tidbit - 1/9/2009 5:16:22 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Being paranoid is the way of the world for the Japanese.

_____________________________


Created by the amazing Dixie

(in reply to Shark7)
Post #: 300
Page:   <<   < prev  8 9 [10] 11 12   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Tidbit Page: <<   < prev  8 9 [10] 11 12   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.156