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Just Got This Game for My Birthday

 
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Just Got This Game for My Birthday - 1/20/2009 5:33:16 PM   
EWGuttag


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This was a requested "birthday present." After looking through the 200+ page manual, all I can say is "WOW!" This is definitely going to be more of a challenge than Guns of August, but I'm looking forward to it. If there are any suggestions on a good opening scenario for a newcomer, I'm all ears. (I don't have the predecessor Uncommon Valor.) And I can also be very patient.
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RE: Just Got This Game for My Birthday - 1/20/2009 5:35:34 PM   
Mike Solli


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You can kiss your social life goodbye.  Welcome to the forum and all it's crazies.  I recommend you jump in and ask specific questions as you get them.

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RE: Just Got This Game for My Birthday - 1/20/2009 6:11:04 PM   
radar


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From: Dayton, Ohio
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Happy birthday and as the The Beatles sang...

I'm glad it's your birthday...it's my birthday too, yeah...

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RE: Just Got This Game for My Birthday - 1/20/2009 6:12:37 PM   
Terminus


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Welcome to the Dark Side... The cover charge is your soul, but once WitP gets a hold of you, you won't miss it anyway...

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We are all dreams of the Giant Space Butterfly.

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RE: Just Got This Game for My Birthday - 1/20/2009 6:19:55 PM   
vettim89


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quote:

ORIGINAL: Terminus

Welcome to the Dark Side... The cover charge is your soul, but once WitP gets a hold of you, you won't miss it anyway...


Souls are over rated. On a more helpful note, try the Guadalcanal Scenario firts. I would recomend playing it as both sides so you get a feeling for the capabilites of each sides units

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RE: Just Got This Game for My Birthday - 1/20/2009 6:36:03 PM   
Barb


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Welcome between us - lost souls - lost lives... 
I would recoment Coral Sea scenario for beginers. It is short enough, and you have the Sea and Air elements in action almost instantly.


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RE: Just Got This Game for My Birthday - 1/20/2009 6:56:08 PM   
EWGuttag


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To all:

Thanks for all the helpful advice (including my "soul" being possessed).  If I run across any questions (I'm sure there'll be plenty), I'll let you know.  And I just turned 57.  I'm also an "old wargamer" going back over 40 years, and just picking up the habit again.

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RE: Just Got This Game for My Birthday - 1/20/2009 7:41:03 PM   
Terminus


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Just when you thought you were out, they pulled you back in!

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RE: Just Got This Game for My Birthday - 1/20/2009 9:38:47 PM   
AW1Steve


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Welcome to the madness brother , and may you enjoy the game as much as we have! Don't let the manual scare you , it's not all that correct anyhow!  It's best to learn by playing , reading AAR's and asking and reading questions. Maybe you can be smart and learn from our mistakes!
If nothing else, may you take away with you the knowledge that history didn't have to go the way it did! And appreciate the people who made it even more! Enjoy my friend, enjoy! And don't forget , we are here if you need us! (If you are married, condolences to your wife, but it's cheaper than a drug addiction or a mistress! ).

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RE: Just Got This Game for My Birthday - 1/20/2009 10:41:19 PM   
EWGuttag


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AW1Steve,

Thanks for the advice.  I'm mainly using the Manual to understand the menus.  From what I've read about the PTO, I understand enough doctrine (both sides) to not be totally perplexed (but I'm sure I'm going to make mistakes and go through a learning curve).  Actually, I've already looked at some of the AARs (especially those with Screen Captures) to get some of the feel for this game.  Going slowly isn't an issue for me.  From what I can see, WitP is the only computer game that deals with the breadth and scope of the PTO.  The boardgames out there for the PTO that cover this scope aren't that easy and are pretty time consuming too.

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RE: Just Got This Game for My Birthday - 1/20/2009 10:45:12 PM   
EWGuttag


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So you know, I've also got Guns of August (I'm a WWI buff too).  GOA is rated as "high complexity" but WitP is definitely beyond that.

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RE: Just Got This Game for My Birthday - 1/20/2009 11:08:21 PM   
thegreatwent


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Welcome to the asylum EWGuttag. I recommend the "Must Read" threads as a good resource and always remember that with such a large game even big mistakes are not fatal against the AI.

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RE: Just Got This Game for My Birthday - 1/20/2009 11:59:47 PM   
DivePac88


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Welcome EWGuttag to the ultimate wargame, and say goodbye to your other hobbies and games. It takes a-bit to get the basics, but any time you put into this game you get back 100-fold in enjoyment.

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When you see the Southern Cross, For the first time
You understand now, Why you came this way

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RE: Just Got This Game for My Birthday - 1/21/2009 7:27:19 PM   
EWGuttag


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thegreatwent,

What's the easiest way to get to the "Must Read" threads? 

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RE: Just Got This Game for My Birthday - 1/21/2009 8:00:19 PM   
anarchyintheuk

 

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It's the second thread on the main WitP page ("List of 'Must Read' Threads").

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RE: Just Got This Game for My Birthday - 1/21/2009 8:36:43 PM   
Canoerebel


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Alot of WitP is actually pretty intuitive, which means familiarity with military strategy helps alot (This boils down to "Get there the firstest with the mostest" as Nathan Bedford Forest would say).

Probably the hardest thing for a Newb to grasp is the critical importance of logistics:  how to get supplies and fuel where they are needed and how to foresee what you'll need where six months or one year ahead of time.

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RE: Just Got This Game for My Birthday - 1/21/2009 9:20:02 PM   
bradfordkay

 

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That's right... it does no good whatsoever to "get there firstest with the mostest" if they arrive with no ammunition or supplies...

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fair winds,
Brad

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RE: Just Got This Game for My Birthday - 1/21/2009 10:24:03 PM   
EWGuttag


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anarchyintheuk,

Thanks much.  To use the Staples expression, "that was easy."

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RE: Just Got This Game for My Birthday - 1/21/2009 10:27:57 PM   
EWGuttag


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Canoerebel/bradfordkay,

You're right about logistics being important.  From my initial reading of the manual, that's pretty clear.  Can't just "beam it aboard" like in Star Trek, can you?  Anyway, having played other computer games like Caesar, Civilization, Railroad Tycoon, and even worse yet, Transportation Tycoon, I'm used to dealing with logistic issues, but not necessarily as complex as WitP.

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RE: Just Got This Game for My Birthday - 1/22/2009 12:45:05 AM   
Canoerebel


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You might grasp the overall importance of logistics, but it will take experience to really get comfortable.  The experienced player can look ahead and say, "My main thrust is going to be here, so I need abundant supplies here, here, and here; and then make the moves to get them there."  The Newb has not idea where he'll be in a year.  If he thinks, "Hmm, I'd like to invade Guadalcanal in mid-1942 just like the Allies, so I'm going to send troops and massive supplies to Noumea with smaller garrisons and supplies to Luganville and Espiritu Santo."  Sounds great until the Japanese player steamrolls right through all three positions and wipes out everything; meanwhile, you're scrambling to pull together a defense of New Zealand and you have dozens of merchant ships in harm's way as the KB patrols all around.  The experienced player doesn't stick out his neck too far, and if the Japs do catch him by surprise he has a decent idea how to absorb the blow and to begin preparations there and elsewhere.

No matter how smart a new player is, no matter how carefully he reads the rules, no matter how much attention he gives to AARs (and that's very important), he still has a massive and steep learning curve ahead.

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RE: Just Got This Game for My Birthday - 1/22/2009 2:07:48 AM   
AW1Steve


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quote:

ORIGINAL: EWGuttag

Canoerebel/bradfordkay,

You're right about logistics being important.  From my initial reading of the manual, that's pretty clear.  Can't just "beam it aboard" like in Star Trek, can you?  Anyway, having played other computer games like Caesar, Civilization, Railroad Tycoon, and even worse yet, Transportation Tycoon, I'm used to dealing with logistic issues, but not necessarily as complex as WitP.


An yet compared to real world logisitcs, the game is pretty easy.Gives you a whole new respect for those supply people!

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RE: Just Got This Game for My Birthday - 1/22/2009 3:18:07 AM   
EWGuttag


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Canoerebel,

Point well taken on someone new like me understanding the "logistics puzzle," especially for the "long term" campaign.  I've now gotten through the Tutorial from the Japanese side which is getting me more familiar with the menus.  I'll tackle the Allied side soon.

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RE: Just Got This Game for My Birthday - 1/23/2009 2:09:24 AM   
EWGuttag


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I've been working through the Tutorial and just finished the Allied Turn 2 Review, the one which says "This should be a very active turn."  Boy was it!  The combat replay is an absolute blast, worth the price alone for this game (including the Japanese CVL Junyo sinking).  I can't wait to continue to move forward!

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RE: Just Got This Game for My Birthday - 1/23/2009 2:09:50 PM   
rockmedic109

 

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I can't say about Japanese, but if you're playing allies you need to move Supplies and Fuel forward.  Look for bases that have a combined Airbase and Port size of 4 or more.  These can be built up to a combined size of 10 and are thus immune to spoilage.  Build these bases up in areas near the front lines.  Then start shipping in supplies and fuel.  Try to get 999,999 supplies and fuel at each of them {doing this over the course of 18 months or so}.  Islands are better for this as the supplies and fuel don't get pulled to other bases.  This will leave you with supplies and fuel pre-positioned when you begin your counterattack.  It sucks to have to delay your attack because you need to bring a bunch of loaded AKs from SF. 

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RE: Just Got This Game for My Birthday - 1/23/2009 6:00:37 PM   
EWGuttag


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Rockmedic109,

Thanks for the tips on supplies.  WitP definitely has more logistics issues compared to other games I've played.

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RE: Just Got This Game for My Birthday - 1/23/2009 6:43:02 PM   
ChickenOfTheSea


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Late last night I could swear I heard my local Japanese commanders talking about me. The conversation went like this:

"Our supreme leader said that when we reached our objective, there would be air support, fuel, and supplies waiting for us.
Well, where are they?"

"That guy's worthless. It's clear we need to spend some political points to get a new supreme leader with a higher administrative skill."

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In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen

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RE: Just Got This Game for My Birthday - 1/24/2009 3:58:51 AM   
sventhebold


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For an absolute minimum I would try to have at least 25000 supply points available for any given new forward base. That is just to start with. All those units you pile in will eat more and any expansion is also going to eat them. Remember your Engineers! They will build eveything! Troops can hold but the ENG units make it possible.
Along with the initial landing you should have weekly small convoys loading up to add to your bases. Fuel is
another side of the same die. If your going to move alot of ships through add tankers. But you can also shut off
the refuel button to keep transports from sucking your new base dry! A good fighter cover to keep your
guys from getting slaughtered always helps. Like Clauswitz said "In war even the simplest things are hard."

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RE: Just Got This Game for My Birthday - 1/24/2009 3:44:20 PM   
Grotius


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I don't always use "small weekly" convoys. I'm more inclined to send one big dollop of supply and fuel to a forward base, partly to minimize danger to supply convoys, and partly because I'm too lazy to resupply a base every week. :) At a small base, though, it's true that a big dump of supply and fuel will partly go to waste. I track wastage in WITP tracker to ensure that it isn't out of hand.

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RE: Just Got This Game for My Birthday - 1/24/2009 5:48:34 PM   
Barb


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For small outpost islands (Midway, Johnston, Canton, Palmyra, ...) it is enough to have one small AK doing Continuous Supply run from PH.
This is the only thing AI is able to handle 

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RE: Just Got This Game for My Birthday - 1/24/2009 7:14:41 PM   
EWGuttag


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I've worked through the entire Tutorial (beginner's version).  I've saved where I left off for future reference, and play.

As suggested by vettim 89, I took a look at the Guadalcanal scenario.  That's definitely a good one for me to start with to get the feel of amphib operations.  As also suggested, I'll look at Coral Sea to get the TF side. 

Again, thanks for all the hints and tips.  So far, WitP has been more fun than a "barrel of monkeys."

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