wwengr
Posts: 678
Joined: 1/14/2007 From: Menomonee Falls, Wisconsin, USA Status: offline
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Casualties are a consequence of combat. It is important to maintain the operational tempo, but it is unproductive to suffer pointless casualties. Slowing down fatigued units and such in order to reduce Ops losses is a good thing and helps maintain the tempo. The Japanese player must press the attack continuously for as long as he can without letting the Allied player recover. This is accompished by carefuly rotating depleted and exhausted units off of the front line and putting fresh, well equipped and trained units in. For units in the rear, recovering and training, folllow the procedures you list to keep down ops losses. For front line units, suck it up and drive on.
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I have been inputting my orders for the campaign game first turn since July 4, 2009. I'm getting close. In another month or two, I might be able to run the turn!
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