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RE: Another good game skipped because of ancient sub 1280x1024 resolution!

 
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RE: Another good game skipped because of ancient sub 12... - 8/12/2008 3:59:21 PM   
jbunnelle


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What method does TOAW3 use for this type of scaling? Isn't it 2D? I love this game but I too am frustrated with the zoom levels and the amount I can see onscreen at once. Widescreen might have been difficult to support, but 1600 x 1200? I have games from 2001 that support that resolution. Can this not be added with a patch?

(in reply to SMK-at-work)
Post #: 31
RE: Another good game skipped because of ancient sub 12... - 8/12/2008 4:10:39 PM   
firepowerjohan


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Sorry, but the devleopment cycle is closed so we only do patch and support for bugs and balancing currently. Have you tried the game because from screenshots and game it does look nice at 1024x768 there is no much need for higher. You can run in Full Screen mode anyway and get the maximum size on your screen. In fact I use full screen on my 21 inch wide display, looks nice being larger and getting used to the stretched view.

< Message edited by firepowerjohan -- 8/12/2008 4:11:19 PM >


_____________________________

Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52



(in reply to jbunnelle)
Post #: 32
RE: Another good game skipped because of ancient sub 12... - 8/12/2008 4:21:12 PM   
jbunnelle


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Yes, I own the game and love it. Sorry, I just have a pet peeve about stretched interfaces, and with mine being 1440x900, it stretches too much for my taste. I think I'll start going into my Nvidia control panel and doing that fixed, non-scaling res trick, so that it's maximized but not stretched. That might be a good workaround. Thanks, Johan.

(in reply to firepowerjohan)
Post #: 33
RE: Another good game skipped because of ancient sub 12... - 8/12/2008 4:23:14 PM   
firepowerjohan


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Why do not you run in windowed mode?

_____________________________

Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52



(in reply to jbunnelle)
Post #: 34
RE: Another good game skipped because of ancient sub 12... - 8/12/2008 4:42:17 PM   
jbunnelle


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Right now I am, but there's a lot of dead space around the window and I'd like to at least fill up the 900 height part of my aspect ratio.

(in reply to firepowerjohan)
Post #: 35
RE: Another good game skipped because of ancient sub 12... - 9/28/2008 2:57:09 AM   
Dunedain

 

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I use nothing but 1024x768 when I play games, and I have a very high-end computer (the latest Intel quad core chip, NVidia 8800 Ultra graphics card, 4 gig RAM, etc.) that can run anything. :)

I have a 19 inch 4:3 CRT by choice, it can go up to 1600x1200, but I never use that res because that makes everything on the screen too miniaturized. The highest res I would even consider playing a game at is 1280x960, anything higher than that and the objects on screen become annoyingly tiny. I played Crysis in DirectX 10 mode at max quality at this res and it looks fantastic. :) I certainly don't mind if a wargame comes with the option to run in widescreen mode, but the regular 4:3 aspect ratio resolution support should be maintained (1024x768, 1280x960, 1600x1200, etc).

I use a CRT because image quality is better, and because with an LCD you have to run at the monitor's full native resolution or else you get artifacts in the image. With a CRT the image looks perfect, no matter what res you run. And since these LCD monitors often have very high native resolutions, this would mean taking a massive hit in frame rate in first-person-shooter games like Crysis. Which would mean having to waste thousands of dollars upgrading PC hardware much more frequently just because the stupid LCD is forcing you to run everything at it's maximum resolution all the time.

CRT all the way, unless they can make LCD's where there are no image problems at all if you run at less than full resolution. Or until OLED monitors arrive (maybe in 2 or 3 years), which should have none of the LCD problems. :)

(in reply to jbunnelle)
Post #: 36
RE: Another good game skipped because of ancient sub 12... - 1/12/2009 4:38:51 PM   
enpeze1

 

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I am with the thread opener. He choosed strong words, but basically he is right. I shelled out 30 Euros and I certainly expected to have at least a higher resolution than 1024x768 which was probably fine 5-10 years ago, but is not acceptable for a modern standard computer system with todays 20"+ monitors. This approach to game developement is highly unprofessional and it angers me because I payed a full price for a product which looks like shareware. (Even Battle of Wesnoth which is freeware looks finer)

I was ready to buy Commander Napoleon too, but after this first look at the horrible resolution of CEAW I fear to be disappointed again with a mediocre pixelated and distorted screen. No thanks. Just because I am a Wargamer, means not that I am satisfied with every crappy graphic or that I own a sub-par monitor/graphic card combo.

< Message edited by enpeze1 -- 1/12/2009 4:41:01 PM >

(in reply to Dunedain)
Post #: 37
RE: Another good game skipped because of ancient sub 12... - 1/13/2009 12:18:25 PM   
sterckxe


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quote:

ORIGINAL: enpeze1
I shelled out 30 Euros and I certainly expected to have at least a higher resolution than 1024x768


http://www.matrixgames.com/products/362/details/Commander.-.Napoleon.at.War

Screen Resolution : 1024x768

Greetz,

Eddy Sterckx

(in reply to enpeze1)
Post #: 38
RE: Another good game skipped because of ancient sub 12... - 1/14/2009 5:03:26 PM   
enpeze1

 

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thanks for the info. while I really like the commander game, now I have to think about a purchase of Napoleon. 80% that I will buy it, but not wholeheartly and with a bitter taste. I cannot understand why anybody would design a game with only 1024x768 in times where every standard monitor has higher resolutions? Does this guy/guys think that most of the customers have mediocre computer systems? He should have put a label on the box: "retro wargame, not suited for users with systems purchased after 2003".  No wonder that our hobby is shunned by the younger crowd. 

(in reply to sterckxe)
Post #: 39
RE: Another good game skipped because of ancient sub 12... - 1/15/2009 10:15:05 AM   
sterckxe


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quote:

ORIGINAL: enpeze1
I cannot understand why anybody would design a game with only 1024x768 in times where every standard monitor has higher resolutions? Does this guy/guys think that most of the customers have mediocre computer systems?  


Yes - and he'd be right. You'll find more wargamers going "uh, this game doesn't run on my Win2K computer" in here than people who have a problem running a 1024x768 game on their 24 inch monitor.

Greetz,

Eddy Sterckx

(in reply to enpeze1)
Post #: 40
RE: Another good game skipped because of ancient sub 12... - 1/15/2009 11:18:44 PM   
Scott_WAR

 

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Well, honestly, when it its a decision between supporting outdated, obsolete hardware, or supporting hardware made in the last decade,...they would be wise to support newer hardware. People can and will upgrade,...the computer game industry is built on that fact,.....but nobody is going to downgrade to play your games.

(in reply to sterckxe)
Post #: 41
RE: Another good game skipped because of ancient sub 12... - 1/16/2009 9:30:22 AM   
sterckxe


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From: Flanders
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quote:

ORIGINAL: Scott_WAR
Well, honestly, when it its a decision between supporting outdated, obsolete hardware, or supporting hardware made in the last decade,...they would be wise to support newer hardware. People can and will upgrade,...the computer game industry is built on that fact,.....but nobody is going to downgrade to play your games.


Reality check :

Game designed to run in 1650x1280
-> Gamer with Vista 1650x1280 can run it
-> Gamer with Win2X 1027x768 cannot run it

Game designed to run in 1024x768
-> Gamer with Vista 1650x1280 can run it
-> Gamer with Win2X 1027x768 can run it

A no-brainer indeed

Greetz,

Eddy Sterckx

(in reply to Scott_WAR)
Post #: 42
RE: Another good game skipped because of ancient sub 12... - 1/25/2009 1:02:39 PM   
enpeze1

 

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Thanks for the opinion. If this is true, then this game rather sound like shareware than professional. No wait...Batte for Wesnoth is even Freeware and has high resolution support as well as low resolution. So this design decision rather sounds like a joke and the argument "most customers have still have WIN2k" as excusation for a lazy developer. Sadly the game costed the same like a professional game and he was not so lazy while cashing in my money.

(in reply to Scott_WAR)
Post #: 43
RE: Another good game skipped because of ancient sub 12... - 1/25/2009 5:19:41 PM   
PnHobbit

 

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I have a 1280x1024 monitor, and I think the game looks good. Whine if you want, but you're speaking into the void.

(in reply to enpeze1)
Post #: 44
RE: Another good game skipped because of ancient sub 12... - 1/25/2009 8:49:30 PM   
stone_


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Joined: 12/19/2008
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quote:

ORIGINAL: firepowerjohan

Why do not you run in windowed mode?

How?? I tried to change "windows_mode 0" to "1" under the settings file but the screen didn't change.

_____________________________

Stone

(in reply to firepowerjohan)
Post #: 45
RE: Another good game skipped because of ancient sub 12... - 1/25/2009 9:42:14 PM   
firepowerjohan


Posts: 378
Joined: 4/7/2007
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quote:

ORIGINAL: stone_


quote:

ORIGINAL: firepowerjohan

Why do not you run in windowed mode?

How?? I tried to change "windows_mode 0" to "1" under the settings file but the screen didn't change.


settings.txt in the Documents/CEAW folder on your PC, that is the one game is using.


< Message edited by firepowerjohan -- 1/25/2009 9:43:05 PM >


_____________________________

Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52



(in reply to stone_)
Post #: 46
RE: Another good game skipped because of ancient sub 12... - 1/25/2009 10:49:54 PM   
stone_


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Thanks

_____________________________

Stone

(in reply to firepowerjohan)
Post #: 47
RE: Another good game skipped because of ancient sub 12... - 1/25/2009 10:52:17 PM   
panzers

 

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From: Detroit Mi, USA
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I have a 22" wide screen monitor and a dvi port with a nvidia gforce 8600GT,
Does anyone happen to know what the native resolution for that card is and what would best run on my monitor?
My resolution is set to the max at 1680 by 1050. is that too high for what I have?

(in reply to SMK-at-work)
Post #: 48
RE: Another good game skipped because of ancient sub 12... - 1/27/2009 5:19:54 PM   
Scott_WAR

 

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There is a similiar thread about the REVERSE issue on another forum here at Matrix. Basically its about a game that requires a higher resolution than 1024X768. Many people have complained that it will not run on their laptops.

The point I keep trying to make is very simple. Multiple resolutions. Problem solved. Make the game play on low AND high resolutions. 

 If you have no choice, you must go with the lower resolution simply because of the genre. War gamers typically DO NOT have high end PC's. They dont need them.

 But you have a choice. Make it wisely, and you dont get these type threads.

(in reply to panzers)
Post #: 49
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