Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Thank You

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Thank You Page: [1]
Login
Message << Older Topic   Newer Topic >>
Thank You - 1/19/2009 3:08:39 PM   
sabre1


Posts: 1928
Joined: 8/15/2001
From: CA
Status: offline
I just wanted to thank everyone formally (at least as formally as I can on a forum);

I was frustrated with learning the game, and it happens easily for me, but you guys stuck with it and answered all my questions without any sarcasm or animosity. "You" did it quickly, and in a timely manner since I was playing and reading at the same time. You increased my enjoyment of the game 10 fold and I appreciate the time you spent and the respect you gave me by helping.

I will quit now complaining about the manual, because I'm sure Vic is tired of hearing about it. Great game Vic, thank you too.

Thanks guys. It's just practice and patience now, you got me over the hump.

Sabre1
Post #: 1
RE: Thank You - 1/19/2009 3:19:03 PM   
Barthheart


Posts: 3194
Joined: 7/20/2004
From: Nepean, Ontario
Status: offline
It is a great bunch on this game forum.... typical for Matrix in general I think.

Glad you stuck with it and are having fun. Maybe you can convince JD to try again!

Anytime you want to try a PBEM game just ask. It's also a great way to learn the game.

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to sabre1)
Post #: 2
RE: Thank You - 1/19/2009 3:21:10 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Actually making a better manual is high on my agenda for a next release.

happy gaming!

(in reply to Barthheart)
Post #: 3
RE: Thank You - 1/20/2009 8:12:30 AM   
Joshuatree

 

Posts: 507
Joined: 12/30/2007
From: Netherlands
Status: offline
Glad you like the game, and we could be of help. Ofcourse, now you owe us an AAR

(in reply to Vic)
Post #: 4
RE: Thank You - 1/24/2009 11:27:06 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
Status: offline
How is it going with the game Sabre1? Hope you like it. Once you get over the hump it just gets better and better. I have played it for a year and am still discovering new things (although mostly in the editor nowadays).

(in reply to Joshuatree)
Post #: 5
RE: Thank You - 1/25/2009 12:45:09 AM   
sabre1


Posts: 1928
Joined: 8/15/2001
From: CA
Status: offline
Playing the North Africa scenario currently, and some random shrouded games.  I still haven't gotten into the naval thing yet.  I just keep telling myself about what Jeffery said, cargo ships equals trucks when I finally tackle naval operations.

It is a very nice system, and I do not regret my purchase, but I doubt we will get JD back into it.  

The AI currently is plenty tough,   but I never said I was good at these games, I just enjoy futzing around with them, learning some history, playing the "what if this happened stuff."

Thanks for asking Grymme. 

(in reply to Grymme)
Post #: 6
RE: Thank You - 1/25/2009 3:25:26 PM   
Widell


Posts: 913
Joined: 4/27/2005
From: Trollhättan, Sweden
Status: offline
quote:

ORIGINAL: Vic
Actually making a better manual is high on my agenda for a next release.

happy gaming!


Let us know if you need help with anything. I guess there are quite a few guys out there that are knowledgeable enough to at least provide the text updates...

_____________________________


(in reply to Vic)
Post #: 7
RE: Thank You - 1/25/2009 8:02:12 PM   
rasnell

 

Posts: 83
Joined: 3/26/2006
Status: offline
I also bought this game through the holiday special price. I am still learning and got great help here on the forums. I am amazed at how well the random scenario generator works. So many different ways you can tweak to make this very competitive. I love where you have no idea what your plan or strategy will be -- versus the historic scenarios. The random game requires a different strategy based on every random map. Wonderful. And once you understand the basics, it works for every game.

(in reply to sabre1)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Thank You Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.500