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Iwo Jima Scenario posted

 
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Iwo Jima Scenario posted - 10/15/2000 5:12:00 AM   
Wiseman

 

Posts: 47
Joined: 9/27/2000
Status: offline
The Scenario "Battle of Iwo Jima" has been released. You can get it at: http://www.mudmover.com/spwaw/iwojima.zip The map was designed by Wild Bill Wilder. The scenario was designed by Wiseman err me Many, Many thanks go to those who play tested. casebier, Tankhead & WB..Hope I didn't miss anyone else. Let me know how you like it. Enjoy, Wiseman

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- 10/15/2000 8:41:00 PM   
victorhauser

 

Posts: 318
Joined: 5/29/2000
From: austin, texas
Status: offline
Wiseman: If you do a revision, I would suggest tripling (quadrupling even?) the unit density. To me, it seemed that the force-density of your scenario was somewhat anemic. By the way, the map is outstanding! Kudos and congratulations!

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VAH

(in reply to Wiseman)
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- 10/15/2000 11:23:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
He pretty well maxed out the battle, Victor. The game won't hold anymore than that. The only alternative is a campaign (which is in the works) on Iwo. Even then, however, you'll never have the full unit complement. SPWAW just can't handle 3 USMC Divisions. If I may speak for the Wiseman. This is a beautifully done scenario. The actual battle for Iwo Jima took five weeks. SO you see, the is a "microcosm" of the entire battle in one scenario, and I think it's primary purpose is to capture the feel of the fighting for Sulfur Island...WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wiseman)
Post #: 3
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