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Brings Back Memories - 1/27/2009 5:06:46 PM   
Popeye


Posts: 9
Joined: 11/30/2002
From: Cape Coral, FL
Status: offline
Retired from the Navy after a 26 year career, 17 of which were sea duty. Have seen more sea bouys go by than telephone poles! Did 4 as an RM, got my degree, and did another 22 as an officer. Retired a Commander. Now a high school teacher.

Only had this game a couple of days, but it sure brings back memories. Played in various at sea war games and computer generated games ashore. Best were CVBG vs CVBG as one was coming home and one was heading out on deployment.

Fired one Harpoon in a SINKEX off either the USS Reid (FFG-30) or the USS Marvin Shields (FF-1066) I forget, but blew the crap out of the target!

Was once TAO on Shields when we tripped over a Victor class sub. Put our helo up and chased her all over the place. NMCC finally told us to break off. Dropped a couple of SUS chargers on her before we left! LMAO!

Anyway, just thought I'd say hello and, although early in the game learning process, am having a ball! You guys seem to have hit a home run.

One quick question. In the game is there anyway to combine two SAG's into one formation? Looking, but as of yet have not found the answer?



Post #: 1
Harpoon Classic Scenarios - 1/27/2009 5:24:56 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
quote:

ORIGINAL: Popeye

Anyway, just thought I'd say hello and, although early in the game learning process, am having a ball! You guys seem to have hit a home run.

One quick question. In the game is there anyway to combine two SAG's into one formation? Looking, but as of yet have not found the answer?

Always nice to see the approval from former professionals.

You can join groups together with the F7 Join Command. The groups need to be fairly close. For example, if the maximum Formation range ring of a task group AAs is 10nm, the group that wants to join AAs should be within 10nm of AAs for the command to work.

Welcome aboard, shipmate. Looking forward to all your sea stories (even if your students don't )

_____________________________


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Post #: 2
RE: Harpoon Classic Scenarios - 1/27/2009 7:09:44 PM   
TonyE


Posts: 1551
Joined: 5/23/2006
From: MN, USA
Status: offline
welcome Popeye

_____________________________

Sincerely,
Tony Eischens
Harpoon (HC, HCE, HUCE, Classic) programmer
HarpGamer.com Co-Owner

(in reply to hermanhum)
Post #: 3
RE: Harpoon Classic Scenarios - 1/28/2009 4:28:33 PM   
CV32


Posts: 1046
Joined: 5/15/2006
From: The Rock, Canada
Status: offline
Welcome welcome.

_____________________________

Brad Leyte
HC3 development group member for HCE
Author of HCDB official database for HCE
Harpgamer.com Co-Owner

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Post #: 4
RE: Brings Back Memories - 1/30/2009 11:35:46 PM   
NefariousKoel


Posts: 2930
Joined: 7/23/2002
From: Murderous Missouri Scum
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quote:

ORIGINAL: Popeye

One quick question. In the game is there anyway to combine two SAG's into one formation? Looking, but as of yet have not found the answer?



The Join/Merge Group command is also on the dropdown menu at the top (somewhere). I often use it to join a P-3 to a surface group for better buoy coverage. Just gotta remember to watch the fuel/loadout & detach it when needed.


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RE: Brings Back Memories - 1/31/2009 12:47:15 PM   
Popeye


Posts: 9
Joined: 11/30/2002
From: Cape Coral, FL
Status: offline
Thanks for the welcome. Been playing as best I can during my planning period at school. Game is tough....feel like an Ensign! Another question? In some senariors my subs run around? They're well off the beach? How do you tell where the shallow water is?

Forced one time to visit one of our diesel subs. Yup, long time ago. Asked if any of us wanted to join the sub fleet. I asked why one would ask to serve on a ship that sinks on purpose? Threw me off the boat! Kinda like serving on an amphib that on purpose runs aground? Give me Tin Cans any day!

Also saw reference to STANAVFORLANT. That squadron still around? Did a deployment with them in about 77 or so.

(in reply to NefariousKoel)
Post #: 6
RE: Brings Back Memories - 1/31/2009 4:06:53 PM   
TonyE


Posts: 1551
Joined: 5/23/2006
From: MN, USA
Status: offline
Popeye, with a group selected near where you want the water depth you can bring up the weather report Ctrl-W that shows water depth.  HC uses a very simple model of water depth, the farther away you are from land, the deeper the water.  There is no mid-ocean trench, or shallow continental shelf. 

In the next patch you will be able to gauge the water depth anyway (you can see this in the demo version in the status bar when you click around the map). 



_____________________________

Sincerely,
Tony Eischens
Harpoon (HC, HCE, HUCE, Classic) programmer
HarpGamer.com Co-Owner

(in reply to Popeye)
Post #: 7
Harpoon Classic Scenarios - 1/31/2009 4:40:00 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline

quote:

ORIGINAL: Popeye

Also saw reference to STANAVFORLANT. That squadron still around? Did a deployment with them in about 77 or so.

StaNavForLant is now called Standing NATO Maritime Group ONE
http://www.seawaves.com/fleets/naval%20fleets/nato/navforlant.htm

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Post #: 8
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