Hard Sarge
Posts: 22741
Joined: 10/1/2000 From: garfield hts ohio usa Status: offline
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I am under the impression that if one gets away, it gets away, but I have never really tested to be sure of the fact but over all, yes, the idea is correct, any unit that gets away from a battle, will rebuild, so, just pushing units back, means that the other side is going to get stronger in the long run also one that is a pain, you can shoot a unit to death, and it comes back (in battle once it reaches a low enough level, it just disappears, (broke, ran away, ceased to be a unit) and that will rebuild) weapons is a random event, it is a die roll (but I really must say, I have always gotten them Sharps, so don't know if there is anything factored in for how rare a weapon is ?) who to hunt for, that is interesting, for me, I alway try, to nail the units with attached arty, followed by Sharpshooters, but, most times, it is luck of the chase, trap what you can trap lol, currect test run the AI was hitting one of my cities, while his main Army went to protect one of his, I was able to pull my troops out of Tenn-miss, and hammer a small army sitting in place, head into Kentucky and then circle back and drive the small army away from my city, as I knew, I should win and I knew where they should retreat to, I had my army keep going, then got a poor chance of a surprise attack, went for it and nailed it, and the union was pinned against a lake, short work later, I bagged 5 out of 6 (I shot the other to death and it got away)
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