MajorDude
Posts: 199
Joined: 1/20/2009 Status: offline
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quote:
ORIGINAL: Shannon V. OKeets [Acknowledgment: I copied most of this from a similar post that Greyshaft prepared last August.] I am looking to bring the number of active beta testers back up to 30. Though I am still talking to some of the current beta testers, I estimate that I will want to add 9 new people. If you are interested, then you should read the rest of this post and, if are then still interested, simply post your reply to this thread. I will leave this solicitation open for a week (through to June 5th) and then evaluate everyone that has posted a reply. ----------------- Before you reply to this post please consider the following: Software testing is quite different to simply ‘playing’ the game. The focus of testing is not in playing the game, but in working as a team to help produce a great product. Neither internet play or PBEM are working yet, so if you are just looking for the chance to play the game against other people, then it may be better to wait for a later recruitment drive. Software testing takes time. Four to six hours a week (preferably across 2-3 sessions) is a reasonable estimate of the time required for a tester to stay in the loop on what’s happening and to give the software a good workout. If you are hoping to squeeze in just an hour of testing each week on a Sunday night somewhere between dinnertime and watching the news, then you may find it a challenge to pick up the concepts of the game, download the latest patches, read & contribute to the testing Forum and play through the game looking for bugs. Software testing takes patience. Testers are expected to respond to reasonable requests from the developer (that's me) to provide information about any problems they find. Sometimes that means running through the same boring ten minute long sequence of events half a dozen times and documenting the results so that you can help the developer reproduce the problem on his own computer. If you have the time and energy to help then please reply to this post, giving the following information: 1. Any previous experience in testing software. 2. Your experience of cardboard World in Flames (remember we need equal numbers of Newbies and Grognards on the team) a. Newbie - Never played WiF but it looks great b. Recruit - Playing WiF occasionally (or played a lot a long time ago) c. Average - Currently playing WiF on a regular basis d. Grognard - Rules guru 3. Your experience with CWIF (Australian Design Group's ealrier version of a computerized World in Flames. a. None b. Some c. A lot 4. Your PC specification. (just the basics): a. CPU speed b. RAM c. Operating system d. Maximum screen resolution for your monitor If you are not sure how to find the specifications of your computer, then please ask. ----------------- Thanks! I hope I am posting in the right place because you said there would be an announcement in the other thread, but I did not know you wanted us to post here until today, sorry (thought it was going to be posted in the other thread...). 1. Any previous experience in testing software. Yes, most recent examples are closed beta for both Lord of the Rungs Online Shadows of Angmar and Mines of Moria, in addition to Warhammer Online Age of Reckoning, also closed beta. 2. Your experience of cardboard World in Flames (remember we need equal numbers of Newbies and Grognards on the team) I started playing World in Flames about a year after its initial launch and simply loved it. It offered a gaming experience that no other game before (or since then for that matter - in my opinion) could offer in terms of scope, scale, and multiplayer playability. We had some campaign games that lasted up to nine months, playing at least every other weekend. I continued enjoyed playing the game with friends until a few years back, when school and work took over, but I now have time to participate in beta testing if you want. I don't know if I still have a copy somewhere, but I wrote a full review article describing World in Flames and what was new and cool with the new editon in 92 for a major European gaming magazine, so I do (at least did - lol) know a lot about the game. I have played all of the basic mod add-ons, but don't have as much experience with some of the smaller, later ones. So I guess I might fit 2 of these descriptions in one way or another. b. Recruit - Playing WiF occasionally (or played a lot a long time ago) d. Grognard - Rules guru 3. Your experience with CWIF (Australian Design Group's ealrier version of a computerized World in Flames. c. A lot. - I played it a lot, but was unable to transfer it to my newer computers, so I miss not being able to have fun with it. 4. Your PC specification. (just the basics): a. CPU speed - Intel Duo core 3 ghz b. RAM - 4 gigs c. Operating system - windows vista d. Maximum screen resolution for your monitor - 1680 x 1050 - maybe more - 25" Dell widescreen
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