Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Firing with Tanks without changing facing

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SP:WaW Training Center >> Firing with Tanks without changing facing Page: [1]
Login
Message << Older Topic   Newer Topic >>
Firing with Tanks without changing facing - 5/10/2002 2:05:10 PM   
winnie666

 

Posts: 16
Joined: 2/19/2002
Status: offline
is there a way to fire with a tank with only the turret facing towards the target instead of the whole tank?
Post #: 1
- 5/10/2002 4:30:37 PM   
Cromort

 

Posts: 45
Joined: 5/2/2001
From: Brussels
Status: offline
hi,
just choose your targets you're firing at by clicking on the 'target' button, and then you hit 'n' or 'p' to scroll through possible targets, then you choose one , then you fire and you get a huge fireball , and this only by moving the cuppolla :));)

ciao

(in reply to winnie666)
Post #: 2
- 5/10/2002 7:43:26 PM   
winnie666

 

Posts: 16
Joined: 2/19/2002
Status: offline
thx!

(in reply to winnie666)
Post #: 3
- 5/11/2002 1:50:21 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
Just curious why wouldn't you want your tank facing the target it's shooting at? The thickest armor on the Tank is in the front to better protect you against the return fire.

_____________________________


(in reply to winnie666)
Post #: 4
- 5/11/2002 2:06:35 AM   
winnie666

 

Posts: 16
Joined: 2/19/2002
Status: offline
yeah well, i was playing my first PBEM game, and i had this king tiger on a hill facing an Achilles IIC ~12 hexes away, and a Sherman V (I believe) 3 hexes to the king tigers left. maybe im a complete idiot but since the prob to take out the sherman were much higher compared to the prob of taking out the Achilles (and both stood a reasonable chance of taking out my tank) i gave the sherman a try... and got taken out in return by that 17pounder gun which hit me right in the side cause that dumb KT had rotated its entire body.
so thats the entire story. maybe i should have used an entirely different approach, but im still a newb :)

which brings me to a different matter: PBEMs are so much fun i wanna play another game of it. all options on, including c&c, true troop/rarity on, medium battle ~5000 points, i like to play the wehrmacht. if interested email me at [email]winnie666@abi02.de[/email]

hope to hear from ya soon!

(in reply to winnie666)
Post #: 5
- 5/11/2002 2:09:29 AM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
I sometimes do it too, gmenfan. If I have fired all my main gun shots, I will often use the coax to fire at flanking infantry, keeping the heavier armor towards enemy tanks (which sometimes get yet another opfire at me!) Another example would be against an opponent using scoutcars to get you to turn so that he can hit you from the side with a heavier tank. Just turn the turret to deal with the car. Also, If the bulk of the enemy are in front of me in open terrain, any shot I take on the flank is going to be with my turret only (this occurs most in desert terrain).

Goblin- A Goblin spins round and round:)

_____________________________


(in reply to winnie666)
Post #: 6
- 5/11/2002 10:59:21 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
Well then it is making more sense as I was unaware that heavier armor was near enough to cause you grief.. Then by all means your right in wanting to keep thick armor towards the attackig heavy armor while you move your turret only to attack a more feasible target. I just wasn't reading enough into it. I will go now.

_____________________________


(in reply to winnie666)
Post #: 7
- 5/11/2002 3:04:58 PM   
winnie666

 

Posts: 16
Joined: 2/19/2002
Status: offline
yah, maybe i should've made myself clearer. sorry bout that!

(in reply to winnie666)
Post #: 8
- 5/11/2002 8:28:17 PM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
gmenfan,

In the eyes of Goblins everywhere, you can do no wrong! Fear not, Lord Moderator, we know, given all the facts, your answer would have been complete and all-knowing! (obligatory weekly kissing-up session completed)(he did put me in the Hall, guys)

Goblin- A Goblin puckers;)

_____________________________


(in reply to winnie666)
Post #: 9
Take a look - 5/12/2002 2:26:34 AM   
Capt. Pixel

 

Posts: 1219
Joined: 10/15/2001
From: Tucson, AZ
Status: offline
You may want to rotate your turret to a present a more advantageous armored side before you move.

Right click the direction you want the turret to point while you're moving. This will rotate the entire turret/hull unit.

Then left click on your destination hexes. The hull will rotate in the direction of movement when you move (what are ya gonna do :: shrug :: ). BUT the turret will continue to point in the previously selected direction.

This is particularly useful if you're traversing a hill crest at an angle to the front line. You're probably hull down anyway, so his best chance is a turret hit on the frontal armor. :cool:

_____________________________

"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

(in reply to winnie666)
Post #: 10
- 5/14/2002 1:16:56 AM   
Larry Holt

 

Posts: 1969
Joined: 3/31/2000
From: Atlanta, GA 30068
Status: offline
Be careful, if you fire at a target that is adjecent, the AFV is going to turn to face it regardless of how you target it. :( It used to infuriate me when a tank would do this and get taken out by a flank/rear shot when I did not tell it to rotate. CL should fix this.

_____________________________

Never take counsel of your fears.

(in reply to winnie666)
Post #: 11
Sometimes you're just screwed - 5/14/2002 1:49:45 AM   
Capt. Pixel

 

Posts: 1219
Joined: 10/15/2001
From: Tucson, AZ
Status: offline
[QUOTE]Originally posted by Larry Holt
[B]Be careful, if you fire at a target that is adjecent, the AFV is going to turn to face it regardless of how you target it. :( It used to infuriate me when a tank would do this and get taken out by a flank/rear shot when I did not tell it to rotate. CL should fix this. [/B][/QUOTE]

Yeah - I hate this feature too. But, if you're aware in advance that the rotation will happen, you can give better thought to your firing sequence.

Pop that bugger that's going to get the flank shot with another unit first. :D

_____________________________

"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson

(in reply to winnie666)
Post #: 12
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> SP:WaW Training Center >> Firing with Tanks without changing facing Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.625