Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Op fire Assaults?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Op fire Assaults? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Op fire Assaults? - 10/17/2000 4:30:00 AM   
Zarquon

 

Posts: 24
Joined: 10/10/2000
From: Enschede,Netherlands
Status: offline
Ok, I see the point of not asking for confirmation in multiplayer, when a unit can assault an enemy vehicle, but how do I stop my FO trying to be a hero? Granted, he did kill that KV1, but then 8 T-26 spotted him.> ------------------ The past is a fiction created to account for the discrepancies between my immeditate physical sensations and my state of mind.

_____________________________

The past is a fiction created to account for the discrepancies between my immeditate physical sensations and my state of mind.
Post #: 1
- 10/17/2000 8:56:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
A very interesting point, Z! That merits some thought...Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Zarquon)
Post #: 2
- 10/17/2000 4:06:00 PM   
victorhauser

 

Posts: 318
Joined: 5/29/2000
From: austin, texas
Status: offline
The only way to try to prevent one of your units from attacking is to set its Range to 0. However, even if your unit has a set Range of 0, that range will automatically change to a non-zero Range if your unit is fired upon, thereby once again "provoking" your unit to fire automatically. But setting the Range to 0 is the only way I know of to at least give your unit orders to hold fire (until fired upon).

_____________________________

VAH

(in reply to Zarquon)
Post #: 3
- 10/17/2000 7:20:00 PM   
Arralen


Posts: 827
Joined: 5/21/2000
Status: offline
Abd what about turning all weapons off? .. I'm shure this does not have any influence on assaults, but maybe on general OBfire ? ..never tried it, I must admit... Arralen

_____________________________

AMD FX-4300
Gigabyte 970A-DS3P
Kingston 24GB DDR3-1600 (PC3-12800)
Asus GTX 750 Ti OC 2GB GDDR5
Seagate Barracuda SATA III 1TB
Windows 8.1

(in reply to Zarquon)
Post #: 4
- 10/18/2000 2:25:00 AM   
Charles22

 

Posts: 912
Joined: 5/17/2000
From: Dallas, Texas, USA
Status: offline
victorhauser: Are you sure about that? I know it was so with the earlier versions, but ever since 4.2 I haven't seen a unit with too short a range, return fire, or prompt for the player to do so. It seesm to have been lost when the opfire was put in command of the player, and though I've commented on this before, I've yet to see anyone deny or confirm that what I've seen is true.

_____________________________


(in reply to Zarquon)
Post #: 5
- 10/18/2000 3:30:00 AM   
Zarquon

 

Posts: 24
Joined: 10/10/2000
From: Enschede,Netherlands
Status: offline
Uh guys, I think you're missing the point a little here. The standard op fire procedure works fine for me, except sometimes when a vehicle passes an infantry unit, they automatically assault instead of triggering a fire opportunity. Even bailed crew seems to try this every once in a while.

_____________________________

The past is a fiction created to account for the discrepancies between my immeditate physical sensations and my state of mind.

(in reply to Zarquon)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Op fire Assaults? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.063