Huib
Posts: 585
Joined: 11/21/2006 From: Nederland Status: offline
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I start this thread so anybody interested can have a look at the process that is involved in making an historical scenario. We start at the very beginning, as I'm writing here, this new scenario is just in my head. As the creation progresses, I will add chapters to this thread. Step 1. Inspiration In my case inspiration comes mostly from reading military history books. Like reading the chapter about the Ardennes in Phil Nordyke's book about the 82nd Airborne Division. That book alone led to the inspiration of this year's battlefield walks, I have just returned from. While we were visiting the former battlefields it occured to me that these might be very interesting for some scenarios. Besides Nordyke we used some personal accounts from this website: https://www.infantry.army.mil/monographs/content/wwii/index.htm and for the German adversaries of the 82nd Airborne, this website: www.62vgd.com When I got home from the trip, one of the first things I did was purchase all 3 books by Herr Schäfer from the 62nd Volksgrenadier website, so I would have as much details for the German side as for the American side. Below a few pics from the trip: Step 2: The Scope Now that we have sufficient research material, we should start thinking about the scope of the scenario(s). I'll come back to the research material later, when we have to make the orders of battle and the scenario set up. To be honest, at this stage I'm not entirely sure even about the scope. I'll probably focus on the area held by the 62nd Volksgrenadier Division. There is still time as Step 3 comes next. Step 3: Making the map. Going more or less with the decision to create the scenario in the area of the 62nd Volksgrenadier Division, this means I need at least a map that includes both Trois Points and Vielsalm. Two well known towns from the Battle of the Bulge. As sources I have: a modern scale 1:50.000 topographical atlas, ofcourse Google Earth and my own knowledge of the area. I do not have any WW2 era maps of this particular area. However in this part of the Ardennes you can get away with that, as it has hardly changed and is as thinly populated as 60 years ago. Note that in most places this is not the case and historical maps are a 'must'. The first thing to do is making a "hex overlay" in Jpeg format. I started with an overlay the size of my screen which is 28 x 48 hexes, or 7 x 11,75 kilometre. I imported the overlay in Google Earth and scaled it properly. Additional overlays will have to be bordered with this one. Now we can start working on the map.... a lengthy process... Personally I use 2 computers to make the map. On one I have Google Earth running and on the other the Westfront map editor. I guess one could also use a PC with 2 screens connected. Anyhow this way we don't have to Alt-Tab to switch from Google Earth to the map editor. The first thing we do is determine the height of each hex.... a time consuming job. In Google Earth I determined that the lowest and highest point on my map is always between 250 and 575 meters. So if we take 250 meters as baselevel we can keep the default delta setting of the editor which is 25 meters per elevation level. We have 12 levels so it fits precisely. This would be the levels: 0=250 meters 1=275 meters 2=300 meters 3=325 meters.... 12=550 meters Now we go with the mouse pointer over each hex in Google Earth and enter the correct height in our map for each hex. It's a painstaking process, but it pays in the end. We will have very accurately shaped hills in our scenario. This is how it looks now... I already added some details besides the elevations. That is it for this time. The next few weeks I will be entering elevations in the map. When that is finished we'll look at the next step. Huib
< Message edited by Huib -- 2/25/2009 8:21:34 PM >
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