Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Admiral's Edition Air War Thread

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Admiral's Edition Air War Thread Page: <<   < prev  37 38 [39] 40 41   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Admiral's Edition Air War Thread - 2/27/2009 3:02:39 PM   
Przemcio231


Posts: 1901
Joined: 10/11/2005
From: Warsaw,Poland,EU:)
Status: offline
Poor Tabby

_____________________________



Pinky: Hey Brain what are we goeing to do this evening?
Brain: The Usual Pinky we will try to take over the World;)

(in reply to Grotius)
Post #: 1141
RE: Admiral's Edition Air War Thread - 2/27/2009 6:29:47 PM   
51st Highland Div


Posts: 347
Joined: 7/23/2005
From: Glasgow,Scotland
Status: offline
Disapointed there will be no player selected directions for air searching ie instead of a set circle of hex's to search an aircraft would search a piece of the "pie" selected by the user but hey ho you cant always get what you want..and you get a lot with this game

_____________________________

https://i.ibb.co/SRBTPGK/hmsglasgowmatrix.jpg
______________________________________________

The beatings will continue until morale improves....

Banner thanks to RogueUSMC

(in reply to Przemcio231)
Post #: 1142
RE: Admiral's Edition Air War Thread - 2/27/2009 6:55:59 PM   
Panther Bait


Posts: 654
Joined: 8/30/2006
Status: offline

quote:

ORIGINAL: 51st Highland Div

Disapointed there will be no player selected directions for air searching ie instead of a set circle of hex's to search an aircraft would search a piece of the "pie" selected by the user but hey ho you cant always get what you want..and you get a lot with this game


They've already said that the search sectors will be included in AE for naval search mission. I forget the exact increment (5 or 10 degrees), but you can search by sector. Or am I reading your post wrong?

_____________________________

When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo.

Nathan Dogan, USS Gurnard

(in reply to 51st Highland Div)
Post #: 1143
RE: Admiral's Edition Air War Thread - 2/27/2009 7:58:12 PM   
51st Highland Div


Posts: 347
Joined: 7/23/2005
From: Glasgow,Scotland
Status: offline
Oh my apologies if ive picked up a post in the thread wrong earlier..thanks for clearing that up

_____________________________

https://i.ibb.co/SRBTPGK/hmsglasgowmatrix.jpg
______________________________________________

The beatings will continue until morale improves....

Banner thanks to RogueUSMC

(in reply to Panther Bait)
Post #: 1144
RE: Admiral's Edition Air War Thread - 3/3/2009 8:24:37 PM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Can someone show me in what shape would be one full strenght/fullrested/high morale/full av supported squadron or Sentai if set on constant attack mission against non defended target. To get the idea of servce ratings and so on without enemy interference.
(I like to see fatigue, ops loses, aircraft damaged, aircraft on mission at each day, weather, ... for say week or so.)


_____________________________


(in reply to 51st Highland Div)
Post #: 1145
RE: Admiral's Edition Air War Thread - 3/3/2009 9:45:10 PM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline

quote:

ORIGINAL: Panther Bait


quote:

ORIGINAL: 51st Highland Div

Disapointed there will be no player selected directions for air searching ie instead of a set circle of hex's to search an aircraft would search a piece of the "pie" selected by the user but hey ho you cant always get what you want..and you get a lot with this game


They've already said that the search sectors will be included in AE for naval search mission. I forget the exact increment (5 or 10 degrees), but you can search by sector. Or am I reading your post wrong?



Correct...You tell the Air unit what % should be devoted to NavSearch. Then you can tell the unit to search from map bearing 0 to map bearing 0 in 10 degree increments so for instance from 30 to 150 degrees...then when you can go into WitP decoder after uploading the turn into decoder and you see a nice little map with alll of the search wedges displayed.

_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to Panther Bait)
Post #: 1146
RE: Admiral's Edition Air War Thread - 3/3/2009 10:27:39 PM   
Panther Bait


Posts: 654
Joined: 8/30/2006
Status: offline
Treespider,

Nice!! I hadn't thought about WitpDecoder and the search arcs. Seeing them graphically would be excellent.

I liked the search arc (whole circles in Stock) in WitpDecoder as the Japanese player. It really depicted well where you had breaks in coverage. So well that I used the information in a game I was playing as Allied to sneak carriers into Kwajelein in early 1942 to hit some surface forces that were sitting in port there. It was sort of my Doolittle Raid. Didn't do much damage (sank a CL and a DD or two), but was a real morale booster for me and scared the bejesus out of my opponent when he saw carrier planes at Kwaj in the replay.

Just one more thing to look forward to in AE.

Thanks.

_____________________________

When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo.

Nathan Dogan, USS Gurnard

(in reply to treespider)
Post #: 1147
RE: Admiral's Edition Air War Thread - 3/3/2009 11:07:56 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
I loved the search arcs in Carrier Strike, but when the Japanese carriers showed up south of me and I was searching northwest, it was a real shockeroo!

_____________________________




(in reply to Panther Bait)
Post #: 1148
RE: Admiral's Edition Air War Thread - 3/4/2009 5:43:32 AM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
quote:

ORIGINAL: Yamato hugger

First off, you cant disband an air unit that has a withdrawl date into another air unit - and I could be wrong on this part, but dont think so - IF it is within 120 days of its departure date (might be 90 days).

Secondly, you cant disband an air unit into another air unit if the target air unit is in excess of its max planes.


Rather than "jack" a different thread, this seems the better place for the follow-up question. This whole idea of disbanding air units one into another - was that actually done in WW2? I use the technique in WitP all the time, but frankly it has a real "gamey" feel to it. If this wasn't a common occurrence, perhaps it could be targeted for elimination in one of the AE patches. It would seem doable, since apparently AE already uses the withdrawal date to do this. Adding a late '46 date to all non-withdrawn air units would allow the team to use existing code in order to squelch this tactic altogether.

(in reply to m10bob)
Post #: 1149
RE: Admiral's Edition Air War Thread - 3/4/2009 6:44:16 AM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline
The Dutch disbanded the 3rd Fighter Squadron of both, the 4th and 5th Fighter Group into other fighter squadrons to replace pilots/aircraft. Obviously the disbanded squadrons did not return in 90 days

(in reply to Kull)
Post #: 1150
RE: Admiral's Edition Air War Thread - 3/4/2009 8:56:11 AM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
Most famous example of "disbanding" may be the AVG, absorbed into the 14th Air Force.?

_____________________________




(in reply to Dutch_slith)
Post #: 1151
RE: Admiral's Edition Air War Thread - 3/4/2009 4:04:49 PM   
Dixie


Posts: 10303
Joined: 3/10/2006
From: UK
Status: offline
The RAF/FAA did it quite frequently as well.

_____________________________



Bigger boys stole my sig

(in reply to m10bob)
Post #: 1152
RE: Admiral's Edition Air War Thread - 3/4/2009 6:11:01 PM   
Long Lance


Posts: 274
Joined: 7/31/2002
From: Ebbelwoi Country
Status: offline
Were these squads disbanded forever? Or did they 'respawn'?

(in reply to Dixie)
Post #: 1153
RE: Admiral's Edition Air War Thread - 3/5/2009 4:52:17 AM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
quote:

ORIGINAL: Long Lance

Were these squads disbanded forever? Or did they 'respawn'?


That's kind of where I was going with this. I'd be surprised if more than a handful ever came back. Which means it wasn't even close to the frequency with which this tactic is employed in WitP.

(in reply to Long Lance)
Post #: 1154
RE: Admiral's Edition Air War Thread - 3/5/2009 8:20:17 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
I believe that in AE, those squadrons which were historically disbanded and never rebuilt will now have a withdrawal date at the historical date of disbandment. 

_____________________________

fair winds,
Brad

(in reply to Kull)
Post #: 1155
RE: Admiral's Edition Air War Thread - 3/5/2009 11:53:16 AM   
Dixie


Posts: 10303
Joined: 3/10/2006
From: UK
Status: offline

quote:

ORIGINAL: Long Lance

Were these squads disbanded forever? Or did they 'respawn'?


Not sure on the US side of things, but Brit units that were disbanded and folded into other units were often reformed later. It could be that the squadron was reformed the next day, but thousands of miles from where the disbanded unit was. (e.g 80 Sqn disbanded in Mid East and reformed the next day back in the UK). Or the squadron could be reformed months later in a similar manner. There was also no guarantee that the reformed unit would be operating in the same role as the old one. One of the RAF Buff squadrons disbanded after Malaya and reformed later as a transport unit.

_____________________________



Bigger boys stole my sig

(in reply to Long Lance)
Post #: 1156
RE: Admiral's Edition Air War Thread - 3/5/2009 4:59:59 PM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
quote:

One of the RAF Buff squadrons disbanded after Malaya and reformed later as a transport unit.


In CHS this unit has the Dakota as its upgrade path.

_____________________________

fair winds,
Brad

(in reply to Dixie)
Post #: 1157
RE: Admiral's Edition Air War Thread - 3/5/2009 6:31:14 PM   
HistoryGuy


Posts: 80
Joined: 1/7/2009
From: Woodbridge, VA
Status: offline
Shifting from disbanding to building, I noticed a number of official histories in our library that included the "Australia in the War of 1939 - 1945" voume entitled "THe Role of Science and Industry".  I was flipping through the pages when I noticed it contained the manufacturing/delivery information for Aussie Beauforts, Beaufighters, Wirraway and Boomerang aircraft listed below.  You probably already have the information but I added it below just in case:

Wirraway deliveries began in July 39 (2 per month) which reached 8 per month by the end of the year.  It varied between 5 and 11 aircraft per month until July 1940, when 16 Wirraways were built (out of a total of 83 to date).  The delivery rate climbed to 33 in October, 34 in November before dropping to 23 in December 1940 (total 204 built).   In 1941 delivery rates varied between 5 and 22 for the first six months (91 total manufactured) before reaching 26 in August, 36 in September, 45 in October, 37 in November and 42 in December 1941.  In 1942, Wirraway production was 25 in January, 22 in February, 29 in March, 26 in April, 18 in May and 9 in June 1942 - when deliveries ended. 

Boomerang deliveries began in August 1942 with one aircraft.  They "climbed" to 3 in September, 5 in October, dropping to 4 in November and climbing again to 11 in December 1942.  Boomerang deliveries in 1943 started at 3 in January, 13 in February, 21 in March, 18 in April, 16 in May, 10 in June, 4 in July, 22 in August, 14 in September, 7 in October, 9 in November and ended with eight machines delivered in December 1943 (for a cumulative total of 169).  In 1944, the Aussies built 4 Boomerangs in January, 5 in February, 6 in March, 12 in April, 5 in May and June, 6 in July, 5 in August, 2 in September, 4 in October, 5 in November, and 7 in December for 248 cumulative aircraft delivered.  Deliveries ended in January 1945 with a run of thirteen more Boomerangs.

Australian production/deliveries of Beauforts began in August 1941 and ended in August 1944 with a cumulative total of 700 aircraft delivered during that period.  During 1941, the monthly manufacturing totals hovered between 2 and 3 with a cumulative total of 10 aircraft delivered.  In 1942, deliveries picked up from single digits (Jan - March) to reach 12 in April, 16 in May, 20 in June, 13 in July, 17 in August, 24 in September, 29 in October, 25 in November, and 24 in December 1942 for a cumulative total of 208 aircraft.  Deliveries increased slightly during 1943, beginning with 19 Beauforts per month in January, 27 in February, 23 in March, 27 in April, 24 in May, 33 during June through August, 37 in September, 34 in October, 32 in November, and 29 in December for a cumulative total of 559 aircraft.  Deliveries in 1944 spanned January through August, with peak figures in Jan and Feb 44 (25 and 26), dropping to 17 in March, 11 in April, 20 in May, 15 in June and July, and 12 in August for a cumulative total of 700 aircraft.

Australian Beaufighter deliveries began in may 1944.  This took me aback as it seemed to me that the Aussies were "making them" before that date.  The official history notes on page 412 that "for several reasons the proposal to manufacture the Beaufighter was temporarily abandoned and not revived until November 1942."   
Beaufighter deliveries in May 1944 totaled one aircraft, with two more built in June, 8 in July, 13 in August, 20 in September, 23 in October, 27 in November, and 18 in December 1944 for a cumulative total of 112.  During 1945, the Aussies produced 28 in January, 26 in February, 28 in March, 30 in April, 29 in May, 31 in June, 26 in July, and 19 in August for a cumulative total of 329.

(in reply to bradfordkay)
Post #: 1158
RE: Admiral's Edition Air War Thread - 3/5/2009 6:32:59 PM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Another question: It is possible to code two different bombloads for Naval/ground targets for airplanes? Could be absolutely stunning to have say 4x 500lbs against ships and 40x23lb parafrags for ground targets on B-25s...

Or does B-25C1(strafer) comes with parafrags only?


_____________________________


(in reply to bradfordkay)
Post #: 1159
RE: Admiral's Edition Air War Thread - 3/17/2009 7:19:41 PM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
No reply about ordonance?

_____________________________


(in reply to Barb)
Post #: 1160
RE: Admiral's Edition Air War Thread - 3/17/2009 8:12:27 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
The idea of doing a "harpoon like" mission profile system was definitely discussed early on in the AE scoping process. However, this feature did not make the cut. There are many of us who would like to see this one day - but it might have to wait for a "WITP-II".



_____________________________

AE Project Lead
New Game Project Lead

(in reply to Barb)
Post #: 1161
RE: Admiral's Edition Air War Thread - 3/17/2009 9:10:40 PM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

The idea of doing a "harpoon like" mission profile system was definitely discussed early on in the AE scoping process. However, this feature did not make the cut. There are many of us who would like to see this one day - but it might have to wait for a "WITP-II".

Would a WITP-II be a complete rewrite of the engine, code etc? That would of course, lead to AE-II!!

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to jwilkerson)
Post #: 1162
RE: Admiral's Edition Air War Thread - 3/20/2009 1:05:21 PM   
51st Highland Div


Posts: 347
Joined: 7/23/2005
From: Glasgow,Scotland
Status: offline
Had a search on the forums in regards assigning pilots to squadrons..just its a pain having to individually add pilots to a squadron..will there be a "Get All Pilots" type button to bring squadrons up to full complement in one go ? Apologies if its been posted before...

_____________________________

https://i.ibb.co/SRBTPGK/hmsglasgowmatrix.jpg
______________________________________________

The beatings will continue until morale improves....

Banner thanks to RogueUSMC

(in reply to khyberbill)
Post #: 1163
RE: Admiral's Edition Air War Thread - 3/20/2009 4:25:46 PM   
Yamato hugger

 

Posts: 5475
Joined: 10/5/2004
Status: offline

quote:

ORIGINAL: 51st Highland Div

Had a search on the forums in regards assigning pilots to squadrons..just its a pain having to individually add pilots to a squadron..will there be a "Get All Pilots" type button to bring squadrons up to full complement in one go ? Apologies if its been posted before...


Yes.

_____________________________


(in reply to 51st Highland Div)
Post #: 1164
RE: Admiral's Edition Air War Thread - 3/20/2009 5:00:46 PM   
51st Highland Div


Posts: 347
Joined: 7/23/2005
From: Glasgow,Scotland
Status: offline
Excellent thank you Yamato Hugger for your quick reply...

_____________________________

https://i.ibb.co/SRBTPGK/hmsglasgowmatrix.jpg
______________________________________________

The beatings will continue until morale improves....

Banner thanks to RogueUSMC

(in reply to Yamato hugger)
Post #: 1165
RE: Possible instructors exploit - 3/23/2009 5:40:05 PM   
GaryChildress

 

Posts: 6830
Joined: 7/17/2005
From: The Divided Nations of Earth
Status: offline

quote:

ORIGINAL: timtom

AE will allow modders to set up OTU's of a sort in that units can be given the "training" attribute. This means that the unit can only fly training missions, or, in the case of the Japanese, Special Attack missions. At the same time the unit can hold three (or four, I forget) times the normal number of pilots.


I did a search on "Training Squadrons" and this is the best I could find on the subject so please forgive me if this question has been raised and answered.

What properties will training squadrons have? If I check the "trainer" box in the editor what capabilities or limitations will that give a squadron. I believe it has been said that training squadrons will only fly "training" missions but then what are the mechanics of it? How do I transfer pilots who have been trained via training squadrons back into the pool to be used in squadrons which can fly combat missions? If a training squadron can't fly combat missions then those pilots are stuck in limbo if they can't somehow be rotated into a combat squadron.

Many thanks.

_____________________________


(in reply to timtom)
Post #: 1166
RE: Admiral's Edition Air War Thread - 3/23/2009 5:51:00 PM   
Yamato hugger

 

Posts: 5475
Joined: 10/5/2004
Status: offline

quote:

ORIGINAL: khyberbill

quote:

The idea of doing a "harpoon like" mission profile system was definitely discussed early on in the AE scoping process. However, this feature did not make the cut. There are many of us who would like to see this one day - but it might have to wait for a "WITP-II".

Would a WITP-II be a complete rewrite of the engine, code etc? That would of course, lead to AE-II!!


WitP-II (or whatever it would be called) would be a total re-write. It would also be likely 3-5 years down the road (AE took 3).

_____________________________


(in reply to khyberbill)
Post #: 1167
RE: Admiral's Edition Air War Thread - 3/23/2009 7:16:11 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline

quote:

ORIGINAL: Barb

Another question: It is possible to code two different bombloads for Naval/ground targets for airplanes? Could be absolutely stunning to have say 4x 500lbs against ships and 40x23lb parafrags for ground targets on B-25s...

Or does B-25C1(strafer) comes with parafrags only?



As has been stated many times before, no.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to Barb)
Post #: 1168
RE: Admiral's Edition Air War Thread - 3/31/2009 11:41:35 PM   
AmiralLaurent

 

Posts: 3351
Joined: 3/11/2003
From: Near Paris, France
Status: offline
OK, here is my idea: allow every kind of mission to every kind of aircraft.

Because in historical cases, they could be used in every kind of mission....

In WWII, CAP was flown by bombers over convoys, but also sometimes over base (for example Hudson in early 1942 against bases raided by japanese floatplanes). US CV used SBD to reinforce CAP in 1942 (and Dutch used their Devastator teh same over Holland in 1940). Japanese floatplanes (Pete, Jake) were routinely used as fighters. Ok course they will not stand long against real bombers but may have some success against unescorted bombers.

Transports might be flown by any aircraft. In emergency cases, fighters were carrying a passenger. Bombers routinely do that.

On the other hand, transports were sometimes used as bombers.

Same for recon aircraft, that might be armed (and so flew sweeps, or ground attack). For example Ki-36 was rather a light bomber/tactical support aircraft rather than pure recon.

ASW was often flown by fighters from US CVE. Naval search too.

And so on...

Thinking of it a bit longer, some missions (sweep, CAP, LRCAP) will require the aircraft to have weapons.

Tactical recon might be flown by any type of AC. For me it's recon without picture.

Recon will require to have a photographic material inside the aircraft.

Then I fully agree that a bomber used as a fighter will be awfully slow and lack maneuvarility and so have far less chance to intercept incoming aircraft... But at least your convoy far out at sea may be protected by some B-17 from nasty Betties.

And the experience system described is perfect for that. The plane will suck in any role not designed for him, the crew will suck too. But sometimes it might help.

(in reply to Terminus)
Post #: 1169
RE: Admiral's Edition Air War Thread - 4/1/2009 2:15:11 AM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
There were comon air figthings between Patrol aircrafts.

(in reply to AmiralLaurent)
Post #: 1170
Page:   <<   < prev  37 38 [39] 40 41   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Admiral's Edition Air War Thread Page: <<   < prev  37 38 [39] 40 41   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.860