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RE: Empire Total War - 3/13/2009 1:03:23 AM   
Tactics


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If anyone is interested they have a min-mod that is ruff and unpolished - It allows you to play any faction. Fun to mess around with until a real mod comes out, and there seems to be some good ones in the oven. The initial release is prety crappy, both from an AI perspective and number of playable nations, but lots of Matrix games are crappy too.

The difference is that Total War has a strong and capable core of modders as opposed to the many abandoned forum sections for Matrix games.

Here is the link to that TW Center

(in reply to Terminus)
Post #: 121
RE: Empire Total War - 3/13/2009 10:58:59 PM   
Terminus


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Erm, there's more than a few Matrix games with a strong and capable core of modders. Let's not get carried away here...

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Post #: 122
RE: Empire Total War - 3/14/2009 12:13:47 AM   
Crimguy


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What are you talking about? AE does not exist. Ask anyone.

quote:

ORIGINAL: Terminus

Erm, there's more than a few Matrix games with a strong and capable core of modders. Let's not get carried away here...


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Post #: 123
RE: Empire Total War - 3/14/2009 12:15:29 AM   
Tactics


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Yeah,  go back to work on the vaporware. 

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Post #: 124
RE: Empire Total War - 3/14/2009 2:52:24 AM   
pasternakski


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quote:

ORIGINAL: Tactics
but lots of Matrix games are crappy too.


"Now, son," says Pappy to Eustis, "Far be it from me to be critical of your choice of a bride, but don't ye think Junie Sue there lacks a little somethin' in the purtyness department?"

"Yes, Pappy, I own that Junie be a mite ugly."

"And them big ole buck teeth, boy, what's yer thinkin' about that?"

"Well, Pappy, I figure as how a man always grows tired of his life mate, I mean judgin' from the likes of you and Maw and all ..."

"Don't be insinuatin' on the dearly departed, now, boy ..."

"No, Pappy, I's just sayin' that, even then, Junie'd still be good fer openin' my bottle of Schlitz, so I'd as soon keep 'er around even without the gruntin' game and sech."

"Now, dogged if'n I didn't raise a boy with at least a peck sack o' sense about him! But ye can't have 'er, boy."

"Why not, Pappy?"

"Cause I'm a-keepin' 'er for my own, that's why. You'll just have to go get yer own church key, son."

"Yes, Pappy. Would WitP-AE be a good 'un, do ye think?"

"Dunno if she's got 'nuff overbite yet, boy."

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Post #: 125
RE: Empire Total War - 3/14/2009 2:54:02 AM   
Terminus


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And may I venture to add a small "Yee-Haw"?

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Post #: 126
RE: Empire Total War - 3/15/2009 10:00:10 AM   
mack2


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Default difficulty seems a bit easy.

Started a Grand Campaign as Sweden (after doing the first 3 RTI campaigns, as I didn't realise to start a new one as the US you had to do it manually), default difficulty, after playing for a few days, I own Denmark, Iceland, Finland, Poland, Germany, France, Spain, Italy, Gibraltar, Morocco, Austria*, Serbia, Croatia, all those little ex-USSR states in Eastern Europe, Florida, Texas, Mexico, Cuba, Panama, all of South America, Leeward (Pirate) Islands, and would have knocked over all the Cherokee nations in a few turns, plus going across North Africa with some of the armies I sent to Morocco.

Basically I owned all of Southern and Central Europe, the Balkans, Scandinavia, South America, parts of North Africa, Latin America, the Lower United States and the Caribbean.

I didn't bother with England because Naval stuff causes crashes for me, and didn't attack Russia because I didn't want to end the campaign.

Was making 40,000 a turn (by this stage I was at the end of the tech tree) even with my 70,000 Army Upkeep, had 3x fleets full of 2nd rates, if I wanted could produce a fleet of super 1st rates, had over 15 full stack armies across Europe and America, full of Line Infantry, 24 Pound Artillery, Puckle Guns and Heavy Cavalary, and the ability to raise a new army every 2 turns in Poland, France, Sweden, Denmark and Mexico.

*They were allied with me, was quite nice of them to let 6 of my armies setup camp outside everyone of their regions and destroy their nation in one go).

I'll probably wait for a few patches to play another GC, with the difficulty up a notch.

< Message edited by mack2 -- 3/15/2009 10:01:00 AM >

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Post #: 127
RE: Empire Total War - 3/15/2009 1:16:29 PM   
killroyishere

 

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quote:

but lots of Matrix games are crappy too.


Lots? Name me ten?

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Post #: 128
RE: Empire Total War - 3/15/2009 2:03:23 PM   
Erik Rutins

 

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quote:

ORIGINAL: killroyishere
quote:

but lots of Matrix games are crappy too.


Lots? Name me ten?


It was a trolling style post, I've let it go since he hasn't followed up. No point in turning the discussion into this though, let it go and keep on topic.

Regards,

- Erik


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Post #: 129
RE: Empire Total War - 3/15/2009 7:13:23 PM   
Titanwarrior89


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I bought both!   Empire:Totalwar and Crown of Glory EE.  Both are great games.  Crown is more historical.  If I could only buy one, I would buy Crown of Glory EE.


I have to admit I like the way they did the Naval battles in Empire.


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Post #: 130
RE: Empire Total War - 3/16/2009 1:33:18 AM   
Crimguy


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If the battles in CoG are in the same vain as their civil war title, I'll probably pass. I found Forge of Freedom's battles to be incredibly plodding.

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Post #: 131
RE: Empire Total War - 3/16/2009 5:29:51 AM   
JamesM

 

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So is this game worth getting?

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Post #: 132
RE: Empire Total War - 3/16/2009 8:58:27 AM   
Joram

 

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Depends...

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Post #: 133
RE: Empire Total War - 3/16/2009 9:49:52 AM   
Zakhal


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quote:

ORIGINAL: Titanwarrior89

I have to admit I like the way they did the Naval battles in Empire.


The AI puts up a good fight in naval battles (or then i just suck). However I dont think its possible to loose a ground battle though.

Once Im finished with Empire Ill start up the new crown of glory. I hope I have received the manual by then. Excellent bathroom reading.

< Message edited by Zakhal -- 3/16/2009 9:50:39 AM >


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Post #: 134
RE: Empire Total War - 3/16/2009 6:10:38 PM   
Crimguy


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Price drop to $39.95 at Best Buy. Didn't get it yet . . . Football Manager 09 is taking ahold of me. Might get Crystal Palace promoted despite the organization being wrecked by takeover talks and no transfer budget! No mean feat.

BTW, I had Rome Total War and Shogun Total War, but don't remember there being too much in the way of patches from the devs. Are we sure ETW will be patched?

< Message edited by Crimguy -- 3/16/2009 6:11:14 PM >


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Post #: 135
RE: Empire Total War - 3/16/2009 6:59:28 PM   
Jevhaddah


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Rome Total War is at version 1.5 or 1.6 atm, I know they patched it before and after the expansions came out along with the Alexander Dl only scenario.

Shogun has a 1.12 patch.

As for Empires.. I dont like the online activation system sooo I am going to wait a bit to see how it pans out.. and the price drops.

Just bought CoG:EE soo no time to play anyway



Cheers

Jev

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Post #: 136
RE: Empire Total War - 3/16/2009 8:56:08 PM   
Tactics


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If you lust for it, get it, but it's bug ridden and as noted above - Way too easy right now.  Here is some wonky clipping. Which wouldnt be too terrible, but it was during a boarding fight....except both parties just stared at each other for abuot 10 min....while clipping and not fighting.

In land battles I've had AI stand with their backs to my forces and not move, even while I shoot them down. AI cannons (theirs and mine) regularly shoot their own citybuildings and fort walls. Routed units also have the tendency to just move to the maps edge and wait to be slaughtered rather than actually exit.  Too much to name really. Hopefully a patch this week.



I'd follow up more, but until we see that patch for CCMT to remove the 1 + year old skid while prone bug...lets just let it go and stay on topic.


< Message edited by Tactics -- 3/16/2009 9:03:32 PM >

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Post #: 137
RE: Empire Total War - 3/16/2009 9:28:40 PM   
Terminus


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As far as I know, Empire has had two patches already. I'm not sure where you get other impressions from, but my game has been updated at least twice.

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Post #: 138
RE: Empire Total War - 3/16/2009 10:31:04 PM   
Tactics


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One was a real patch, the second was a patch to fix what steam broke. Some game clients got updated with a different language, like French updated with English - The second patch fixed it. So you actually only got 1 patch. It's all very documented. Visit the CA forums or TW Center.

Do my impressions vary from yours? You find the AI to be challenging, money to not rain from the sky, no memory leaks, every countries 'line infantry' has the same stats (as in English Infantry not better than France) you don't notice that stuff? Seriously? You're working on AE, right? 

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Post #: 139
RE: Empire Total War - 3/17/2009 6:59:30 AM   
NefariousKoel


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Well, no need for me to say "I told you so" on the Steam fugliness. 

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Post #: 140
RE: Empire Total War - 3/17/2009 8:27:20 AM   
Lützow


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The KI is dumb as hell and can't even transport units over sea. I won every battle on campaign map by moving 2 full stacks of line infantry close together. For the strategic part you simply have to wait for KI dow's in order to annex them one by one and after a while you get so much money every turn that's impossible to lose anymore.

This game would not only need a KI patch but severe balancing as well. In it's current state it has no longtime retention and due to the Steam thing you can't sell on Ebay afterwards. Anyway, if somebody wants to buy a Steam account with Half Life II and Empire for like € 30,-, just drop me a pm.

(in reply to NefariousKoel)
Post #: 141
RE: Empire Total War - 3/17/2009 9:37:31 AM   
JudgeDredd


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quote:

ORIGINAL: Tactics
...Seriously? You're working on AE, right? 
LMAO...

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Post #: 142
RE: Empire Total War - 3/17/2009 11:58:41 AM   
cdbeck


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quote:

ORIGINAL: Tactics

If you lust for it, get it, but it's bug ridden and as noted above - Way too easy right now.  Here is some wonky clipping. Which wouldnt be too terrible, but it was during a boarding fight....except both parties just stared at each other for abuot 10 min....while clipping and not fighting.

In land battles I've had AI stand with their backs to my forces and not move, even while I shoot them down. AI cannons (theirs and mine) regularly shoot their own citybuildings and fort walls. Routed units also have the tendency to just move to the maps edge and wait to be slaughtered rather than actually exit.  Too much to name really. Hopefully a patch this week.



I'd follow up more, but until we see that patch for CCMT to remove the 1 + year old skid while prone bug...lets just let it go and stay on topic.



For every screenshot you post like this, I can post 5-10 of the ships actually coming together with a rather impressive boarding fight, lines shooting across, people fighting, and cannon exchange. Games like this are likely to have some clipping issues (real time strategy or FPS). I haven't found the game to be "easy," although I haven't put much into the grand campaign yet (been playing Road to Independence). I know there is a trade bug, but I can't figure out what it effects (it must be mostly under the hood).

So lets not get melodramatic here - one screenshot of poor clipping belies hundreds of battles working properly, and exciting land and sea combat. Obviously, there are differences in this game and CoG:EE as far as mechanics go, and so you aren't going to see the same level of historical detail in E:TW as you are in CoG (but that does not mean that one isn't as complicated or offer the same grand strategy-style options as the other).

I also didn't find the Steam release to be overly annoying. Meh, no worse than an MMORPG launch anyway. I had the game the day after it released, pretty much in the morning, and I was able to access it fine. Some people had worse time with the release, and I understand the frustration of people who bought the physical box only to find out that they were going to have issues as well (well, serves them right for lording over those of us forced to do the digital method ). Even Matrix has had problems on release days, I distinctly remember certain releases where the store got turned on early, downloads were getting corrupted, or immediate patching was required to get games to work with certain people's systems.

SoM

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RE: Empire Total War - 3/17/2009 6:56:52 PM   
Scott_WAR

 

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Uh, doesnt matter if it works right 90% of the time. That 10% of the time ruins games.

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Post #: 144
RE: Empire Total War - 3/17/2009 7:27:35 PM   
Terminus


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quote:

ORIGINAL: Tactics

One was a real patch, the second was a patch to fix what steam broke. Some game clients got updated with a different language, like French updated with English - The second patch fixed it. So you actually only got 1 patch. It's all very documented. Visit the CA forums or TW Center.

Do my impressions vary from yours? You find the AI to be challenging, money to not rain from the sky, no memory leaks, every countries 'line infantry' has the same stats (as in English Infantry not better than France) you don't notice that stuff? Seriously? You're working on AE, right? 


No, the AI isn't particularly challenging, money is too easy to come by, there are memory leaks and so forth. Never said this wasn't true.

However, given that this is a GAME, and said GAME allows the player to research improvements to the units within the GAME, I have no problem with my Austrian line infantry being better than everybody else's. I paid my research points; if they couldn't be made better, what would be the point of playing any of the countries available in the game?

Lighten up, for heaven's sake. Empire was never marketed as a grognard's game, and neither were any of the other games in the TW series. If you expect it to act like one, then you're the one with a serious problem.

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Post #: 145
RE: Empire Total War - 3/17/2009 7:28:54 PM   
Terminus


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quote:

ORIGINAL: Scott_WAR

Uh, doesnt matter if it works right 90% of the time. That 10% of the time ruins games.


It works right far more than 90% of the time...

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Post #: 146
RE: Empire Total War - 3/17/2009 7:38:58 PM   
V22 Osprey


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So does E:TW suck or not.....I just got my Nvidia Geforce GTX 295 and I want to know if its good.Too many mixed reactions to decide.I want a good game to test out my brand spank'in new grahpics card.

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Post #: 147
RE: Empire Total War - 3/17/2009 8:00:50 PM   
Joram

 

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Which is why I said 'it depends'.  If you want a lite game with gorgeous eye candy, epic scope, and plenty of things to occupy you with the building management, the naval side, the tactical game and the diplomacy, then you'd probably like the game. 

If you're looking for a historical reenactment of the time with realistic situations and battles then you will be disappointed.  The historical veracity is a common complaint in the whole series to be fair but I don't think this game in any way has improved over MTW2 in that respect. 

My biggest issue personally is that the tactical battles has been turned into a pretty arcade game.  In fact, in past series there was an arcade mode and that is what it feels like it is stuck on, to me now.  I actually am getting more enjoyment out of not fighting most of the tactical battles and just concentrating on the strategic side.  I do occasionally do a tactical battle when there is a result I want to guarantee (as it's very hard to lose a battle if you manage it personally) but for the most part forgo them now.

So, again, it depends what you are looking for.  I think fans of the series will still enjoy it if you keep your expectations down to this being just a further evolution of the game, not a revolution.  To amalgamate and paraphrase several points of views, it can be fun to just beat up on the AI and the game looks gorgeous doing it too.

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Post #: 148
RE: Empire Total War - 3/17/2009 9:33:31 PM   
Lützow


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quote:

ORIGINAL: V22 Osprey

So does E:TW suck or not.....I just got my Nvidia Geforce GTX 295 and I want to know if its good.Too many mixed reactions to decide.I want a good game to test out my brand spank'in new grahpics card.


If you're looking for a fun but short ride, go for it. Empire is by no means a 'bad' game, there are many improments in comparison to previous TW titles and some eye candy as well. However, once you figured out how the KI works, all the chrome evaporates and the gameplay becomes dull.

< Message edited by Lützow -- 3/17/2009 9:34:43 PM >

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Post #: 149
RE: Empire Total War - 3/18/2009 12:21:16 AM   
Titanwarrior89


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I would have to agree with Lutzos and Joram. I think overall they hit the nail on the head. EU2 will give you more history and it's ahistorical
quote:

ORIGINAL: Lützow

quote:

ORIGINAL: V22 Osprey

So does E:TW suck or not.....I just got my Nvidia Geforce GTX 295 and I want to know if its good.Too many mixed reactions to decide.I want a good game to test out my brand spank'in new grahpics card.


If you're looking for a fun but short ride, go for it. Empire is by no means a 'bad' game, there are many improments in comparison to previous TW titles and some eye candy as well. However, once you figured out how the KI works, all the chrome evaporates and the gameplay becomes dull.



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Post #: 150
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