Lord_Stanley
Posts: 32
Joined: 1/21/2007 From: on the pond Status: offline
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Let me correct a few things: Curt Schilling, an American Baseball player (Pitcher of superstar caliber) an avid history buff and board wargamer is a part owner of MMP (Multi-Man Publishing, board wargame publisher), he helped them out when they needed financial help and IIRC help MMP acquire the rights to ASL. Mr Schilling also owns 38 Studios, a designer of PC games (#38 was Schillings uniform number). MMP has the rights to the ASL (Advanced Squad Leader) series. To say ASL is similiar to WiTP is a gross understatement, WiTp has probably sold in the low thousand of copies while ASL has sold near millions. ASL has been around since the 70's, a PC version of ASL is the holy grail of board/PC wargaming. Many PC games have tried to emulate ASL, for example Close Combat, Combat Mission, and othe tactical WW2 combat games.(although the designers deny it now) VASSAL is a PC based Java application that allows players to play board wargames with each other, a sort of computerized Play By EMail for board wargames. There is no AI or rules within the module, players move all units/game pieces, keep track of stats and must know/own the rules. Other similiar systems are Cyberbox and ZunTzu. Usually "modules" for VASSAL are created by a 3rd party/players and not by the game company. Most game companies fully support module creation however because it helps with sales, many players do not have time/table space to play board wargames face-to-face so they use VASSAL instead. Recently MMP announced that they would no longer be supporting VASSAL for their games. Of course there was a outcry from diehard loyal fans, most play only via VASSAL. The next day MMP backed off saying they would have an annoucement on future online availability later. Because of Schillings recent retirement from Baseball there is speculation that MMP is partnering with 38 Studios to "port" MMP's extensive line of board wargames to the PC. And that the games will include computerized rules implementation and possible AI.
< Message edited by Lord_Stanley -- 4/1/2009 1:26:28 AM >
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