Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Patch for Harpoon ANW 3.9.X

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Modern] >> Harpoon 3 - Advanced Naval Warfare >> Patch for Harpoon ANW 3.9.X Page: <<   < prev  1 [2] 3   next >   >>
Login
Message << Older Topic   Newer Topic >>
Patch for Harpoon ANW 3.9.X - 4/1/2009 3:19:18 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
quote:

ORIGINAL: Bucks

If we fix the list, will you simply vanish like so much mist in the morning sun?

Nope. But I'll be able to concentrate on playing and writing new scenarios without having to worry about finding work-arounds for such obvious bugs and wondering how new changes are going break my existing work.

It is pointless to say anything else so long as Russell Sharp and AGSI continue to openly practice censorship at Matrix by making embarassing things 'disappear' from this forum.

_____________________________


(in reply to Bucks)
Post #: 31
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 4:28:20 PM   
rsharp@advancedgamin

 

Posts: 430
Joined: 6/19/2006
Status: offline
Who censored what?

Would you post a link to the censored post?

_____________________________

Russell
Advanced Gaming Systems
Home of Computer Harpoon

(in reply to hermanhum)
Revisions: 1 | Post #: 32
Patch for Harpoon ANW 3.9.X - 4/1/2009 4:40:51 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
Right here:

quote:

ORIGINAL: rsharp@advancedgamin

Hey folks,

First off, I would like to express my appreciation for Herman's (and others') efforts in collecting these issues. It is no small feat to manage such a large list of any sort and keep it up to date.

Second, Darren Buckley and I have set up an issue tracker outside of AGSI that will help manage this list and our efforts for handling it. It public and will always remain so. We are looking to keep the process as transparent as possible. The issue tracker is adminstered by Darren and myself in our spare time. With that in mind, you can login anonymously:

http://hud3.harpoon5.com/mantis/login_page.php

You can also view the stats on how we have handled the issues in the list.

http://hud3.harpoon5.com/mantis/summary_page.php

Further, you will be able to see what issues have been resolved for the next release. This system is an efficient way for handling such a sizable list of issues and prevents duplication of efforts. To further that, I'd like to extend an invitation to Herman for Developer status in this issue tracker. He will be able to manage issues in the system, create new users, and otherwise share control of the issue tracker.

We also invite anyone else to give their input on issues. There are several issues we have marked as needing feedback because of missing test scenarios or our not being able to reproduce them. Further, the public can now report issues they encounter using this issue tracker under the Public project. You can switch projects using the drop-down list in the upper right corner of the web application.

We want to establish a public and even-handed approach to handling these issues.

Anyone interested?

http://www.matrixgames.com/forums/fb.asp?m=1799684

After starting up a Mantis bug-tracking system, and encouraging everyone to join it and abandon other systems and sites, it is now 'inaccessible'

quote:

Not Found

The requested URL /mantis/login_page.php was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

Thank goodness the bug lists on other sites were not removed. Otherwise, there would be no good tally on the condition of the game.

According to the quote, only Russell Sharp and Darren Buckley had access to the new Mantis system. So, who pulled the plug on it in hopes of deleting all institutional memory of the bugs it contained?

p.s. I wouldn't try and go back to 'replace/re-activate' your deleted system. If it happened once, it can happen again. Which is why I posted:

quote:

ORIGINAL: hermanhum


quote:

ORIGINAL: rsharp@advancedgamin

Let me reiterate an invitation to join us in the issue tracker we have set up to tackle your list. There are files we can't find and some issues we need further feedback to replicate some of the issues. We look forward to you and anyone else joining up to help us move forward with the game in a public manner.


Yes, I have read through the new AGSI tracking system and I think I'll decline that invitation. There seems to be no problem in how the list is already maintained on HarPlonkHQ. (http://www.harplonkhq.com/forum/viewtopic.php?t=18)

The previous invitation to discuss the list on HarPlonkHQ remains open to everyone interested in doing so. I feel more comfortable entering data into a system not controlled by AGSI, as I've previously stated to Mr. Gilman. Past experience has shown me that this is the best way to proceed. I know that all the list contributors wish Darren Buckley and Russel Sharp success with their Mantis bug-tracking system.

http://www.matrixgames.com/forums/fb.asp?m=1802928

quote:

ORIGINAL: rsharp@advancedgamin

I pubicly guaruntee that your input on the project will not be censored. Still, if we cannot find a middle ground then we will forced to duplicate our efforts.

There seems to be an issue with HarplonkHQ not accepting my gmail account. I'll PM you the e-mail. Please set up an account under the user name Russell and I can start working on these issues.

http://www.matrixgames.com/forums/fb.asp?m=1802939

I saw this one coming over a year ago. I just wish that I had the same luck picking lottery ticket numbers.



< Message edited by hermanhum -- 4/1/2009 4:41:21 PM >


_____________________________


(in reply to rsharp@advancedgamin)
Post #: 33
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 8:11:30 PM   
rsharp@advancedgamin

 

Posts: 430
Joined: 6/19/2006
Status: offline
So something strange happened to corrupt the Mantis installation. Our SysOp fixed it and now it is back up.

http://hud3.harpoon5.com/mantis-1.1.1/

No data was lost and I'll have the url fixed. Just something screwy with the web app. We do keep weekly back ups of the data so if we had lost some data it would only be a some days worth.

So something natural happened (Murphy's Law) but it's not censorship. We have nothing to gain from pulling the issue tracker.

Any other cases of censorship?

By the way, we have arranged for a more systematic handling of the list there. You can expect to see more progress being made in that issue tracker and eventually the main AGSI tracker when we open it. We also have nothing to gain from discounting bug reports for the sake of discounting. Anything marked closed or unable to reproduce will come to me and then I'll go to you, Herman, so we can get to the bottom of it.

Thanks,

_____________________________

Russell
Advanced Gaming Systems
Home of Computer Harpoon

(in reply to hermanhum)
Post #: 34
Patch for Harpoon ANW 3.9.X - 4/1/2009 8:21:59 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
quote:

ORIGINAL: rsharp@advancedgamin

So something strange happened to corrupt the Mantis installation. Our SysOp fixed it and now it is back up.

http://hud3.harpoon5.com/mantis-1.1.1/

No data was lost and I'll have the url fixed. Just something screwy with the web app. We do keep weekly back ups of the data so if we had lost some data it would only be a some days worth.

So something natural happened (Murphy's Law) but it's not censorship. We have nothing to gain from pulling the issue tracker.

And we can believe as much of that as we like. Sure, the dog ate your homework...

Okay, it's back up. Unfortunately, it's now behind another password-protected firewall. The previous page didn't have this requirement. Which, of course, makes me wonder if this is the same page you've resurrected. Of course, we'll never know if it was a deliberate attempt from Darrenly Buckley to delete or an honest-to-God accident.

quote:

ORIGINAL: rsharp@advancedgamin

Any other cases of censorship?

By the way, we have arranged for a more systematic handling of the list there. You can expect to see more progress being made in that issue tracker and eventually the main AGSI tracker when we open it. We also have nothing to gain from discounting bug reports for the sake of discounting. Anything marked closed or unable to reproduce will come to me and then I'll go to you, Herman, so we can get to the bottom of it.

At least something is back up. Any problems you have can be posted here for discussion and I'll try to offer clarification.

_____________________________


(in reply to rsharp@advancedgamin)
Post #: 35
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 8:45:40 PM   
rsharp@advancedgamin

 

Posts: 430
Joined: 6/19/2006
Status: offline
Working on the configuration (which was lost) now so that it will allow anonymous access.

Technical quibbling: While the data is the same, the 'pages' are from a new Mantis installation. So the issues, comments, and meta-data, everything that matters, is the same.

Not knowing never stops you from speculating to make a point.

Thanks,

_____________________________

Russell
Advanced Gaming Systems
Home of Computer Harpoon

(in reply to hermanhum)
Post #: 36
Patch for Harpoon ANW 3.9.X - 4/1/2009 8:53:37 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
quote:

ORIGINAL: rsharp@advancedgamin

Not knowing never stops you from speculating to make a point.

And I speculated this exact 'accident' one year prior. Just call me Mr. Nostradamus!

Again, thank goodness the original contents were protected on a deletion-free forum like HarPlonkHQ.

_____________________________


(in reply to rsharp@advancedgamin)
Post #: 37
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 11:15:53 PM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
Do you know what shut up means. Just give it a rest. Your arrogance is offensive to say the least.

If you want to claim I delibrately deleted the installation, I have time and the Federal Magistrate's court here in Melbourne does, to hear your defamatory comments. I've already engaged one of the leading Commercial Solicitors here in Melbourne. Make yourself available and we'll be more than happy to listen to your claims. If you have proof to back them up that is? Or is this more of Herman shooting his mouth off?

BTW. My lawyer also specialises in copyright infringement, just so you know. I was thinking of getting in touch with Ragnar and seeing if he wanted to turn this into a class action.

Any update as to the removal of my work from the PDB?

Cheers

Darren



_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 38
Patch for Harpoon ANW 3.9.X - 4/1/2009 11:22:14 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
By all means.  Any time you're ready.  Bring it on since you obviously aren't able to fix or identify bugs (the entire point of this thread).

_____________________________


(in reply to Bucks)
Post #: 39
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 11:24:39 PM   
FransKoenz


Posts: 255
Joined: 6/3/2005
Status: offline

quote:

ORIGINAL: Bucks

Do you know what shut up means. Just give it a rest. Your arrogance is offensive to say the least.


Didn't you know article 1 & 2?

Article 1: Herman Hum is always right;

Article 2: In cases that Herman is not right, article 1 is automaticly applicable.

Greetz,
Taitennek

_____________________________


(in reply to Bucks)
Post #: 40
Patch for Harpoon ANW 3.9.X - 4/1/2009 11:29:21 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
Be careful, Frans.  He's on a sewing-mission.  Run for your life!  

_____________________________


(in reply to FransKoenz)
Post #: 41
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 11:31:04 PM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
Any update as to the removal of my work from the PDB?

Cheers

Darren


_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 42
Patch for Harpoon ANW 3.9.X - 4/1/2009 11:34:38 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
1) You believe that you have certain 'rights'.
2) You believe that your 'rights' have been transgressed.
3) I do not believe in either of your claims.

You will do what you will do and complaining about it over an internet forum is pretty much a waste of time for everyone involved.  As I said before, ready when you are.


_____________________________


(in reply to Bucks)
Post #: 43
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 11:41:04 PM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: hermanhum

By all means.  Any time you're ready.  Bring it on since you obviously aren't able to fix or identify bugs (the entire point of this thread).



0002339: Max launch range for non-interecepting weapons (i.e. guns) was not enforced

Description:

While conducting some testing of units from the HUD3, I have found what I think is an issue in regard to the resolution of gunfire. I was testing a version of the AC-130 Spectre, and I've noticed that the aircraft's "Task" status remains set at "Awaiting Engagement Outcome" for several minutes at a time.

When the aircraft approach their target, they reach effective range, fire and then proceed AWAY from the target they have just fired on while under the control of the "Awaiting Engagement Outcome" tasking. This tasking persists until the status of the unit's weapons has finally cleared from "Engaged" to "Ready", when viewed in the Unit Status - Report window. While the aircraft fly away from the target, multiple hits can be observed via the "explosion stars" appearing on these targets, well after the Spectre has moved out of range.

Steps To Reproduce

1.> Open QUEUED GUNS.SCN, testing here was conducted in MP mode. I'm assuming the underlying issue will present in other execs.

2.> There are 2 x AC-130 Gunships assigned to 2 separate missions. These missions are strikes on both the Opfor base grouping and individual facilities. The targets are identical, except that one 5 facility target group has been grouped as a base.

3.> Run the scenario and observe how the attacks pan out. In some of my testing here, the AC-130 would fly all the way back to its airfield awaiting the engagement resolution to take place after attacking the enemy facilities. It would then fly back and attack fly away and return until its ammunition is expended. Note it wouldn't land, just circle its own base before attacking again.

Additional Information

I've set the range values, ammunition carried and rate of fire to the same values for each of the three gun systems in place on the aircraft. The Gun weapons have also been flagged as "limited to mount arc" and "primary aircraft AS gun".

I may be misguided, but I would have assumed that by limiting the mount's arc and making all guns fire every 15 secs that, the AC-130 would circle each of the targets in its mission target list until destroyed and then adjust course slightly to move to the next listed target in the mission list until it had either expended all of its weapons, or the targets were destroyed.


That's from Mantis, and that's how you write up a bug report bad luck you can't provide the same courtesy to AGSI. I'll list everything I've had fixed if you like.

I can prove I get stuff fixed, you're saying otherwise. Are you calling me a liar?

Darren Buckley

_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 44
RE: Patch for Harpoon ANW 3.9.X - 4/1/2009 11:43:46 PM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: hermanhum

1) You believe that you have certain 'rights'.
2) You believe that your 'rights' have been transgressed.
3) I do not believe in either of your claims.

You will do what you will do and complaining about it over an internet forum is pretty much a waste of time for everyone involved.  As I said before, ready when you are.



Is this an admission you're a plagiarist?

_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 45
Patch for Harpoon ANW 3.9.X - 4/1/2009 11:55:00 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
And here's the way it was written up by others:

AAA firing past Max Range
Guns continue to fire long after targets pass out of range.
1. Order each mount to fire all available ammo (72 rounds) at a different plane.
2. As planes pass out of range, ammo levels will continue to drop even when the plane is no longer localized.
3. Ammo continues to drop until contact is completely lost.

http://www.forums.gamesquad.com/showpost.php?s=743a6fe5b5222299c3441c2e808b1919&p=866751&postcount=105

You are certainly operating under the completely misguided belief that your way is the only way or the 'right way'.

So long as the results are the same, who cares who writes more words to get the same result?


_____________________________


(in reply to Bucks)
Post #: 46
Patch for Harpoon ANW 3.9.X - 4/1/2009 11:57:25 PM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
quote:

ORIGINAL: Bucks

Is this an admission you're a plagiarist?

It is an admission that you think that you have rights that only exist in your head. Of course, if you think that your believed 'rights' are enforceable by law, you are welcome to explore that avenue. Of course, this should not be construed as legal advice in any way, shape, or form.


_____________________________


(in reply to Bucks)
Post #: 47
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:14:35 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: hermanhum

1) You believe that you have certain 'rights'.
2) You believe that your 'rights' have been transgressed.
3) I do not believe in either of your claims.

You will do what you will do and complaining about it over an internet forum is pretty much a waste of time for everyone involved.  As I said before, ready when you are.



It doesn't matter what you believe, you can worship a golden calf for all I care (Moses may have something to say about that). The facts are you continuously defame both AGSI, its employees and those associated with this project. Your point about "wasting time" is only relevant if you can prove what you say.

I have requested you remove MY work from "your" database. You are obviously refusing. Regardless of taking legal action or not I wanted to make it publically known exactly what I have requested of you and your refusal to comply. As such you are now as far as I and anyone with any legal knowledge is concerned plagiarising my work. I just wanted to make sure that was on the public record and people were aware of exactly what you were doing.

I'd asked you to comply with this very same request over six months ago and still you refuse?

In a nutshell Mr Hum you've copied my work, renamed it and passed it off as your own. When I ask you to remove that very same work you refuse. You believe you have some God given right to exploit people and their efforts?

Your list is not such a great effort, you don't maintain it, many bugs were fixed by simply rebuilding the test scenarios with the latest version of the game. That simply indicates you were not maintaining anything, simply adding to it and not much else.

Your database is a work of copy and paste, maybe you could explain to everyone how you calculate sonar, radar and visual cross sections in your database? Do you have your fire control sensors configured correctly? Do you work in close coperation with Larry Bond and Chris Carlson? Do you contribute to the ongoing development of the game, appear in Naval Sitrep or any other Official publication associated with Harpoon?

You've always got something to say, I'll wait for the reply to this one it'll be another Herman classic. I can't believe Matrix let you on here, you're totally negative and trying to figure out how many people you've turned away from this gaming system would be a task of monumental proportions.

Darren Buckley





_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 48
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:16:56 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
The result is one way gets things fixed and even though you could get things fixed by COOPERATION you don't. Word count aside.

BTW that header of yours is coloured to indicate it's not fixed, best update that list of yours...

Darren Buckley

_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 49
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:20:03 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: hermanhum

quote:

ORIGINAL: Bucks

Is this an admission you're a plagiarist?

It is an admission that you think that you have rights that only exist in your head. Of course, if you think that your believed 'rights' are enforceable by law, you are welcome to explore that avenue. Of course, this should not be construed as legal advice in any way, shape, or form.



In other words Herman you believe copying others work and publishing it as your own is ok so long as nobody can do anything about it. What a big man you are...

You're a parasite, a leach and this simply proves it.

Darren Buckley


_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 50
Patch for Harpoon ANW 3.9.X - 4/2/2009 12:20:51 AM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
Sorry, you're wrong.  This is your own license and has been followed to the letter.

quote:

You are free to copy, distribute and transmit the HUD3 and all or parts of it's underlying models. You may also edit or adapt the HUD3 database to your own needs. By doing so you are agreeing to fully attribute Darren Buckley as the Editor of the HUD-II and HUD3 databases and you agree to include this information with your own Database's XML file as used in the Harpoon 3 ANW Launcher. This Database may not be used for any commercial purpose without the express permission and agreement of Darren Buckley.


Make sure your attorney gets a copy.


_____________________________


(in reply to Bucks)
Post #: 51
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:36:48 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
Summary 0002335: Present loadout adds to available loadouts, but not other applicable loadouts.

Description

While using the Edit->Units->Edit Aircraft function and checking available loadout quantities I've come across this issue.

It seems as though the current loadout carried by the aircraft at a base is "added" to the total available loadouts of that type for that aircraft. Unfortunately even if the weapons carried in the current loadout are capable of being used in other different loadouts, those other loadouts will not have their quantity increased inline with the current loadout's behaviour.

Steps To Reproduce

1.> Open Chaperon-3.9.0.SCN

2.> Select the Manila air base, and use Edit->Units->Edit Aircraft.

3.> Select the 16 F-15Cs available and then click "ready"

4. Note available loadouts
- ATA #018 (4 AIM-7M/4 AIM-9M) x96 (Default loadout in scenario. 16 of the 96 available loads are made up of the 16 already loaded aircraft.) Default avaialble from ammo dump is 80.
- ATA #086 (4 AIM-7M/3 600 USG) x 80 (Based on available weapons in ammo dump at base.)
- ATA #159 (4 AIM-7M/4 AIM-9M/1 600 USG) x 80 (Based on available weapons in ammo dump at base.)

It seems like the Engine is counting the individual loadout in this case rather than the weapons which could be used on the other two loadouts. In other words it's counting the loadout reference, rather the weapons that make up that loadout.

In the above example the only "counted" weapons are the totals for the AIM-7 & AIM-9 respectively. Drop tanks aren't part of the Logistics system so all loadouts should logically read "96" if we are basing this on available weapons and not simply currently carried loadout.


(0006069)
ddearing
11-30-07 18:10

Changed loadout counting process to use carried weapons instead of just the loadout ID in Launch Aircraft dialogs. Does not apply to Edit Unit Aircraft, as that functionality no longer interacts with the magazines (the magazine loadout numbers are still displayed for informational purposes).

Did you get that one???

Darren Buckley

_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 52
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:38:43 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: hermanhum

Sorry, you're wrong.  This is your own license and has been followed to the letter.

quote:

You are free to copy, distribute and transmit the HUD3 and all or parts of it's underlying models. You may also edit or adapt the HUD3 database to your own needs. By doing so you are agreeing to fully attribute Darren Buckley as the Editor of the HUD-II and HUD3 databases and you agree to include this information with your own Database's XML file as used in the Harpoon 3 ANW Launcher. This Database may not be used for any commercial purpose without the express permission and agreement of Darren Buckley.


Make sure your attorney gets a copy.



Thanks I'll have to change that and include an exclusion - Herman Hum

This is Australia, we speak English, no Attorneys here.

Cheers

Darren Buckley


_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 53
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:41:59 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
quote:

ORIGINAL: hermanhum

Sorry, you're wrong.  This is your own license and has been followed to the letter.

quote:

You are free to copy, distribute and transmit the HUD3 and all or parts of it's underlying models. You may also edit or adapt the HUD3 database to your own needs. By doing so you are agreeing to fully attribute Darren Buckley as the Editor of the HUD-II and HUD3 databases and you agree to include this information with your own Database's XML file as used in the Harpoon 3 ANW Launcher. This Database may not be used for any commercial purpose without the express permission and agreement of Darren Buckley.


Make sure your attorney gets a copy.



I'll have to add a caveat, I can also at any time refuse anyone these rights and revoke all past rights to use and modify my work. Thanks for catching that. Keep pushing my buttons Herman, it'll only get better for you ;-)

Darren Buckley


< Message edited by Bucks -- 4/2/2009 12:42:20 AM >


_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 54
Patch for Harpoon ANW 3.9.X - 4/2/2009 12:44:15 AM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
quote:

ORIGINAL: Bucks

Thanks I'll have to change that and include an exclusion - Herman Hum

This is Australia, we speak English, no Attorneys here.

You see how simple that was? Just speak with civility and you get results. If you decide to change it at this point in time, I will certainly respect it. However, you can't do it retro-actively. I wish you the best of luck with HUD3.

_____________________________


(in reply to Bucks)
Post #: 55
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:47:52 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: hermanhum

quote:

ORIGINAL: Bucks

Thanks I'll have to change that and include an exclusion - Herman Hum

This is Australia, we speak English, no Attorneys here.

You see how simple that was? Just speak with civility and you get results. If you decide to change it at this point in time, I will certainly respect it. However, you can't do it retro-actively. I wish you the best of luck with HUD3.


The word is retrospectively



_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 56
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 12:53:43 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
quote:

ORIGINAL: hermanhum

quote:

ORIGINAL: Bucks

Thanks I'll have to change that and include an exclusion - Herman Hum

This is Australia, we speak English, no Attorneys here.

You see how simple that was? Just speak with civility and you get results. If you decide to change it at this point in time, I will certainly respect it. However, you can't do it retro-actively. I wish you the best of luck with HUD3.


It's my work, I can do whatever I please with allowing whomever I please to use my work. This does not include you. And if you believe I have no legal rights, why would you be concerned about how I implement my agreement. I will implement, edit, and change the rules to my heart's content if you don't think I have rights, wont bother you anyway, you'll do what you always do and just stick your finger up at anyone who doesn't follow the Holy Gospel according to Hum.

< Message edited by Bucks -- 4/2/2009 12:54:55 AM >


_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 57
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 1:18:27 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline
quote:

ORIGINAL: Bucks

I can prove I get stuff fixed, you're saying otherwise. Are you calling me a liar?

Darren Buckley



I'm waiting for a response, you suggested I wasn't able to fix things and you have claimed otherwise. Again, I ask you are you calling me a liar?

It's a one word answer Herman, yes or no. Shouldn't be hard for the king of forum posting to get back to me with an answer...

< Message edited by Bucks -- 4/2/2009 1:25:25 AM >


_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to Bucks)
Post #: 58
RE: Patch for Harpoon ANW 3.9.X - 4/2/2009 1:30:50 AM   
Bucks


Posts: 679
Joined: 7/27/2006
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: hermanhum

By all means.  Any time you're ready.  Bring it on since you obviously aren't able to fix or identify bugs (the entire point of this thread).


Well Herman am I a LIAR???

Come on let's hear it. You said it, just re-admit it for everybody to take a good hard look at.

Cheers

Darren

_____________________________

*******************************************
Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
*******************************************

(in reply to hermanhum)
Post #: 59
Page:   <<   < prev  1 [2] 3   next >   >>
All Forums >> [Current Games From Matrix.] >> [Modern] >> Harpoon 3 - Advanced Naval Warfare >> Patch for Harpoon ANW 3.9.X Page: <<   < prev  1 [2] 3   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.750