noxious
Posts: 177
Joined: 6/13/2008 From: Montreal, Qc, Canuckistan Status: offline
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quote:
I'm one to believe that bringing the program back to it's roots is the philosphy that should be had That's why I'm trying to find time to finish my H4.1/High Tide VASSAL module, so that there is an option for those wanting to play the miniatures rules "face to face" over the net, with or without an umpire. But it won't be a computer game in the usual sense, in fact not at all : just a way to play one of the best miniatures/boardgame out there, all genres compounded, bar none :) Instead of miniatures and a tabletop (or gymnasium floor, like the first time I ever played it 20 some years ago ;)), it'll be virtual cardboard counters and maps. Like most of the VASSAL modules out there :) Now, if i can only find some time to really work on it, and work on the mechanism for users to add scenarios to it... And you're being a bit unfair to the ANW dev team : their quest for realism has everything to do with following the 4th (and early "draft"/discussions on the 5th edition) rules, as can be easily figured out by talking to the right people, or participating in the right discussions (hint : ANW has no closed beta group anymore, everyone is encouraged to join up and help make it better...) At least, that's what the realism focus is all about right now, and has been for quite a while. A lot of misguided or tendencious comments were/are made on the direction ANW was/is taking. TonyE : any legal reason why we couldn't try to make HCE H4.1/high tide compliant ? I know that you and CV32 have already started down that road (cue in torpedo dmg points and other DB tidbits, and some of the code, iirc), but your mention of following H3 rules is confusing me, unless you mean computer H3 ? (the computer games are all originally based off the third iteration of the paper rules, the GDW ones, iirc, but both HCE and ANW have been doing work in the vein of integrating more H4.1 rules, correct ?). My time is limited atm, but I wouldn't mind getting involved with code, as you know :) Hmm, I'll try to send you a proposal on the external API thingy soonish, so that I could start doing stuff without you having to open up/share the codebase (thus no dealing with sensitive legal issues, etc. Or the threat of yet another code leak...). A solid modding API, and exposed internals through script/config files (whatever the language, scheme) would go a long way to help people tinker with everything without having to delve into sharing the whole codebase :) You know where I can be reached. Miller, glad to hear I'm not the only user who would like more adherence to the miniatures rules, which are realistic aplenty. Actually, I know we're not the only ones, but it would be good for more of the users to chime up with their visions on what they want HCE (or ANW) to be. I salute your effort ;) In fact, I believe both ANW and HCE can follow that philosophy while still fulfilling different needs and not taking away sales from each other. Who knows, it might all get used and considered to build the foundation of the next gen computer Harpoon ;) Cheers, happy pooning !!
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Be Kind. Everyone is fighting a hard battle.
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