Mike Dubost
Posts: 273
Joined: 8/24/2008 From: Sacramento, CA Status: offline
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quote:
ORIGINAL: gwgardner Here's an idea to consider: Problem: naval action and organization is now rather silly. There are variables, but all other things like luck being equal, whoever accumulates the largest fleet in a given area is generally successful. That tends to push players to pool all their regular ships into one fleet. There's little in the way of strategy there. Just accounting. Proposal: Limit the size of fleets, based upon flagship. Flagship is the largest ship in the fleet. Max size of any fleet is the strength of the flagship. Example, a fleet containing an aircraft carrier could be 12 ships in size, of any makeup. Thoughts? As I understand it, you want to limit the individual fleets in size, not the total in a sea zone, correct? The fleets definitely don't fight as a unit, and ships in different fleets will fight as a group. This is the case even for units in fleets with the "regular fleet" mission. As a result, altering the size of individual fleets will not change the outcome of battles. I therefore usually leave my ships in more small fleets because it lets me be flexible with re-deployment, and because I like it as "flavor". It is great that the system rewards concentration of force into a sea zone, but I wish it took the organization into fleets into consideration. There is a reason the historical WWII navies split up fleets into task forces, but it does not show in this system.
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