| Mike Dubost 
 
   Posts:  273
 Joined:  8/24/2008
 From:  Sacramento, CA
 Status: offline
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 quote:
 ORIGINAL:  gwgardner
 
 Here's an idea to consider:
 
 Problem: naval action and organization is now rather silly.  There are variables, but all other things like luck being equal, whoever accumulates the largest fleet in a given area is generally successful.  That tends to push players to pool all their regular ships into one fleet.  There's little in the way of strategy there.  Just accounting.
 
 Proposal: Limit the size of fleets, based upon flagship.  Flagship is the largest ship in the fleet.  Max size of any fleet is the strength of the flagship.  Example, a fleet containing an aircraft carrier could be 12 ships in size, of any makeup.
 
 Thoughts?
 
 
 As I understand it, you want to limit the individual fleets in size, not the total in a sea zone, correct?
 
 The fleets definitely don't fight as a unit, and ships in different fleets will fight as a group.  This is the case even for units in fleets with the "regular fleet" mission.  As a result, altering the size of individual fleets will not change the outcome of battles.  I therefore usually leave my ships in more small fleets because it lets me be flexible with re-deployment, and because I like it as "flavor".
 
 It is great that the system rewards concentration of force into a sea zone, but I wish it took the organization into fleets into consideration.  There is a reason the historical WWII navies split up fleets into task forces, but it does not show in this system.
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