Reg
Posts: 2787
Joined: 5/26/2000 From: NSW, Australia Status: offline
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quote:
ORIGINAL: ETF oh ok thanks sir. May I ask is -cpu2 dual core? What is -dd_sw? And mutliaudio? Archive? The following information is extracted from the WhatsNew.pdf file in your WITP-AE game folder. Well worth a read!! -cpu# : (cpu1, cpu2, cpu3, cpu4) Switches set the cpu affinity for multi cpu systems. If used alone, the -cpu# switches will keep the game running on the CPU specified all the time. -dd_sw : Handles DirectDraw via Software. We’ve found this can make a huge difference on many systems as far as reducing interface lag and making button clicking in-game more responsive. On a few newer systems this can cause some visual glitches and slow combat animations though, so give it a try and remove it if it’s not ideal on your system. -multiaudio : Invokes a fix that changes audio timing for multicore machines. Try these switches in different combinations to see what works best for your system as what works well on one may not be ideal for another. However, we have yet to find a system that didn’t benefit at all from at least one of these switches performance-wise, so test them out! -archive : Put data reports in archive directory (inside the save game folder) I hope this helps,
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Cheers, Reg. (One day I will learn to spell - or check before posting....) Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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