Perturabo
Posts: 2614
Joined: 11/17/2007 Status: offline
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ORIGINAL: Scott_WAR I am just pointing out that the REASONS pirating is bad, applies 100% to libraries also. That is people are usisng a product without paying for it. Flaw in your analogy and/or logic... libraries are not free. No. It only shows that the libraries in your country are either: a. Getting money for buying new books and paying their employees - which is exactly the behaviour of Pirate Bay. b. Paying royalities to the authors/publishers, which would mean that they agree with my point. Traditionally, libraries are free. quote:
ORIGINAL: Zakhal Allthough they do have music and games, libraries have only very limited collections. I cant get matrix games from there, I cant get even mainstream games like fallout3 or mass effect. It would be weird if there were games in libraries, because gaming licences usually strictly forbid renting them or often even borrowing them to a friend. Similarly, movies and music are forbidden to rent, unless one acquires a license. Which is why people have to pay for borrowing movies, even in a library. There's a funny thing about movie rentals. I used to rent a lot of movies, but I have stopped completely. Why? Because 9/10 of DVDs in every rental in my city are so damaged that they don't display correctly a part of a movie. It's paying for borrowing a barely viewable movie. On the other hand books in a library usually allow a full reading experience. The only form of movie rental that makes sense is renting in digital form, for example by an internet TV provider. Otherwise it's just a waste of money. quote:
ORIGINAL: Scott_WAR Id like som good war history books like the one written by saburai sakai but thats not available either. Reason is simple of course - they cant afford everyhing! Well, I have 7 libraries in city centre alone . I can easily walk into them and get most of the books I want. There's a fantasy/sci-fi library that has more titles than most of stores. The same thing can be said about the history section in one of the other libraries. quote:
ORIGINAL: Zakhal The fact that library provides a limited amount of content *all legal and paid for* that general public can loan for few weeks of time is no justification to download i.e newest games free illegally. Yes, but it is no justification for using the libraries and not buying books either . It's exactly as hardcore piracy. Which is why it feels so awesome . Going to a library and browsing the shelves in search for books to "steal" feels good . It's like stealing a candy from a kiddie . It feels like stopping a car in GTA, dragging it's owner outside, stealing a car and then driving over him, leaving a red tire prints and then smashing into an ambulance . And you know what's the most awesome thing? You can go to a publishers forum and brag about how you are reading their books for free and about how you'd have to pay for them if there weren't libraries . You can also mention how it saved you money that you have spent on music/computer games . quote:
ORIGINAL: Zakhal I would seperate movie/music from games though. Bands can make concerts and the costs of making music is not as big as making movies or games. Movies can make money through theatre and TV too. As for games it costs many millions to make them and the only source of revenue is the sales so you cant simply give them away for free. So, for example if someone sells indie games (music CDs) and still has a second job (concerts), it's OK to pirate his games? Also, who will go to theatres if everyone would download movies? Who would pay for ads for movies that no one watches in TV? quote:
ORIGINAL: Zakhal I actually had a talk with real library worker about this comparison and he didnt agree with it at all. Of course they don't agree . Funny thing - when my friend librarian learned that I'm actually buying books, she told me: "Why buy books? You can read them in our library for free and save money for other things." Doesn't it sound familiar? quote:
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ORIGINAL: Scott_WAR THIS IS SOMETHING MATRIX NEEDS TO UNDERSTAND AND START RELEASING DEMO's. Have faith in your game and release a demo for it. To me no demo means the games devs dont want you to see before you buy because the game probably isnt worth buying. They do understand it, but there are other issues when it comes to demos for their products. Demos cost time and money to produce that has to be justified by additional sales. Panther, for example, have said they believe the demo for the original Airborne Assault cost them more sales than it gained, not because of any lack of quality or 'faith', but because of scuttlebutt from Joe Public who downloaded a demo for a WW2 game and were expecting something rather different from what they got, and hence what they got was 'crap', or words to that effect. Well, it only means that they have made an informed choice based on comparing their experience with the demo with their own preferences. Would it be any better if they have bought it and then discovered that it's a game made for someone else? Maybe for Panther, but certainly not for the gamers. As for justification by more sales. Personally, I almost never buy games that I can't try out, unless they are in sales bin. I have learned it hard way. I don't trust reviews by magazines and I don't trust reviews by other gamers. The worst thing is that a game can get very enthusiastic reviews telling how awesome it is and then turn out to be average and very poor when compared to some other games in the same genre. For example Baldur's Gate - I bought it after playing Fallout and it was basically a waste of money. It was an obsolete design when compared to games like Fallout and Ultima VII and had many flaws that the reviewers somehow forgot to mention. quote:
ORIGINAL: Hertston In other words, if a game takes some time to learn how to play the vast majority of demo downloaders just won't bother, and will dismiss the game out of hand. Demos and 'under the hood' are not a good combination. Frankly, taking in account that 3/4 or rather 9/10 of these games don't have an in-game tutorials and don't come with a printed manuals, this kind of reaction is completely justified. Hell, even shooters come with in-game tutorials to the point where they insult the gamer's intelligence, but games where external help in learning how to play them is absolutely necessary don't? It's simply wrong. It's like developers are doing everything to keep new players from getting into hardcore strategy games. I have to admit that the demo of Airborne Assault has really impressed me, though. Too bad it doesn't have and won't have a local publisher.
< Message edited by Perturabo -- 4/20/2009 12:01:23 PM >
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People shouldn't ask themselves why schools get shoot up. They should ask themselves why people who finish schools burned out due to mobbing aren't receiving high enough compensations to not seek vengeance.
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