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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Flak Page: [1]
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Flak - 5/23/2002 8:14:02 AM   
rlc27

 

Posts: 306
Joined: 7/21/2001
From: Connecticut, USA
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Is it me?

Or is flak a much more effective weapon in this game than it was historically? I mean, weren't WWII naval/aerial engagements often characterized by relatively low losses among those attacking a TF with planes?

I've been playing Japan, and at least ten times I've sent large formations of Kates and Vals against US fleet formations; most of the time, at least 3/4 of them are damaged and a good chunk of them are shot down, often without having done any, or at best, minimal, damage to the enemy. They are well trained, well rested, and sent with large numbers of zero-sen for protection. When the US has attacked me, I've also managed to shoot down and damage large numbers of their planes, but their hit ratio would appear to be much higher than mine, even at an early point in the war. And those 1,000 lb. bombs are killer compared to my 65kg ones! And the torpedo bombers seem to miss 99% of the time, I thought that the Kates were quite fearsome, especially at the beginning of the war, seldom missing their target.

I love the game, but this seems...a little off. Historically, wasn't the British Repulse sunk by a relatively small number of planes that took minimal casualties? And what about Pearl Harbor?

_____________________________

"They couldn't hit an elephant from this dist--"

--John Sedgwick, failing to reduce suppression during the Battle of the Wilderness, U.S. Civil War.
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- 5/23/2002 8:20:21 AM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Give it time. There is a ton of randomness in this game. One player reported a 3 plane strike of Kates that got in and got 2 hits on the Enterprise. After playing this game a lot I can honestly say that there is no "average" result and I think this is fair to say about the historical battles as well. I'm not saying the formulas are perfect, but you have to run a lot of battles to get a good sense for what can happen in UV.

(in reply to rlc27)
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- 5/23/2002 8:39:38 AM   
Micah Goodman

 

Posts: 197
Joined: 5/23/2002
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I do not know if this is factored into the game but the Americans were using proximity fuse AAA shells. That could be one reason why American AAA is so effictive.

(in reply to rlc27)
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flak - 5/23/2002 9:33:18 AM   
battlehammer

 

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Joined: 4/2/2002
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american AAA was far more effective than japanesse AAA. There are plenty of combat reports of japanesse pilots complaining (bitterly) of american AAA. Havent played the game enough yet to get a real feel for it yet.

(in reply to rlc27)
Post #: 4
- 5/23/2002 9:45:02 AM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
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You'll see the American AA in its glory, but only once your ships have upgraded to the 40 and 20 mm guns (replacing the 1.1 inch) and added extra weapons. This starts happening in mid/late 42.

Joel

(in reply to rlc27)
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- 5/23/2002 9:46:27 AM   
Crocky


Posts: 417
Joined: 12/4/2001
From: Christchurch New Zealand
Status: offline
And remember damaged is also a 20mm hole in the wing so in an attack there is likely to be plenty of planes damaged.

65kg bombs are Vals at their extreme range if they are uing those the US won't be using 1000 pdrs :)

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Mike Blair CROCKY

(in reply to rlc27)
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