wdolson
Posts: 10398
Joined: 6/28/2006 From: Near Portland, OR Status: offline
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Whoever wrote that missed the opening artillery round. Before the odds are calculated, the units shoot at one another. First there is a round of attacker artillery, followed by a round of defensive fire (which is only artillery if bombardment attack), and then finally there is a round of regular attacker fire (if not bombardment). After everybody is done shooting at one another, odds are calculated taking into account a zillion factors, then various things like base capture, engineer's fort reduction, retreat, and surrender are determined. Anti soft and anti armor values are only factors in the first part when units are shooting at one another. The assault value used for the odds starts with the total number of good order combat squads, combat engineer squads, and AFVs in the unit. The combat rating of each device/squad is not a factor in the initial number. (Don't ask me why, it's one of those things that's been there since the beginning and a more complete redesign didn't make the cut.) Bill
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WitP AE - Test team lead, programmer
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