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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: The Longest Day >> Tech Support >> Battlefield illumination Page: [1]
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Battlefield illumination - 5/12/2009 7:36:20 AM   
GS_Schimpf


Posts: 66
Joined: 3/21/2007
From: Germany
Status: offline
This is rather a question than a real bug:

If, in night time battles, I use the illumination support, the game speed drops significantly to almost slomo speed as long as the glowing of the illu stays visible. As soon as it is gone, speed is back to normal.

I have to admit that I run TLD on a rather low end system, an Atom-based netbook. But it runs all other parts of CC including WaR with absolutely no slowdowns. So I suppose the illumination is rather performance consuming?

I really like the feature of illumination but it is somehow annoying for me. Perhaps you find the time to take a look into this?

Many thanks in advance, also for making this great remake.
Post #: 1
RE: Battlefield illumination - 5/12/2009 7:47:27 AM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
hmmm... the Atom processor is a bit anaemic.

rendering the illumination does need a few resources.

my lowest spec PC runs the flares fine  2.8ghz P4


< Message edited by Andrew Williams -- 5/12/2009 8:38:17 AM >

(in reply to GS_Schimpf)
Post #: 2
RE: Battlefield illumination - 5/12/2009 11:05:58 AM   
GS_Schimpf


Posts: 66
Joined: 3/21/2007
From: Germany
Status: offline
Will check on another machine. The netbook is great for mobile CC gaming, nevertheless  Thanks so far.

(in reply to Andrew Williams)
Post #: 3
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