Don Bowen
Posts: 8183
Joined: 7/13/2000 From: Georgetown, Texas, USA Status: offline
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quote:
ORIGINAL: pad152 The question remains, an airstrike on an ABSD with a ship inside, will the ship be hit/damaged, just the ABSD or both? Can you get a two for one (sinking both ABSD & ship)? Just because the bad guys are gone, doesn't mean they won't come back! The answer is no. There is no ability for a ship to be carried by another ship. We fake it for the Midget Sub Carrier TFs and it turned out to be very difficult. So, internally, the ship is not "in" the floating drydock - it is assigned to it just like it would be assigned to an AR or AS/AD for repair. There is also no permanent linkage of ships during the repair process. Pretty much true for shipyards too. Repair assets are a pool - just like in WITP. Damaged ships suck at the teets of the pool but are not fully equated with any individual unit in the pool. One ship will be temporarily linked to a repair asset during the repair cycle (during turn resolution). Repair assets are used up by this assignment - in the case of repair ships/tenders/floating drydocks it is by ops points. So, when you look at the damaged ships in movement phase - you see some number of ships assigned to a repair method that uses repair ships and a number of repair ships. Run a turn and look again - only change you would see is the affect of the repair for that turn. Looking ahead to a possible follow up question - no. We have no plans to implement a more historical assignment process or anything that would put ships into a specific drydock and leave them there. Too much code, too much micro management, too little benefit.
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