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Fine tuning AI strength

 
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Fine tuning AI strength - 5/19/2009 9:15:22 AM   
serg3d1

 

Posts: 82
Joined: 11/16/2007
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I had a problem with AI difficulty jump from AI to AI+. AI was too easy, AI+ too hard. Now I've found a way fine tune AI - it's a number of rivers. AI is not good with handling rivers, it's often attack straight across, get stuck with limited supply and could be cut off. So by regulating river strength I can adjust AI strength to my liking. For example river 30 on the 30x30 map 4 AI+ and PR AI are manageable for me, while with river 10 I was regularly beat up.
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RE: Fine tuning AI strength - 5/19/2009 3:54:28 PM   
Jxai

 

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Joined: 5/5/2009
Status: offline
I've found that the AI is more goal directed and efficient with more VPs.  Maps with small numbers of large cities give the computer a lot of open space to fumble around in and he becomes very prone to over extending himself and allowing massive encirclement.

(in reply to serg3d1)
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RE: Fine tuning AI strength - 5/19/2009 8:00:18 PM   
Jeffrey H.


Posts: 3154
Joined: 4/13/2007
From: San Diego, Ca.
Status: offline
So, does AI+ with rivers play more effectively than plain AI without rivers ?


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(in reply to Jxai)
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RE: Fine tuning AI strength - 5/20/2009 4:42:03 AM   
serg3d1

 

Posts: 82
Joined: 11/16/2007
Status: offline

quote:

ORIGINAL: Jeffrey H.

So, does AI+ with rivers play more effectively than plain AI without rivers ?


It may be not exactly "effective" but more strong. AI+ give very big bonuses to AI. Anyway more rivers make game more fun - a lot of more schwerpunkts, more encirclements, motorized forces now don't rule supreme, there is a need for plain infantry too.

(in reply to Jeffrey H.)
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